(slight delay due to stuff)
Taking the sword into my hands i soon hear small "whispers" well it wasn't words that i heard it felt like it was trying to communicate the intent of kill or blood.
[Mind control resistance gained]
With this i decided to fuse a few things.
[Perk/s: perfect memory
Skill/s: Illusion, mind control, insanity and sleep resistance will fuse into a new skill]
As soon as i saw that i was paralysed by pain so strong i couldn't even think.
[Mind shelter: protects your mind from a vide variety of mental attacks and illnesses. 1/100 Super rare]
[Pain resistance has reached lvl 100]
[Pain resistance has turned into perk painless]
[Painless: you don't feel pain (but you have a feeling of touch and you can feel heat and more), +10 vitality]
I sigh and start disenchanting the first shadow orb which took about the same time as the crimson orb.
Next i grab 3 shadow orbs and start taking them with telekinesis (i will refer to dominator's control as telekinesis since it's basically the same thing) towards the entrance of this place while putting two 800mp electric spells that will course across the whole enemies body into my ring.
Lining the orbs i make a warhammer and shatter the three orbs and i start making my way towards the surface.
Soon i hear a rumbling noise, the dead trees seem to shake slightly.
Suddenly a giant scaled worm that had a plethora of eyes all over its body, which was leaking liquid corruption flew from the ground leaping at me trying to swallow me whole.
Taking out an automatical rifle i empty the whole magazine into the worms head which penetrated its scales and destroyed it's brain and the worms head exploded into purple mist.
Sadly its last segment quickly morphed into a new head.
As it came down on me i started making an electric spell and i jumped out of the way dodging a large impact and a toxic spray of magic that came out if its mouth.
As my spell became complete (in 2.7s) i teleported on the worms tail and unleashed my spell and my ring's spell basically doubling my dmg output.
About one fifth of its body started glowing from the electricity while the rest of its body spasmed a bit and soon 1/5th exploded into mist and flesh chunks.
The worm became enraged and it sped up jumping into the air and instead of leaping at me it just looked at me and spat a ball of acid at me which i blocked with an iron chest piece from my inventory which quickly dissolved into nothing.
It soon started spitting more acid balls at a rate of 1 per 2s, it would spit on me but i started running towards the worm while dodging and when i was close enough it smashed its head at me which i doged with the combination of my good timing and speed organ activation for a small amount of time.
I slashed its head twice cuting into its head which fell off.
Soon its head exploded into mist which proved my hypothesis that the worm gets paralysed for exactly 1 second when its head part gets destroyed, it happened the first time but i wanted to be sure that the times dont vary.
When it started moving i decided to make my perk [fleeing] useful and i started running away for about 10 seconds to recharge my mana and teleportation and to have another electric spell ready.
When i was running i noticed that i was about 20% faster than him but that was because he was slowed due to the curse my sword gave him or else he would be a little faster then me. (Since its a giant worm that weighs tons and had basically 1/3rd of its strength taken away it was bound to slow down)
Teleporting on top of his head i did the same thing i did towards the start of this fight and unleashed both of my electric spells into him destroying another portion of his body and now he was only half his former size.
And i repeated this process of running away to regen mana and come back to shock the worm until nothing remained.
This fight was pretty easy but that was mostly because i didn't split the worm into multiple pieces else i would have had a hard time.
[You killed a new boss for the first time you gained a treasure bag]
[You have completed a secret quest (kill both brain of cthulhu and the eater of worlds) additional rewards will be given upon accepting quest rewards]
For now i ignored this and paid attention to the next notification that was much more interesting.
[You reached level 80 you have 30free sp]
[For reaching level 75 you gain a new system function]
[Selecting randomly...]
[Evolution function unlocked]
[Due to having a skill (lesser adaptation) that works extremely well with the evolution function, the function has changed to better accommodate you]
[You will gain 1 evo point per level in main and sub class]
[You have 1 Adaptation focus (Af), with which you can tell your adaptation to focus on passively evolving a specific part of you be it an organ, soul, mind, etc. You have 1/1 Af. To increase your max Af your adaptation needs to become better.]
[Evo points are used to instantly upgrade a part of you by a slight amount and can even unlock new skills and abilities]
Opening my menu i see a new tab.
