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Chapter 90 - Anomalous liquid metal

[We returned to three dimensions after a seven-year cycle. Our previous hypothesis was correct; two black holes exist.]

[These two black holes continuously tug on the ship, maintaining a delicate balance, but not perfect balance. Perhaps they themselves are rotating, and the dimensional gateway constantly experiences this: the four-dimensional black hole moves away, the three-dimensional black hole moves closer; the three-dimensional black hole moves away, the four-dimensional black hole moves closer; the four-dimensional black hole moves away, and so on.]

[We didn't experience the black holes' gravitational pull, but space itself did. It was constantly being pulled, causing our position to shift.]

[Subsequent research on the dimensional cycle confirmed this. Five years in three dimensions, seven years in four dimensions, repeatedly. We didn't encounter any spacetime distortions. It's preliminarily judged that Denal might have experienced a mental breakdown, but this probability is less than 1% given his rigorous training.]

Denal, a survivor of the Mortality Selection, possessed unwavering willpower and wouldn't experience a mental collapse from hundreds of years in confinement. Furthermore, he reacted quickly upon reaching four dimensions, indicating he was fine.

Of course, it's possible Ayla's previous assessment was incorrect and Denal was mistaken.

Spacetime distortion affects the time concept; gravity can influence all fundamental particles within a biological body. Disruptions in the movement of these particles could cause macroscopic issues.

While there is no Graviton-mediated gravitational pull within the dimensional gateway, the ship contains Gravitons, controlling the rules within the vessel. However, the gravitational pull of space can penetrate the ship's hull, directly affecting the organisms inside.

Denal's ship was extremely durable, able to withstand significant gravitational pull, but biological bodies lack this ability and will be affected.

[I hypothesize that all potential hazards within the dimensional gateway originate from the point of strongest gravitational pull.]

[Black holes are celestial bodies; their gravitational pull disperses radially. This means that a specific point in the dimensional gateway experiences the combined, strongest gravitational pull of both black holes. Initially, with the continuous cable connection, the signal reception rate was 3.87% at 300 seconds. Now, it's down to 2.14%. This isn't a single result; thirteen experiments show a decreasing reception rate.]

[While we cannot determine the extent of spatial damage, calculations based on these figures aren't perfectly accurate, but we can obtain a reasonably precise result within a certain range: the difference in spatial instability between our current location and the gateway's entry point is approaching a factor of 1.]

[This number will likely decrease further… (Supplement added 700 years later) It has indeed decreased. The signal reception rate at 300 seconds is now only 0.33%, one-twelfth of the previous rate. We must carefully prepare for changes.]

[We can now confirm that the ship's speed significantly affects the transit time through the gateway. We spent many years traveling less than halfway, while Denal was almost at the four-dimensional space at this point.]

The potato chip is equipped with multiple time systems that use the cyclical changes of particles to determine time; thus, it's not significantly affected within the dimensional gateway.

[Our speed is much slower than anticipated. It's now 13,830 years, and we're still approaching the center of the two black holes. The signal reception rate has dropped to zero; none of our vehicles have transmitted any information back.]

[The potato chip possesses considerable mass; this is both an advantage and a disadvantage. The chaotic space, with its powerful gravitational pull, is acting upon the potato chip; it will likely be torn apart.]

[However, I intend to implement one final, large-scale plan at the central point; I will attempt a transverse approach.]

[Before making this decision, I will transmit all information back to three-dimensional space through every possible channel, hoping the main unit can receive it.]

The potato chip transmitted a massive amount of data; Ayla extracted the most useful information.

Over 90% was raw data, which Ayla would reanalyze to gain a deeper understanding of the dimensional gateway.

Ayla's greatest hope rested on the potato chip's final plan, a plan not conceived on the spur of the moment by her sub-unit but long in the making.

Considering the potential danger to the potato chip, this plan involved a final gamble at the most critical moment.

It was unlikely to transmit any information back, but the potato chip, being a planetary-class warship, contained a significant amount of negative energy, which could allow it to escape the black hole's gravitational pull at very close range.

However, this is contingent upon remaining outside the black hole's event horizon.

The dimensional gateway likely exists within the black holes' event horizons, but at the center of the two black holes, a gravitational void might exist. The sub-unit's decision to make a transverse escape was based on this possibility.

The situation, from the description, didn't seem catastrophic, but Ayla knew from the data that it was dire. The potato chip was 31% damaged before reaching the center; there was no room for optimism.

