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Chapter 267 - Chapter : 265 : You Made This?!

After learning about the hidden ending in Metal Gear Solid: Phantom Pain, many players who had already finished the main storyline and had little interest in endlessly expanding their base or grinding collection content, opened their save files once again. Inventories that had long gathered dust were brought back to life. Metal Gear Solid: Phantom Pain had given them a reason to return.

The story of Metal Gear Solid: Phantom Pain was undeniably excellent, but for many players, it also left behind an uncomfortable feeling. They understood that very discomfort was part of the game's brilliance. Metal Gear had never been a story about pure justice or simple heroes and villains. It was a story of ideals, obsession, sacrifice, and endless cycles.

As for John's statement that Metal Gear was a story about inheritance, many players had not fully experienced that meaning before, but now they began to understand it in their own ways. To a certain extent, wasn't Skull Face pursuing something similar to BIGBOSS's ultimate goal?

Even knowing that a perfect reunion could never be the true conclusion of Metal Gear, countless players still wished for it. They wanted Miller and BIG BOSS to stand together once again rather than become enemies. They wanted Diamond Dogs to continue expanding Mother Base together. They wanted Venom Snake and Quiet to stay side by side. They wanted someone to find a cure for the vocal cord parasites.

Even if such an ending would make the story lose its sharpness, perhaps even become ordinary, the human desire for hope and happiness was instinctive. Faced with tragedy, wanting a better outcome was simply natural.

Across major video sites and gaming communities, players spontaneously created their own happy endings using in-game footage. Alternative endings. Fan edits. Dreams that could never happen.

Yet despite the overwhelming voices from players, John had no intention of changing anything. As a game developer, listening to players mattered. Understanding what players wanted mattered. Thinking from the perspective of players mattered.

But blindly changing the core vision of a game because players demanded it? That was something a creator should never do. The hidden ending in Metal Gear Solid: Phantom Pain was beautiful in its own way. But it was beautiful precisely because it was almost impossible to achieve naturally.

"My God... this isn't even a trigger condition anymore! How is anyone supposed to discover this?!" Reloading save after save, returning to earlier archives repeatedly, Jervis Yan, one of the members of a strategy guide team, felt completely defeated.

Unlike hobbyist guide creators who worked purely out of passion, their self-media strategy group depended on traffic. Traffic meant survival. Whoever released the strategy guide first gained the views. And views meant money. This wasn't just passion; this was work.

But now Yan was on the verge of breaking down. What exactly triggered this hidden ending? They had tried nearly everything imaginable. Some members even unpacked local files to search for hidden assets and clues.

Nothing. Absolutely nothing. Ordinary players felt lost, while Yan felt even worse. How was anyone supposed to figure this out? Could PixelPioneers Studio have forgotten to implement the hidden mission entirely?

Just as players everywhere were beginning to lose hope, a pinned post suddenly appeared on the Metal Gear Solid: Phantom Pain community forum under PixelPioneers Games.

"Hidden Ending - Trigger Conditions for a Nuclear-Free World!"

Hidden ending. A world without nuclear weapons. Trigger conditions. At those simple words, every player's attention instantly locked onto it. Who discovered this? What kind of anomaly figured this out? Was this game made specifically for them?

The moment Yan opened the post, he immediately lowered his expectations. No. He corrected himself. He had underestimated them completely. This wasn't just someone finding the trigger condition. This person had discovered the hidden mechanics. The exploit. The method. An absolute legend.

But after reading further, Yan nearly exploded. Who could possibly guess something like this?! The hidden ending required multiplayer online functionality. Not only that, the condition itself was practically impossible. Every single nuclear weapon in the online world had to be dismantled. Every player. Worldwide. No nuclear weapons remaining. How was that even remotely achievable?

In online mode, nuclear weapons weren't decorations. They protected resources. Protected bases. Protected progress. People depended on them.

