At the start of the game, players often only have affordable low-star attendants, but as players continue to draw cards and grow stronger, their strength gradually becomes outdated, turning into "warehouse managers."
Anomaly is a strengthening of these veteran attendants.
The typical strategy is that certain attendants undergo plot enhancements and then return to the card pool after star promotion, serving as an advanced version of the attendant.
This is reasonable because attendants aren't unchangeable—they should grow, which is a delightful thing to see.
As long as it's not too blatant, swapping a popular attendant into swimwear and carrying a water gun, declaring it as an "anomaly" with a limited tag, pushing them to the top of the strength charts, no one will have anything to say about it.