The gravitational pull within the dimensional gateway was immense. The central point might experience significant Graviton exchange; even a small amount would subject the potato chip to an immense gravitational pull.

This seemed like a failure.

But it yielded a wealth of information. The potato chip's experience within the dimensional gateway essentially revealed its full structure.

It was this subsequent information that transformed the mission from failure to success.

"Massive objects are even more difficult to traverse the dimensional gateway. No wonder that four-dimensional being was like that."

Ayla and Luna initially believed this was a characteristic of the fourth dimension. Now, they suspect it might have been an artifact specifically created by a four-dimensional civilization for dimensional travel.

"The information transmitted from four dimensions previously seemed unaffected by the gateway's spatial interference. Why?"

The probes launched by the potato chip experienced communication issues within a few million kilometers, so why was that transmission so precise?

Coincidence?

Ayla didn't think so.

The dimensional gateway held unexplored elements, but they were close; they had initial leads and could continue testing.

Ayla anticipated that this success would soon lead to completion.

The only remaining question was: why had the civilization on the other side of the dimensional gateway remained silent for so long?

...

Bill could barely remember how many years he'd spent here.

Yet, the events of these years remained vivid.

From their humble beginnings, they had persevered. Now, the trade station didn't have a single empty plot of land. Not only had humans established businesses here, but the Flyer Civilization had also set up shops, selling goods to humans.

It was incredibly prosperous.

But Bill knew that beneath this prosperity lurked undercurrents.

The chasm between civilizations had never disappeared; only the stronger forces controlled everything. If that force vanished, war would erupt instantly.

When would that happen?

The answer was: at any time.

For the current Federation and Flyer Civilization, those powerful civilizations were too distant.

They were the arbiters; they had started the game and could end it at any moment.

Therefore, Bill's true mission was never merely resource extraction from the Flyer Civilization.

"It's time for the second phase."

He found Brakk Lord. The Lord no longer avoided him; there was no need.

Bill knew Brakk needed achievements; he wanted to advance.

"Well, Mr. Bill, it's been several hundred years since you last sought me out."

"Is it something about the trade agreement?"

Brakk's inquiry was formal. Though he needed help, he didn't want to get too close to the Galactic Federation; after all, there was a vast cultural difference.

"Brakk Lord, the trade station is peaceful, or perhaps, prosperously vibrant."

"I believe we can pursue further cooperation. I know you covet the surrounding sectors, and we are willing to relinquish them."

Brakk's initially languid posture instantly straightened.

Sectors.

This was the Flyer Civilization's biggest pain point. They couldn't help but admire the Galactic Federation's foresight in using those sectors to create difficulties.

Though the Flyer Civilization attempted to seize Federation sectors, it proved pointless.

The Galactic Federation, or perhaps the scope of human civilization, was simply too vast.

It was a massive sector spanning 2200 light-years across, 1300 light-years long, and nearly 1500 light-years high. Compared to the Flyer Civilization, it was colossal; seizing it would take an immense amount of time and might not even be possible.

The Federation's previous tight grip on those sectors had continuously hampered the Flyer Civilization's spatial expansion.

They were severely restricted.

Now, Bill was offering to relinquish them, which naturally surprised Brakk.

"If the Federation truly relinquishes those sectors, even if we trade resources, as long as it's reasonable, the Flyer Civilization will be eternal friends with the Federation."

Bill shook his head. "No, no, no. We don't need energy."

The Gaia black hole was also under development. With two black holes as energy sources, the Federation's energy production would quickly reach Type 2.6, comparable to the Flyer Civilization.

"Then what do you need?"

Technology?

Brakk had long prepared for this, ready to offer some outdated technology. The number of sectors he could exchange would depend on his negotiating skills.

He felt confident.

The Flyer Civilization possessed much technology unavailable to the Federation, which it could offer.

But Bill said, "We don't need anything."

Nothing?

This made Brakk wary.

Free things are the most expensive. He was prepared to refuse.

But Bill sent him a document and said, "We only want to hold a civilization competition."

"We, the Federation, will create a platform. Each civilization will send its most outstanding members to compete under specific rules, and the victor will receive a reward."

"Our reward will be all the sectors, and you'll need to offer something as a prize for the winning side."

Unprecedented.

Brakk carefully examined the document. This type of competition was unheard-of.

The Flyer Civilization certainly had recreational games, but their format differed vastly from the Federation's. Their games were mostly text-based, while the Federation emphasized visual creation.

This posed a significant disadvantage for them.

