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Chapter 646 - Arc 12.03: History of the World part 3

The 3rd Cycle, which has been raging for 2026 years, is the current Cycle. Split into 5 different eras, all starting from the day Victoria froze over, I will recount the tale of those 5 eras.

Starting from 0-200 of the 3rd Cycle, the Calamitous Era began. The creation of Fimbulwinter brought great ecological damage throughout the world, causing massive destruction of the public order, which has been recorded in extreme detail. To simplify this, I will start by going through it Continent by Continent.

In Terrafide, the Dá dynasty controlled all of Enotita at the time. invaded the west of Terrafide, leaving an immense hatred in their hearts, and slaughtering many of their leaders. The invasion came to an end due to internal troubles within Dá.

Next, massive numbers of people who vacated Victoria spread across the world, mainly towards Terrafide. This caused massive issues as they clashed violently with the native populations, who in many cases were betrayed within by people who wanted to claim the remembrance of Victoria from the refugees.

To legitimise themselves, the refugees formed into a group known as the Inheritors of the Condor and pushed blame onto the beastkin for their attacks. This was further exacerbated when documents in the Beastkin language known as the 4th Human-Beastkin War were found, which made many think the freezing of Victoria was revenge for their recent defeats in the 3rd Human-Beastkin War.

They hunted down the beastkin violently, but to claim land, they used the excuse that those with beastkin blood were also to blame and committed atrocities against them. The nations of Uilepheist and Cleddyfbuddug were specifically harmed by this disproportionate. The Nightmare Nation of Blestemate, which was still in its infancy, opposed this heavily, but due to their resources being used across the world, they struggled to fight back in any normal way.

The adventurers guild, wishing to put an end to this, formed into a giant militia and engaged in a war against the Inheritors of the Condor and eventually won. The three heroes leading the adventurers were known as the hunters of the earth, sky, and sea.

During the conquest, many had settled in the lands and had started building homes, leading to major conflict. Eventually, the adventurers, who had been stabilising Molstoria, decided to exile the Inheritors of the Condor to Molstoria, where there was more land. This event led to massive investments into Cleddyfbuddug, Światozdrówca and Uilepheist.

The principles of the Inheritors of the Condor passed on to what would be known as Tierkönig, and Avalon, causing massive instability within the area. But due to the decentralised nature of it, there wasn't any real way to stop it outside of adventurers. This lead to many different adventurer bases being set up in the area and them exerting massive influence too many peoples angry as they claimed lots of profit for themselves.

This led to more bloodshed, which eventually led to the creation of demons enemas, causing massive destabilisation in the area that remained for quite a few decades. Both Cordum and Blestemate expanded for the sake of keeping their neighbours safe. Blestemate took the area formally held by the Church of Lux, and Cordum took in the tribes that were dependent on Jedidah, and Victoria under its wings.

In Molstoria case they suffered majorly from the Freezing of Fimbulwinter that resulted in the chaotic storms of the sea growing even fiercer.

The native people who lived their relying on their vast knowledge of the seas to survive where stranded as it grew useless, and the adventurers guild wasn't able to quickly deal with the storm due to their insufficient seafaring abilities.

The Cursed Sea District of Blestemate sent the people with aquatic curses who could live under the sea to help, and with their abilities they successfully helped stabilise the area by both guiding the adventurers' ships and forming a large informational network.

The Nephilim also made large efforts to work as intermediaries between all of the different groups and clans within Molstoria, allowing for work to be done with minimal bloodshed.

The Dragons started to send wave after wave of attacks against the people of Molstoria. It was seen by many as anger due to the giant amount of effects the formation of Fimbulwinter had on the world. The dragons decimated the little tribes of Molstoria.

The son of the leader of the Nephilim, Siegfried, came and fought back against them. Together with the First Cursed Sea minister and the king of the sea, they were able to push the dragons' invasion back, and the giants were crowded; the leaders of Molstoria started the Sieg Bisumods. In response to the cries of his friend, the Grand Hunter of the Sea, Siegfried allowed the Inheritors to stay on a landmass with little population, but under the direct advisement of the Nephilim.

In Enotita, the Dá Dynasty had a giant regime change following the great civil war in which they purged the beastkin hiding in their ranks.  They are also the least affected by the Fimbulwinter change due to their lotus's protections.  Invasions were launched into Terrafide as they tried to spread their influence over a destabilised world, but internal problems quickly brought this to an end.

To many imperial disputes, leadership was in a constant power struggle, which all came to a head as the Great Rebellion of the moon happened during this period, as an uprising from inheritors of clans they once held all the power in the Dá dynasty slaughtered the current leaders. The new leadership wasn't much better, as great crackdowns were launched during the period, and military spending was extreme with very little benefit for the common man. Lots of the Beastkin went missing in Dá during this era.

The era eventually ended with the continent splitting into many major countries, and massive struggles for power took place every single year, with regimes falling and rebuilding.

Seirei was known to be secretly funding the rebellions in Enotita, and massive hatred was cultivated against them. They also established trade routes with many of the island nations around Terrafide and Enotita increasing their wealth and power, but more than anything they made sure massive investment when to Elpida allowing it to function. The arrival of spirits in their lands happened soon after Fimbulwinter formed, and they quickly recovered from it, and outside of Cordum and Blestemate, where one of the most prosperous nations of the period.

