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Chapter 1920 - Chapter 1919: Prank in the Hotel

"You should already understand the next-level state: since a Super Evolver can destroy objects by connecting to the spatial rays within them, it follows that game items can also be destroyed from the inside."

"Capturing and severing the usage trajectory of ordinary spatial artifacts with a spatial barrier is one elementary application of Spatial Evolutionary Power. If you push it further, you can use spatial rays to directly destroy a prop. This is far more efficient than interfering between items, and once mastered, the drawbacks are minimal. You can even abandon the item's physical carrier—so even if one day your personal panel is shut down and you lose all your props, as long as space-time still exists, you'll still have a place for your abilities."

"Compared to spatial rays, time rays are relatively fixed. Players generally can't change the flow rate of time under their own power, so even Super Players must connect with the time rays of other spaces when using Time Force."

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