He was very conflicted. He had dealt with Bill extensively and knew that Bill couldn't change the rules he presented; these rules were fundamentally not set by Bill but by someone higher up.

Should he refuse?

But this was Bill's first concession. Who knew how long he'd have to wait for the next one?

Those sectors, held by the Federation, would only restrict their development, so they had to agree.

The issue then became the distribution of benefits.

"You're creating the platform, so you hold an absolute advantage. Isn't that unfair?"

"Since it's highly likely we'll lose, our stake should be smaller. I will represent myself in this competition with you, but I can only offer this."

Brakk presented a technology: a color-related one that allowed most light to pass through an object. Crucially, it could be applied to warships.

This technology wasn't inherently that valuable. Brakk offered the lowest price, prepared to add more if Bill disagreed.

But to his surprise, Bill immediately agreed.

"No problem, that's it. And what we offer are the Boxed Sectors, containing 66 stars."

The values were severely unequal.

Brakk considered whether there was some hidden agenda, but couldn't figure it out.

He could only conclude that there was a problem with the competition itself; perhaps Bill felt he could win decisively.

"The competition rules must be reviewed and approved by us, and we need time to familiarize ourselves with them; otherwise, we won't participate."

Brakk didn't want to fall into the Federation's trap, so he proposed relatively reasonable rules with significant leeway.

Bill agreed instantly.

In reality, Bill would agree to any request Brakk made because this competition wasn't about winning but about "gifting" the sectors to the Flyer Civilization.

What was the purpose of this?

The competition's content itself.

Since the Federation determined the content, they could incorporate their culture. To win, the Flyer Civilization would have to study Federation culture.

Human civilization possessed a highly aggressive culture, rich in hedonism, which the Flyer Civilization would soon adopt.

This was no different from the previous cultural infiltration.

The only difference was that the Federation wasn't aiming for conquest or victory but for peace.

As the Flyer Civilization adopted Federation culture, increased interaction between the two populous entities would lead to better relations between the Federation and the Flyer Civilization.

The Federation didn't need to perish with the Flyer Civilization. Even if the Flyer Civilization had superior technology, the difference wouldn't be substantial.

The Federation's sights were set on those powerful civilizations. Compared to them, the Flyer Civilization was insignificant.

A continuous power struggle with the Flyer Civilization in this small area was simply a waste of time.

Of course, this plan was also aimed at the Flyer Civilization's technology.

Stimulating the Flyer Civilization's greed to make them reveal their technology was the perfect approach.

Initially, several sectors were offered.

Both sides engaged in detailed discussions about the plan for several decades, refining it extensively.

The game itself didn't take too long to design; its design was simplistic.

Initially, the Federation designed a crude MOBA-style game with dozens of heroes, each with a background rooted in human civilization.

Unlike traditional MOBAs, this game took place in a virtual world with high freedom. The player selected their own character in a first-person perspective, with numerous skill choices.

However, the game initially lacked characters. Characters were obtained by completing specific quests, each filled with various elements of human civilization.

This civilization-based game underwent many revisions by Brakk, who focused on whether it contained any exploits or leaned too heavily on human civilization. After careful examination, he found that most heroes resembled humanoids, which was disadvantageous.

Brakk demanded changes; Bill quickly added some Flyer Civilization creature models, though the storyline remained centered on human civilization.

Brakk didn't notice this.

Using a human civilization background for a game developed by humans was perfectly reasonable.

Brakk focused on the wager, believing the Federation wanted their technology and nothing else.

After the game passed review, it quickly gained popularity among the Flyer Civilization. Brakk openly promoted it throughout his territory, encouraging all Flyer Civilization beings to play. He would hold internal competitions, selecting the top players to compete against the Federation.

The trap was set; Bill initiated the competition after 50 years of joint training.

This unprecedented competition attracted trillions of viewers from Brakk's territory and hundreds of billions from the human side. Leveraging their home-field advantage, the Flyer Civilization launched a psychological attack on the human players, leading to a 2-3 loss for the human team.

This intense competition, lasting only a few days, kept trillions of beings on the edge of their seats.

Bill ultimately "reluctantly" handed over the Boxed Sector. After receiving it, Brakk provocatively inquired about the next competition.

This was only the beginning.

Bill and Brakk agreed to hold a competition every 200 years, each time with a different game.

This cultural infiltration was exceptionally successful.

...

Luna observed the situation here with keen interest.

She also saw many of her counterparts accessing information from the Federation's data archives.

