Cherreads

Inheritance Sake:Married to the Unapologetic Heir

Levana_23
"I need your name to save my father's properties. You need my brain to save your future. Let’s make a deal." Samantha’s life was a testament to love and resilience. After losing her mother young, she was the one who brought a new mother into their home—Sarah, a woman whose kindness healed their broken family. With three thriving farms, two busy shops, and a new baby sister named after her late mother, Samantha’s world was perfect. Until the screaming tires and twisted metal of a tragic accident took her father away. Before the tears could even dry, the "vultures" arrived. Her father’s extended family, fueled by greed, invoked a hidden clause in his will: Samantha cannot inherit the estate—the farms, the shops, the houses—unless she is thirty years old or married before the age of 30. To save her stepmother and her toddler sister from being thrown onto the streets, she must find a husband. Fast. On the other side , The quintessential "Golden Boy," Arthur has been shielded by his wealthy parents his entire life. Spoiled, arrogant, and brilliant but lazy, he fought for a year just for the right to live in a university hostel instead of at home. But his freedom comes with a price: he must excel in his courses and prove he can handle his father’s massive corporation. Their first meeting was a disaster. Their second was a negotiation. The Contract: * The Marriage: Arthur provides the legal status Samantha needs to crush her greedy relatives and secure her inheritance. * The Tuition: Samantha, the top student in their course, becomes Arthur’s private tutor and strategic advisor in his father’s company. * The Rule: No feelings involved. In a battle against tradition, betrayal, and the shadows of the past, can a girl who lost everything and a boy who has had too much find common ground? Or will the weight of their secrets tear the contract—and their hearts—apart?
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A Necromancer's Guide to Clearing a Game Like Tower

Dublin, 2130. 18-year-old James Ganner has nothing—no money, no future, no escape from the slums that killed his father and broke his mother. Then the System activates. [You have been selected. Choose your designation: Challenger or Civilian. Selection is permanent.] James chooses Challenger. He enters the 72-hour Tutorial where 80% die. Against all odds, he survives and receives the rarest class in existence: Necromancer. But survival was just the beginning. [FLOOR 1] [Mission Type: Kill 15 Hobgoblins] [Failure Condition: Death] James raised his hand, black energy coiling around his fingers. [Skill Activated: Soul Drain ] The dying hobgoblin convulsed as dark tendrils ripped the life from its body, feeding his mana pool. [You have killed Hobgoblin Warrior] [Progress: 1/15] The tower doesn’t care about heroes or villains. 300 floors. No backtracking. No second chances. Death is permanent. Every floor demands blood, and James’s necromancy feeds on corpses—the more he kills, the stronger he becomes. His goals are simple: escape poverty, punish the uncles who stole his inheritance, clear the tower, and uncover the truth behind why the towers appeared. In a world where only the ruthless survive, can a slum kid with nothing but cold determination and an army of the dead climb higher than anyone before him? The tower rewards only one thing: those who refuse to stay down. discord> https://discord.gg/Tm5kJuXzf
Mr_Raiden · 849.1k Views