"Forget it. Just watch the ending online. This is obviously a bug. PixelPioneers Games shouldn't patch this out..." Halfway through complaining, Yan suddenly froze, and then he quickly followed the guide.

No matter what, he wanted to see it himself. Not because he worked in game strategy, but because he genuinely loved games. He understood games more deeply than many developers themselves. Otherwise, he wouldn't have been able to build strategy guides so quickly. As players often described people like him as a true hardcore player.

This time, without worrying about strategy deadlines or traffic competition, he could quietly experience the hidden story himself. After completing every step, he entered offline mode. Then dismantled his nuclear weapons. Returning online, the screen changed. Gone was the familiar gameplay interface.

Soft music slowly filled the room, and a single line of text appeared.

"(MM/DD HH:MM). This world has been rid of every last nuclear weapon."

The timestamp matched the modified save file.

Then Miller's voice echoed through the darkness.

"The last nuke's been decommissioned. It's over, Boss. I thought this day would never come. But while we can rejoice, we must never relax. The last nuke was deactivated; that is the fact. But the knowledge that built it is still out there. How long the world remains nuke-free is up to us. Will this moment persist? Or will human ambition cast us into the flames once more?"

The darkness faded, and familiar faces emerged. Miller stood at the front with his cane. Beside him, DD, Revolver Ocelot, Quiet, Venom Snake. The towering memorial stone stood beneath a flag waving gently in the wind.

Miller spoke. "Our duty is to pass on what we've learned to the next generation. The memories, the experiences... The sins. Only when our children show the wisdom not to forge new spears... Only then will we be truly triumphant."

The screen turned black. "Humanity, every one of us has chosen the path of nuclear disarmament. Out of ethics, or desire? Government policy? Military strategy? Whatever the reason, it's our path, too. And each step forward makes it more solid."

The scene shifted, and the sunset painted Mother Base gold. Venom Snake and Miller stood together on the deck while behind them sat the medical platform. 

"The patients have stabilized, but there's no telling how many'll make it. The warhead we seized ruptured during transport. Recovering the leaked material exposed each of them to several hundred rads. Environmental contamination was kept to a minimum, thanks to their efforts. Heroes, every one of them. We've finished dismantling the warhead. The nuclear material has been vitrified and sealed away. It'll take at least 30 years of cold storage before it's safe... And even then, we can't just dump it in the sea, bury it in the desert."

The camera shifted again. Helicopters patrolled overhead, and rows of combat vehicles lined massive platforms while the sprawling Mother Base stretched across the ocean.

Looking at everything he had personally built, Yan felt pride. Real pride.

"Nuclear disarmament... Boss, we can't let this achievement go to waste. And that means we'll have to get stronger. No nuclear program will go unseen. Someone manages to build another nuke, we'll be there to shut 'em down. Gotta love the irony."

As the helicopter crossed the horizon, the world map appeared, and nuclear markers slowly disappeared one by one. Then, white flowers stretched endlessly beneath an open sky as BIG BOSS's voice spoke softly, "I haven't forgotten what you told me, Boss. We have no tomorrow, but there's still hope for the future. In our struggle to survive the present, we push the future farther away. Will I see it in my lifetime? Probably not. Which means there's no time to waste. Someday, the world will no longer need us. No need for the gun or the hand to pull the trigger. I have to drive out this demon inside me, build a better future. That's what I, what we, will leave as our legacy. Another mission, right, Boss?"

As BIGBOSS's voice faded, the screen darkened, and the credits rolled.

But Yan immediately realized something: these weren't developer names; these were Diamond Dogs, members. His Diamond Dogs members. The soldiers he recruited. The people who fought beside him. The names he had forgotten.

Suddenly, the parasite incident resurfaced in his mind. His nose stung, and his eyes felt strangely hot.

But before he could process the emotion, the next scene appeared, and he stared at the screen. Then instinctively blurted out: "Holy crap!"

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