[Status]
[Map]
[Inventory]
[Shop]
[Gacha (rare)] (weirdly conner never got a rare thing from there and it definitely was not because i forgot i added this function)
[Evolution]
Mentally clicking on the gif icon of what i presume is that of an outline of scp 682 growing wings and multiple eyes on its body.
The window opens and i see this.
[Evo points: 80]
[Adaptation focus (A.f): 1/1]
[Skills/Abilities]
[Body/Mind]
[Affinities]
[Soul]
[Create/change]
What is the create/change section?
[You can create new abilities, skills, specialised organs etc. In your image only your imagination is your limit, but if you want to create an organ or skill that will control reality it will take an almost infinite amount of evo points or an almost infinite time using Af]
[For change it changes what you already have. Do you want your eyes to see better in darkness? Done. Want a skill to have no setbacks? Done. Once again it takes evo points to change yourself.]
After looking at everything i could do with this i decided to do these things:
Creating a new skill (energetic defense) which basically does the same thing as my toughen body skill but makes it harder for me to get damaged by energy type dmg like magic, heat, qi and more but i don't think it will be much effective against things like void energy and it also used my mana instead of hp and sp i also tried to fuse the two skills but it couldn't be fused for some reason. (Cost: 25 evo points)
Creating a few things i wanted to fuse together with some of my current skills.(10 evo points)
(A.n the things he got were: battle instinct {3 ep}, killing intent {3 ep}, deadly intent {4 ep})
(The difference between killing intent and deadly intent is mostly that deadly intent is basically an aura of a person that killed countless people and killing intent is to show that you want to kill a specific person but both are good for intimidating with which the skills were combined with)
I changed my speed overdrive to not paralyse me anymore. (5 evo points)
I changed my mind to cast spells faster by 1 second. (5 evo points) which i combined with my fast magus title.
I created two mind skills, mind attack that attacked the mind of the person who i was trying to posses so that i could posses them easier. (10 evo points)
And one to read memories while when i was possessing someone well i could already do that but it was way too ineffective so i fused it into the possession power. (15 evo points)
Now why did i put in the condition that i had to posses someone for the powers to work? Well if i didn't it would cost thrice as much evo points.
And lastly for adaptation focus i put it on the title fast magus specifically on how many seconds it shaves of from spell casting and it would take 3 days to shave off 0.1 seconds since increasing the percentage by 1% would take an year.
Now that i was done with that i duplicated and opened my treasure bag.
[You gained: 2 purifying mana star, 1 compressing mana star, 100liters of liquid corruption, 10shadow orbs, 1 essence of the eater of worlds]
(Purifying star makes ur mana purer and compressing makes it denser)
(The essence can be imbued into an item which will gain some sort of property the boss had)
'give me the rewards for my quests'
[Quest and secret quest rewards:
Regular: choose a new game world, +5 illusion magic affinity
Secret: +5 illusion m.a., simple game identity (when entering the worlds made from the SYSTEM ABILITY you can pick a simple identity such as a village smith, office worker, guard etc. Only if you have the skills for that, you will also be given a system message that will explain the bare basics of the world you enter)]
[New chain quest added: kill the ender dragon or wall of flesh]
I was quite happy with my rewards so i duplicated everything physical and used most things i could and looted all shadow orbs in here.
After that i made my way towards the capital city of this country since i wanted to test my skills.
While walking to the capital i asked my system 'what are the choices for my worlds?'
[They are...]
(Any recommendations for games or game like worlds?)