"It seems many of me share the same thoughts."

She couldn't access the specific details of these other selves.

This was intentional.

The Metacellular plan would be meaningless if these Lunases encountered each other too soon.

This plan's conclusion would coincide with the end of the dimensional warfare.

"Where am I now?" Luna looked around.

She was one of numerous Lunases, just awakened, having just accessed the Federation network.

Upon investigation, she found herself in the Rusty star nation.

"This seems to be the very periphery of human civilization."

Human civilization was vast, controlling over 10 million stars. The Federation was the largest, having grown from its original 30,000+ stars to 1.71 million star systems and 2.38 million stars.

Most of these were red dwarfs, over 70%, with the remaining 30% largely resource stars. The number of habitable stars was 126,399.

Each star had a population exceeding a trillion, bringing the Federation's total population to over 140 quadrillion.

Below the Federation was the Twenty-Eight Nations Covenant, which had grown in recent years to control 1.16 million star systems and 1.82 million stars.

Besides the Twenty-Eight Nations Covenant, the eternally democratic star nation, despite only having seven Star Cities, controlled a considerable territory: 410,000 star systems and 530,000 stars.

More than a dozen other star nations controlled over 100,000 stars each, with over 100 controlling tens of thousands, and countless controlling hundreds or thousands.

Objectively, the Rusty star nation was a small entity, controlling only 193 stars.

"What's noteworthy about the Rusty star nation?"

Luna searched, retrieving several names from her deep memory.

Giotto, Toma K, and Mingna.

These names were largely forgotten; after so much time, Luna had too many things to remember.

Retrieving them required careful examination of the records, after which she remembered their roles.

Giotto and Toma K were survivors from the old Federation, returning through a wormhole.

Mingna was assigned to monitor them. Luna had suspected they held secrets. They were the only two awake on that ship, and though subsequent memory scans yielded no information, Luna sensed it wasn't simple.

It was only a minor point of interest.

How were these individuals doing now?

Luna used her authority to access the Rusty star nation's network from the Federation network, quickly locating the information—in less than a second.

Giotto and Toma K were now significant figures.

From 5,000 years ago, they established a Supernova Technology Company in the Rusty star nation, which had since flourished. The company was now the largest interstellar corporation in the Rusty star nation.

It controlled 27 stars, its power rivaling the Rusty star nation's royal family.

Luna carefully examined the Supernova Technology Company's information. The products were interesting: a substance called anomalous liquid metal.

This metal resembled liquid metal, but its performance was far superior. Anomalous liquid metal possessed certain non-Newtonian fluid properties: strong when met with strong, weak when met with weak.

Upon contact with a strong attack, it became extraordinarily rigid, able to withstand a Level 4 energy cannon. This had allowed the Supernova Technology Company to gain a firm foothold.

Star nations differed in many ways from the Federation.

For instance, the classification of energy cannons. A Level 4 energy cannon could serve as the main gun of a kilometer-class warship.

"Interesting."

Luna decided to visit the company.

...

Luna accepted an invitation to join Supernova Technology Company.

Joining such a super-corporation required qualifications; it wasn't like a small, run-of-the-mill factory where anyone could work.

Over 90% of Supernova Technology Company's employees were research and design personnel; they developed various novel products as subsidiary services.

But their core business was anomalous liquid metal and its derivatives.

Supernova Technology Company was enormous, employing 3.87 million people, with a market capitalization of 20 trillion. This valuation is within this sector; if Supernova Technology Company were listed on the Federation's market, its valuation would plummet to below 10 trillion.

This is because the Federation has many similar companies, making Supernova Technology Company less prominent.

Trillion.

Consider that the Federation's major corporations are worth tens of quadrillions, a difference of thousands or even tens of thousands of times. Although not reflecting an inter-civilization gap, it's still a significant disparity.

This company, the largest in the Rusty star nation, is relatively small in the Federation, only capable of dominating a single star system.

Luna could easily fabricate her credentials; she effortlessly joined Supernova Technology Company and became a small team leader.

This team specialized in researching and developing products using anomalous liquid metal.

Here, Luna made her first contact with this substance.

Upon seeing the properties of anomalous liquid metal, she was astonished.

She had encountered many novel materials, but the structural stability of this one was unprecedented.

Anomalous liquid metal isn't actually a metal; its primary component is silicon-28736. Ordinary silicon has an atomic number of 14, meaning it has 14 protons and 14 electrons. However, the Federation had long entered an era of arbitrary elemental manipulation.

