After taking a deep breath, Alex continued.
"Of course, this idea is still just a theory, and it hasn't been put into practice over the past two years. After all, the amount of work involved is quite significant."
The young wizards suddenly realized that since Alex became their new professor at Hogwarts, their mental resilience had noticeably improved.
They wondered why this young professor liked to surprise them when everything seemed fine.
Noticing their varied reactions, Alex smiled to himself before going on.
"Alright, let me explain the details of [health status], [personal attributes], and [spellcasting ability]."
Upon hearing this, everyone visibly relaxed and turned their attention back to the podium with renewed energy.
"[Health status] reflects your current physical condition. You all underwent thorough medical exams this morning, so the system records those results," Alex explained.
"Also, the Wilson's Arcane Alchemica Talisman is enchanted with self-diagnostic magic. It will immediately alert you if there's any illness or injury, so don't even think about faking being sick or hurt to skip class, the system will verify the truth for you."
Moving on, he said.
"Under [Personal Attributes], there are five main categories: physique, strength, agility, intelligence, and magic power.
The physique rating gives a general assessment of your basic fitness, influenced by your health, muscle and bone strength, and endurance.
Strength is pretty straightforward, it's based on your performance in strength tests. Agility takes into account your speed, balance, and reflexes."
"And these ratings mainly come from the data collected during your physical exams, combined with the medical examiner's judgment. There might be some small errors, but the examiners were specially trained by me, so any mistakes should be minimal."
Finally, Alex smiled slightly.
He addressed intelligence.
"As I mentioned this morning, intelligence here is best understood as 'magical sensitivity.' Your star rating shows how well you can sense and control magic, and it has nothing to do with your IQ."
"Oh..."
Everyone suddenly understood when they heard Alex's explanation.
They wondered how he had known his own IQ all along, but it turned out he had simply renamed what was previously called 'magic sensitivity.'
At the same time, they remembered that the medical examiner had tested this before.
Of course, this test couldn't give an exact number like the magic power value does; it mostly depended on the examiner's subjective judgment.
However, the device Alex developed made it much easier to observe the person being tested, so the ratings were still quite accurate.
"As for the final lumen value, that shows your lumen reserves. If you've read my book, 'Tactical Training,' you'll understand that each unit of lumen means you can cast a Lumos spell once. The higher your lumen number, the more spells you can cast at the same time," Alex explained simply to everyone.
Upon hearing Alex's explanation, many academic wizards, including Hermione, nodded in agreement.
They had all read "Tactical Training" before the school year began and understood that these standards were set by Alex himself.
He explained that physique, strength, and agility primarily represent physical fitness.
Even without special training, as long as you consume enough nutrients, these attributes will naturally develop as you grow.
Typically, a freshman's attributes would be rated at one star .
By the time they reach second year, they should have improved to one and a half stars , third years to two stars , and so forth.
By seventh year, just before graduation, students are expected to have four stars in these areas.
Alex went on to say that after the age of 17, a wizard's body generally stops developing.
Without professional training, these physical ratings rarely change.
Of course, individual development varies, and some talented individuals might reach the four-star level as early as fifteen or sixteen.
In each age group, if your attributes are higher or lower than the norm, you receive a special evaluation.
For example, a first-year student who already has one and a half or two stars has clearly surpassed their peers in those qualities.
Usually, third-year students should be at two stars, so their evaluation is considered normal unless they exceed that level.
Interestingly, magic power is also connected to these three physical attributes.
The stronger your physical fitness, the higher your magic power tends to be.
However, unlike physical attributes, magic power increases gradually with age and has no theoretical upper limit, though it varies from person to person.
Alex emphasized that intelligence is a unique attribute among personal qualities.
Unlike the others, intelligence depends on your perception and understanding of magic rather than age or physical growth.
It increases as you improve your spellcasting skills and deepen your magical knowledge.
In other words, the more skilled you become with spells and the better you understand magic, the higher your intelligence rating will be.
For an average wizard graduating from school, their "magic sensitivity" or intelligence is typically around three stars (???).
After graduation, if you continue practicing spells regularly or undergo special training, you can still improve your abilities.
Otherwise, your skills will basically plateau.
Generally, if you complete your studies and graduate normally, everyone's personal attributes will hover around four stars, with intelligence roughly at three stars.
"But, and this is important, that's far from enough!"
Alex shifted the conversation here, explaining that his main job was to teach tactical training, but more bluntly, to help everyone boost their skills as much as possible, especially their personal attributes, with a focus on intelligence.
His goal was ambitious: he wanted his students to reach five, six, or even seven stars in their average attributes by the time they graduated.
"To achieve that, I won't be easy on you, so you all need to be mentally prepared."
Hearing this, the young wizards had mixed feelings.
Seeing their attributes displayed by the system gave them a clear understanding of their own strengths and weaknesses.
Digitizing their physical stats sparked a strong desire in many to improve, much like gamers aiming to level up.
Naturally, higher levels meant better capabilities, and most of the students shared that mindset.
Some were even very determined.
But then, Alex's second point was a bit unsettling.
When he said he wouldn't be soft, everyone wondered what that really meant.
What was he planning to do?
Especially after witnessing some of his actions earlier that morning, many already felt a psychological unease around him.
Still, if they weren't interested in his goals or inspired by his energy, they might as well be deceiving themselves.
So the students were caught in a mix of anticipation and fear, tangled in their emotions.
In that tense atmosphere, Alex pressed on.
Shifting gears, he introduced the concept of "Spellcasting Ability."
He explained that, except for the freshmen, everyone should see all the spells they'd mastered listed in the Spellcasting Ability section, along with their corresponding levels.
These levels were based on the theory of "casting proficiency" and "magic conversion rate" outlined in his book, "Tactical Training."
He reminded them all that successfully casting a spell required precise gestures and incantations, no shortcuts there.
As we spend more time learning and practicing spells, we begin to notice that some spells can be cast with simplified or even no gestures at all.
With enough experience, we might not even need to say the incantation aloud, silent casting becomes possible.
Eventually, some skilled wizards can cast spells without using their wands at all.
This progression comes from a deep understanding of the spells themselves, even without fully grasping the runic structure behind them.
This is what we call a wizard's spellcasting proficiency.
The higher your proficiency with a spell, the smoother, faster, and more powerful your casting becomes, while also using less magical energy.
In academic terms, this means your "magic power conversion rate" is higher.
"I like to divide spellcasting proficiency into five specific levels."
"The first level is the entry stage, where you can correctly cast spells using both gestures and incantations."
For example, Alex took his wand and shook a cup on the students' long table.
"Wingardium Leviosa!" he said clearly, following the proper gestures.
The copper cup floated gently in the air, and everyone focused on the metal cup, following his lead.
"This is a simple levitation spell. As you become more proficient, you can skip some unnecessary parts of the casting, making the spell faster and smoother. That's the second level."
Alex flicked his wand quickly again and muttered a brief incantation so fast that many didn't catch it.
The objects on the long table lifted into the air effortlessly.
"My speed just now might have been a bit too fast. But you don't need to cast that quickly to reach level two proficiency. Most of you here should already be at that level, meaning you've successfully mastered the spell. If you were to take an exam, you'd score at least an A or E."