Then the next era after the Calamitous Era is the Era of Recovery, ranging from 200-622. The weather effects from the destruction of Victory had calmed down, and many saw this as a way to exert their influence. Cordum had gained great strength and influence through the efforts of the adventurers' guild. Outside of Enotita, its influence could be felt in the world's military. But economically, it had a tight grip everywhere.

Cordum became the centre of the humanities knowledge, and those who lived their where able to get immense information and power just by being attached. But more than that, they were able to see when the world started to recover, and set out to take control.

Three organisations gained prominence. First was Cordum merchants guild who went around using the information adventurers found of the different countries around the world and then set up many different shop. Using predatory tactics to gain the rights to many areas or giving predatory deals that in the long run gave them monopolies.

The second was the Adventurers Guild of Cordum. They had gained immense power, and for many places at the time, they were essentially their only military force. This gave them a complete monopoly on violence, and using this influence they gained massive amounts of wealth by intentionally ignoring requests if not paid massive amounts of money.

Third was the Inheritors of the Condor. They had carried with them from Victoria massive amounts of skills and knowledge, and after decades, combined themselves with the Church of the Messiah in Cordum, and used evangelism to spread their control, gaining multiple political offices within Terrafide, Enotita, and Molstoria. Eventually using their powers to manipulate the growth and futures of said countries.

Each of them gained power and ended up squabbling against each other, until they all joined under one banner as the Children of the Future. Using their influence, they exerted oppressive control over the world, causing wars and conflicts to gain what they wanted, and the history of this era can be mostly seen in the way in which people were hurt and fought against them.

They were able to financial, political, and militarily control any nation they wished, and countries that fought against them were met with the shield of Cordum. Since Cordum was considered the stabiliser of humanity, those who went against them were crushed.

Three countries tried to fight back, Blestemate, Seirei, and Rinastcean, but each of them was met with intense blowback. Rinastcean, where the Nephilim lived, saw massive chaos as, over a generation, the Inheritors of the Condor were slowly bringing the Nephilim towards their cause little by little, and using the adventurers' guild, they were able to make the Nightmares from the cursed sea district far more favoured by the people than the Nephilim, which led to high tension between the two groups. Eventually after the king of Rinastcean was assassinated by a Nightmare, a civil war broke out, and with the full backing of the adventures guild nightmares where heavily suppressed.

The Children of the Future used Blestemate as a weapon, igniting the already-prejudiced idea that they were demons and using the fact that they made efforts to protect the beastkin during the calamity error as a way to legitimise their claims. This, plus massive destabilisation through economic means which caused the average human to be far poorer than the average nightmare in the area's Blestemate claimed in the Calamitous era, led to massive chaos and anti-nightmare sentiment. Eventually turning into a crusade against them, leading to a genocide of their people.

Seirei also faced major issues with pirates damaging the trade route they set up during the calamitous era, and the merchants' guild came in quickly, taking their place and turning their allies against them. Then, working with a member of the destroyed Dá dynasty, they were able to unite Enotita in a battle against Seirei, blaming Seirei for funding the rebellion that destabilised Enotita in the first place. Seirei was bombarded by foreign nations with no outside help due to its only ally, Blestemate, being under attack. Through the power of spirits, they were able to survive but became completely isolationist afterwards. It is also said that the Church of Lux launched a series of attacks on the ships heading to Seirei, and when armies were sent to strike back against them, they all vanished.

As time passed, the brutal control the Children of the Future had started to have blowback across the globe, but the advanced technology their innovation had gotten them, like gunpowder, proved useful in suppressing their enemies.

This all changed thanks to three innovators. First, Sousei, the founder of the Twinstars, after having stopped the tyranny of the Seirei current shogun, left the country and established a series of schools of spirit arts across the world, allowing even the common man to learn spirit energy control easily. The second was the rise of Lianism in the east, in which those who worshipped the lotus instead of Cordum and used it for spiritual guidance strongly led to a rebellion against the Children of the Future, and finally the Queen of the Nightmares, sick of the attack, led a crusade against the Children of the Future.

As the queen attacked, she was joined by countless rebels and engaged in a slaughter against the Children of the Future and all of their affiliates. Her rebellion was one of the bloodiest affairs in recorded history, committing crimes that equalled the crimes the Children of the Future did in their entire existence. Eventually resulting in the slaughter and near-complete annihilation of the Nephilim. In both Terrafide and Molstoria, where the brunt of the slaughter took place, the anti-nightmare sentiment grew stronger even after their defeat.

Cordum, disgusted by the action going on under his roof, implemented a series of regulations and pulled most of its influence from around the world, eventually settling on one city in the northwest.

As the central power of humanity had disappeared, Sousei alone decided to make a new power, but one that existed to help all of humanity. The Tower of Genesis, or the Tower of Heaven. It included representatives of all nations and would be the centre of technological advancement that shared its secrets with all countries that were members.

Blestemate had taken control of both its land it had from the Calamitous era along with massive amounts of land in Molstoria as a protective measure against the abuse nightmares face. Many opposed this idea, but the Queen of the nightmares terrified them so much that none could oppose her. Yet the animosity lived on.

Enotita warfare had come to an end, and soon three Dynasties had formed: the Dá, the Zhen and the Yi, each claiming to be the true leader of the continent, carving it up into three. Yet through each of the three forces Lianism lied gaining more and more power as the day.

 

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