Therefore, silicon with 28736 electrons is commonplace.

The reason for choosing silicon-28736 wasn't its high electron count but its exceptional stability at that electron configuration; it's a mainstay material in the Federation.

In short, it's cheap.

Each ton of silicon-28736 costs around 482 energy credits. As human civilization expands, the price of such basic atomic materials will continue to fall.

The anomalous liquid metal atom itself isn't rare; its true importance lies in its manipulation.

When subjected to external forces, its atoms rapidly interlock; multiple atomic orbitals intertwine, and nearly 100% of the electrons instantly become free electrons, maintaining the connection between atomic nuclei.

Even this description is slightly inaccurate. The anomalous liquid metal effectively becomes a gigantic, super-atom; shattering it is as difficult as inducing nuclear fission.

Even more difficult.

This isn't simply electron movement; it involves atomic orbital pairing. Atomic orbitals are normally closed orbits within an atom, but in anomalous liquid metal, under the influence of external forces, all atomic orbitals connect with others, exhibiting high pairing capacity with any electron.

It's an incredibly complex technological synthesis. Luna discovered it doesn't require external energy to undergo these transformations.

The only energy source required is the applied force; the greater the force, the stronger the bonding.

This material only becomes a true liquid in absolute vacuum; normally, it resembles a highly viscous, malleable putty.

But this putty is remarkably resistant to deformation. Applying force to shape it results in significant resistance.

There are two processing methods.

One is initial shaping; over time, it will gradually deform. This timeframe isn't short; it ranges from two thousand to thirty thousand years.

The wide time range is determined by the object's mass.

Mass influences gravitational pull; larger objects experience stronger gravitational forces, increasing the anomalous liquid metal's resistance to change.

It can interact with gravity; it contains a large number of specialized Gravitons.

This is what most surprised Luna.

Because while the Federation produces numerous basic elements, it hasn't been able to manipulate Gravitons—until now.

The more Luna researched, the more she sensed this material's wonder.

Her only current concern was its excessive malleability in its normal state, but this could be addressed by applying external forces. If used to construct a spaceship hull or similar structure, it would become incredibly rigid.

This is the most straightforward approach; gravitational force could also be used for containment.

The only limitation is that weak and strong nuclear forces are lethal to it; however, few stable substances are affected by these forces.

Therefore, it's highly unlikely to be used on the battlefield.

Luna didn't see any mention of spacecraft or weaponry in Supernova Technology Company's operations. Its main focus seemed to be specialized exosuits for extreme environments, such as stellar surfaces, along with other specialized industrial machinery.

This occupied a significant portion of Supernova Technology Company's business.

After her research, Luna had a question.

Could this truly have been developed by two people from the old Federation?

If it were a single Federation scholar, even an unranked one, Luna wouldn't have doubted it so much.

But Giotto and Toma K were ordinary citizens in the old Federation. According to records, during their decades-long interstellar journey, they didn't acquire advanced knowledge, only basic survival skills.

That's a huge gap.

It's like a factory worker discovering a cancer cure overnight.

These two things are fundamentally unrelated.

"There must be something I'm missing."

Luna carefully studied the anomalous liquid metal and suddenly discovered a connection to Giotto and Toma K.

This metal becomes extremely rigid under gravitational stress. Supernova Technology Company's data is vague, but Luna felt it could withstand the immense gravitational forces within a wormhole.

"If so, this is interesting."

Perhaps Giotto and Toma K's wormhole traversal wasn't accidental; they discovered a high-level civilization's ruins.

Only they know the truth.

Luna needed more information. She wanted to know if these two possessed other valuable secrets.

...

Luna worked diligently at Supernova Technology Company.

Perhaps she was genuinely fascinated by the possibilities of this new material.

She researched a projectile-sized vehicle capable of reaching 99.9972733% the speed of light. At such high speeds, many materials would be compressed due to their mass.

But not anomalous liquid metal; it retained its original state.

This confirmed her earlier hypothesis that anomalous liquid metal could traverse wormholes.

However, she couldn't test this at present.

The real application and testing ground was the dimensional gateway. Since the dimensional gateway involved black holes, could anomalous liquid metal increase the successful transit rate?

She decided to find out.

She sent the data to Ayla.

Her next research direction focused on the applications of this novel material.

It was suitable for small devices, such as specialized bomb casings.

With this casing, it would be much more difficult for enemies to disable or destroy a bomb.

