Regarding the profession issue, there has always been a lot of dissatisfaction among the players.
Hackers are glamorous, make money fast, the only designated big player in the cyber world, essential for advanced dungeons.
Engineers excel in logistics, research, production, construction — all have large gaps, making money is as fast as printing it.
Mechanics hide at the back, controlling robots for transport, shelling, charging, and can even act as chefs — a versatile jack-of-all-trades.
Exoskeleton doctors are indispensable; you can do without anything in the cyber world, except doctors.
Now there's a shortage of driver professions, flying in the sky, running on the ground, and in the future, possibly reaching for the moon or diving into deep seas — the prospects are bright.
So what about us combat profession players?
Are we just amphibious multifunctional bipedal humanoid beasts, responsible for filling the line as cannon fodder?