(The next world will most likely be a non existent game)
(End of chapter)
[name: connor gray]
[Race: special shapeshifter 99%, adaptable fiend 1%]
[main class: tier 1: true gamer
lvl: 80/100 Exp 17.9%]
[Sub class: none(locked)]
[Jobs:
Archer 5/100
Actor 14/100
Thrower 7/100
Swordsman 27/100
Hunter 1/100
Brawler 5/100
Assassin 5/100
Miner 1/100
Thief 5/100
Merchant 4/100
Adventurer 1/100
Spearman 10/100
Axeman 10/100
Blunt weapons beginner 10/100
Scythe beginner 10/100
Lancer 10/100
Mage 30/100
Alchemist 4/100
Enchanter 8/100
Scholar 15/100
Gunner 1/100
Telekinesist 8/100
(2)Dungeoneer 1/100
Craftsman 1/100
Researcher 1/100
]
[Hp: 1740/1740 (vit×10={x+A}•1)
regen:54.3/s (vit:10={x+A}•2)]
[Mp: 900/1720 (int×10={x+A}•1)
regen: 52.6/s (will:10={x+A}•1)]
[Sp: 1750/1750 (vit×10={x+A}•1)
regen: 54.4/s (vit:10={x+A}•2)]
[Status]
[Strength: 100]
[Vitality: 110]
[Agility: 100]
[perception: 101]
[Intelligence: 104]
[Will power: 100]
[Charisma: 97]
[Luck: 201]
[Free stats: 0]
[Evo points: 0]
[Adaptation focus: 0/1]
[Mana stats:
Control: 8.1
Density: 3.4 (density=+power,-controllability)
Purity: 4.3 (purity=+controllability)
Formula for controllable mana:
{100×C} ÷ {1×D} × {1×P} = CM
Formula for cast time:
(1×mp) ÷ (10×C) ÷ A ÷ (1 OH)/(2 TH) + (fm) = CT
Formula for dmg:
(1×Mp) × (1×D) × (0.1×PrLvl) × A × (W/R) = dmg
]
[Magic affinities:
Fire: 5/100
materialisation: 79/100
Earth: 18/100
Water: 38/100
Air: 78/100
Ice: 15/100
Healing: 75/100
Illusion: 74/100
Electric: 91/100
Light: 55/100
Sound: 24/100
Shadow: 62/100
Enchanting: 93/100
]
[Magic proficiency lvl:
{Fire magic: 26/100}
{Materialisation magic: 25/100}
{Earth magic: 16/100}
{Water magic: 17/100}
{Air magic: 17/100}
{Ice magic: 17/100}
{Healing magic: 8/100}
{Illusion magic: 7/100}
{Electric magic: 11/100}
{Light magic: 7/100}
{Sound magic: 6/100}
{Shadow magic: 7/100}
{Enchanting: 12/100}
]
[Titles:
{reincarnatee: +5 to base luck.}
{The one who met a true god: your mind cannot be read or looked into by skills or items that read minds bellow the rarity of epic.}
{Monster massacre: +10% dmg to monsters.(1,243/10k)}
{humanoid killer (3): 15% more dmg to humanoids (10,693/100k)}
[Fast magus: any spell you cast is done 20% and 1 second faster] (1af 3days remaining)
]
[Perks:
[Heat vision]: let's you see heat
[shadow runner]: you make 50% less noise when running or walking in the cover of shadows.
[snow trolls regeneration]: 2times hp and sp regen.
[Synthesis]: combine 2 or more skills, items, magics or perks into 1 (they have to have some similarities to synthesize)
[better magic]: any magic you do is 15% better
[Lier]: all your lies sound a little more convincing, heightened effect when telling half truths (lies sound 10-20% more convincing)
[Armour piercer(2)]: ignore 10% of armour when doing physical dmg
[All sponge(2): you ignore 10% dmg from all sources]
[perfect motor control]: when you move your body it moves perfectly how you tell it to move without any micro movement like shaking
[mana sense]: you can see and feel all types of mana around you my
[all speak]: you can talk with any sentient creature or object and you learn any written languages 10 times faster
[anaerobic]: you don't need oxygen to survive
[summoner]: the beings you summon have 10% higher stats
[Karmic sight]: you can see karmic values of creatures
[level shortcut]: you need 10% less exp to level up main class, sub class and job classes
[fleeing]: when fleeing enemies, you move 50% faster
[Painless]: you don't feel pain
]
[Passive skills:
{Lesser MBS (mind, body, soul) adaptation: you adapt to things. rarity:super rare lvl:max}
{Unarmed combat: your unarmed attacks are 5% faster and do 5%more DMG per lvl. 2/100 common}
{Hiker: you move 1% faster per lvl when not in danger. 23/100 common}
{Archery: your aim with bows is 10% better and yo do same % more bow DMG per lvl. 20/100 common}
{Tracking:animal tracks become a little bit more easier to see and distinguish. 5/100 common}
{Acting: you act better (includes lying and pretending). 50/100 common}
{Throwing: throw things 5% more accurately and they do same % more DMG per lvl. 20/100 common}
{Sneak: you are less noticeable per lvl. 42/100 common}
{Mining: 5% faster mining speed per lvl. 10/100 common}
{swimming: you swim 1% faster per lvl. 10/100 common}
{stealing: you have an easier time stealing things be it pickpocketing or stealing from a house. 16/100 common}
