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The Dream Walker's Construct

Jude_Ekpika
Jason Beecroft is flawless where it doesn't matter. Inside games, he is decisive, precise, undefeated. Outside the screen, time keeps moving while his life stays suspended, buried beneath late nights, unfinished plans, and the quiet weight of expectations he has never quite met. Nothing is broken. Nothing is changing. Until a single discovery fractures the routine. Hidden in the internet's forgotten corners, Jason finds a game that isn't listed, reviewed, or meant to be found. It doesn't promise escape. It doesn't offer comfort. It doesn't reset. The moment he plays, the rules of his world begin to bend. The game opens a Construct where habits take shape, excuses are made visible, and time itself enforces consequence. Progress demands discipline. Mercy invites punishment. Growth creates enemies, some wearing authority, others sharing his blood. Every choice is recorded. Every failure is remembered. As Jason advances, he learns a brutal truth: transformation is not a breakthrough. It is repetition under pressure. And the further he goes, the clearer it becomes that the greatest threat was never the Construct itself, but the people and systems it forces into the light. The Dreamwalker’s Construct is a psychological thriller about change without shortcuts, discipline without applause, and the cost of becoming someone you were never allowed to be. “I am the original author of The Dream Walker's Construct. I will also be publishing this story on Royal Road. My Royal Road profile: https://www.royalroad.com/profile/925102/fictions”
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SPIDER-MAN: THE WANDERER

Meet Marco Rivera, a 22-year-old Filipino-Spanish photojournalist and freelance aid worker based in Manila. He travels constantly, documenting conflict zones, natural disasters, and humanitarian crises across the globe for an international news agency. During an assignment deep in the Amazon rainforest, Marco is bitten by a spider unlike anything catalogued by science. Ancient. Massive. Glowing faintly gold. Indigenous guides from a nearby tribe refuse to speak its name. Within 48 hours, Marco has the full suite: wall-crawling, superhuman strength, a web-shooter he engineers himself from materials he finds or steals in whatever country he lands in, and a precognitive spider-sense so sharp he can feel danger three seconds before it materializes. The difference between Marco and every other Spider-Man? He has no city. His beat is the whole world. Every arc takes him to a different country. He stops a weapons trafficking ring operating between Lagos and Marseille. He dismantles a child labor network hiding inside rare earth mines in the Democratic Republic of Congo. He faces a Spider-Man equivalent in Tokyo, a vigilante called Kumo, who operates by a completely different moral code. He gets stranded without his gear in rural Kazakhstan and has to improvise. He falls for a Médecins Sans Frontières doctor named Isla Brennan in Beirut and keeps losing her every time the next disaster pulls him somewhere new. His greatest enemy is not a supervillain at first. It is a man named Henrik Voss, a private military contractor who figures out that a masked figure keeps appearing at global crisis points and starts hunting him not to stop him, but to weaponize him. Marco never has a home base. Never has a backup team. His suit gets torn in Cairo and repaired in Seoul. His web fluid runs dry in the Sahara. He speaks four languages and gets by on body language everywhere else. He is not the friendly neighborhood Spider-Man. He is the friendly neighborhood Spider-Man for every neighborhood on Earth.
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