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Herald of The Dawn: Relics From The Fallen Age

Admirer_Of_Charm
A Tragedy strikes the Ardeloria Family, of the Vesper Nation. A day comes that during a venture on a blessingg crystal excavation, Frey Ardeloria's younger sister finds a very strong Blessing Crystal and disappears shortly after the news was leaked. Rumors about her disappearance and the incident spread like wild fire, motivating her elder brother, Frey Ardeloria to eavesdrop a private meeting of his father which left him devastated. With tears, the world he once thought was his own, that it was not bad despite the Nation's glaring flaws in how it treated commoners, he fell to his knees and his view of the world crumbled. With shaky footsteps and a broken heart he left his house, his family, abandoned his identity and started anew, not as Frey Arderloria- but as the leader of Herald of the Dawn, an organization built to topple the kingdom and establish peace among the people without tyranny of an overbearing ruler.
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MYTH ZERO

Before the first god drew breath, before the first myth was told — there was only the Void. And the Void was afraid. Kael Voss is nobody. A man without legend, without lineage, without purpose — until the day a rift tears open in the middle of his city and something ancient steps through, hunting for a power he doesn't know he carries. Buried within his soul is the First Spark — the primordial energy that existed before creation itself, the very force that caused the Void to fracture into ten divine civilizations, each one a different answer to the same primal fear: What are we? And why do we exist? Now those civilizations are dying. One by one, the Ten Strata of Existence are collapsing, and the gods of Egypt, Greece, Mesopotamia, the Norse realms, the Hindu cosmos, the Chinese heavens, ancient Persia, the Mesoamerican skies, and the Canaanite depths are either falling into madness — or being consumed entirely. Something nameless is moving through the foundations of reality, something that was never born and never created, something that simply refused to end. Kael is pulled across the strata, forging impossible alliances with gods who despise each other, absorbing the essence of mythologies that should never coexist, and slowly becoming something that has no name in any sacred text. He is not a hero chosen by fate. He is not a demigod blessed by lineage. He is the only being in existence who carries the one thing every god, every monster, and every dying civilization needs — and the one thing that the nameless force must destroy before all of reality can be unmade. But the deeper Kael travels, the more a terrifying question takes shape: the nameless enemy at the heart of the Void is not evil. It is not malicious. It is afraid — the same fear that built every myth, every pantheon, every god in the first place. And if Kael destroys it, he destroys the reason every civilization ever reached for the divine. If he saves it, he becomes something far more dangerous than any god that ever lived. MYTH ZERO is an epic cross-mythological fantasy spanning ten divine realms, a thousand years of forgotten cosmic history, and one man standing at the exact point where every story humanity has ever told begins — and ends.
Void_Writer · 1.9k Views