{Mixed martial arts (25 arts): better techniques with most types of melee combat be it unarmed or armed combat. 38/100 rare}
[(Melee) jack of all trades (weapon types:6): 250% faster attack speed and do same percentage more dmg while using a melee weapon. 50/100 rare]
{gaming mastery (10 games): playing games is easier. This skill gives you small bonuses. 21/100 uncommon}
{trading: makes it easier to buy and sell things 8/100 common}
{math: doing math is easier for you. 34/100 common}
{fast reading: you read faster then others. 68/100 uncommon}
{lockpicking: you can unlock locks easier. 1/100 common}
{torture: you inflict 2% more pain to others per lvl. 80/100 common}
{herbology: helps with identifying plants and their effects. 20/100 common}
{fast learning: you learn things 2% faster per lvl. 49/100 uncommon}
{super instincts: most of your instincts get better per level. 18/100 rare}
]
[Active skills:
{Game inventory: use 10 mana per deposit or withdrawal of items. 424/1000 special}
{Game world: let's you choose to go into 1 game of 3 randomly selected games lvl:Max speacial}
{Blood sacrifice: -15HP/s, -15SP/s for +190 str +95 agi +95 per as long as active. 85/100 rare}
{Focused strike: your melee strike is 520% stronger for 100sp. 52/100}
{Toughen body: your skin, organs, flesh and bone hardens to that of mana hardened cobalt (will get harder per lvl) uses 5sp/s. 89/100 uncommon}
{bloodlust: an aura reeking of death surrounds you, you can control this aura. 43/100 rare}
{Observe: gain information of items or people just by looking at them, you gain more information per lvl 90/100 rare}
{short range teleportation: teleport up to 130 meter from your location. cooldown 3.6 seconds. 65/100 rare}
{recycle: recycle things into their basic components. Cooldown:60mins 41/100 special}
{Meditation: while meditating you become calmer, you are more concentrated and it is a little easier to fight off mental intrusions 78/100 uncommon}
{External mana manipulation: you can manipulate mana outside your body. Your control over external mana is decided by your mana control stat plus the level of this skill. 62/100 uncommon}
{Alchemy: the act of making and strengthening potions. 13/100 uncommon}
{enchanting: give special properties to items by infusing them with mana. 17/100 uncommon}
{possession: hijack a creatures mind. When successful you can read the creatures mind. Unsuccessful possession will result in a big headache. 10/100 super rare}
{soul talent: item duplication: you can duplicate anything unless it is alive, dead/undead or has a conscience, this skill uses mana. The skill will get faster as you level this skill. 15/100 legendary}
{Innate power: shapeshifting eater: you can shapeshift into the creatures you eat either partially or fully. This skill uses mana and stamina. Lvl:max epic}
{dominator's control: move things with your mind power and will. Uses mana. 40/100 rare}
{(Organ skill) Speed overdrive: +12.7% speed while active. 27/100 rare}
{research: you research faster per lvl. 1/100 common}
{crafting: the things you craft get a bit better per lvl and you can craft them faster. 1/100 common}
{ignore limiter: while active: x2.03 strength you normally can use but your body also slowly destroys itself. 3/100 rare}
{energetic defense: infuse your body with mana to decrease damage done to you by energy attacks. Costs 25mp/s. 1/100 rare}
{possessive disorientation:the person you are trying to posssess will get highly disoriented making it easier to possess them. 1/100 rare}
]
[Resistance skills:
{temperature resistance: you are more resistant to lower and higher temperatures. 30/100 uncommon}
{Curse resistance: curses cast upon you have a lower effect and disappear faster (at higher levels you are imune to weaker curses). 14/100 uncommon}
{poison resistance: resistance to poison, paralysis, venom and drugs. 15/100 common}
{Disease resistance: resistance to diseases. 27/100 common}
{Sealing resistance: it is harder to seal you or your power. 1/100 uncommon}
{deafness resistance: it is harder to make you deaf by natural means. 1/100 uncommon}
{blindness resistance: it is harder to blind you by natural means. 2/100 uncommon}
{acid resistance: it is harder to dissolve you in acid. 1/100 common}
{mutation resistance: it is harder to mutate your body unwillingly 55/100 uncommon}
{Mana syphoning resistance: it is harder to take mana away from you without your consent. 8/100 uncommon}
{Mind shelter: makes your mind sturdier. 1/100 Super rare}
]