They would need to use both low-yield and high-yield weapons, but since both rely on atomic nuclei, theoretically, transmitting both requires physical contact.

The Purple Thorns Civilization previously used microscopic robots.

Luna's method involved a multi-layered structure.

The outer layer would be a casing resistant to both high-yield and low-yield weapons. The next layer would contain anomalous liquid metal, and the innermost layer would be another casing resistant to high-yield and low-yield weapons.

When she submitted this design, it received an F rating.

This was the lowest rating at Supernova Technology Company.

"Anomalous liquid metal is incredibly durable; how would the bomb detonate?"

This was the problem.

This required an internal high-yield and low-yield detonator to simultaneously generate the force necessary to shatter the anomalous liquid metal casing upon ignition.

But this was too costly.

Supernova Technology Company had similar ideas in other areas and abandoned them.

While anomalous liquid metal is vulnerable to high-yield and low-yield weapons, it still offers some resistance.

To cause significant damage, extremely powerful weapons—at least weapon-grade—are required. Furthermore, anomalous liquid metal doesn't shatter like glass upon impact.

It has metallic properties, meaning total destruction is necessary; otherwise, it stubbornly clings to the bomb's surface.

But Luna quickly solved this minor issue.

A scale-like structure.

Each anomalous liquid metal scale is independent, with gaps between them.

Although the anomalous liquid metal still absorbs some of the bomb's energy, it's not significant enough to render it unusable.

This design was approved.

Even Luna had to admit she was a weapons master; anything in her hands became a potential weapon.

This was, of course, beneficial for a company.

Weapons are consumables with high profit margins.

After her design was implemented, it became a bestseller 200 years later.

The primary orders came from the Twenty-Eight Nations Covenant.

The Twenty-Eight Nations Covenant, after years of development, was no longer just twenty-eight nations; it had grown complex, now comprising 472 star nations, with the original twenty-eight remaining the core.

Orders for anomalous liquid metal grenades came from smaller star nations within the Covenant. They lacked the funds for large-scale energy weapons, matter weapons, or antimatter weapons, making these unconventional weapons highly attractive.

They were affordable and often yielded quick results.

These weapons would be used against the Federation, likely claiming the lives of Federation soldiers.

But Luna didn't care. War inherently causes casualties; she had instigated this war; why would she worry about the relatively small number of casualties caused by these bombs?

From the start of the war, Federation casualties exceeded 700 trillion.

The Twenty-Eight Nations Covenant's losses were 18.2 quadrillion, mostly cloned soldiers, but still staggering.

The anomalous liquid metal grenades propelled Luna's advancement within the company.

Although the target was smaller star nations…

…those smaller star nations were still star nations.

And not particularly small, depending on the comparison.

Compared to the Federation, they were insignificant, but compared to the Rusty star nation, they were major powers.

Anomalous liquid metal grenade sales reached 70 billion units in the first ten years. Considering the war's demand, Luna estimated that final sales would exceed 10 trillion energy credits.

Consider Supernova Technology Company's market capitalization.

This was the allure of weapons, especially the enormous profits of wartime weapons.

The anomalous liquid metal itself was inexpensive, comprising only 3% of the selling price—a profit margin exceeding 3000%.

Because of this, Luna quickly rose to the position of star system manager.

She was now considered high-level management at Supernova Technology Company, able to participate in important decision-making.

Approximately 1700 years later, she met Giotto and Toma K for the first time.

"Welcome, Directors." Luna greeted them with a bright smile.

To be honest, she found these technologies somewhat bland. Without her years of experience at Supernova Technology Company, she probably wouldn't have had the opportunity to meet these people.

"Manager Luna, this is our first meeting, but I've often heard your name mentioned at headquarters."

"You've brought our company immense profits."

"Our company is stronger because of you."

Supernova Technology Company's market capitalization had grown from 20 trillion to 113 trillion in just over 2000 years. Now, it could stand on equal footing with the Rusty star nation's royal family.

Luna was its greatest contributor.

Luna subsequently designed several more successful weapons.

Giotto and Toma K were radiant, a far cry from their previous despondency.

Their visit was for inspection and to meet Luna.

Luna possessed a keen understanding of the market; they wanted her in Supernova Technology Company's core team.

Luna readily agreed.

After all, they offered 2% of Supernova Technology Company's shares—over 2 trillion energy credits—an irresistible offer.

After joining Supernova Technology Company's core team, Luna gradually began uncovering some of the company's hidden secrets.

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