Chapter 308: First Hearing of Domain (Part 2)
Seeing me stunned for a long time, Cain thought I was shocked upon first hearing about the ability of Pseudo-Domain. This was understandable; he hadn't mentioned Pseudo-Domain in his books.
"When a Sorceress's Mental Power coverage breaks through the Bottleneck of one thousand meters, at this point, they can utilize this vast Mental Power to form a Mental Power Field around themselves, which is the so-called Pseudo-Domain. Within this field, the Enemy's Strength/Power will be somewhat suppressed. The only way to break it is to use Domain against Domain. Therefore, those without a Domain are basically unable to defeat Strongest Experts with Domains."
"Then why is Fara's called a Pseudo-Domain? What's the difference between it and a true Domain?" After slightly clearing my thoughts, I continued to ask.
"Just like the Entity and Projection of Hell Monsters, Pseudo-Domain and true Domain have a great Distance. In other words, it's a counterfeit product."
Cain didn't care that Fara was right there and pointed it out without hesitation. Looking at Fara's expression again, tsk tsk, it was exactly the feeling of a rollercoaster from Heaven to Hell.
"The so-called Pseudo-Domain actually cannot be considered Domain Power. It's just because it possesses the most basic function of a Domain, suppressing Enemies, which is why it's called a Pseudo-Domain. Pseudo-Domain is merely the lowest level and least efficient Method of operating a Domain. Its function is singular, and the Domain range is also very small. The range of the Pseudo-Domain compressed from a thousand-meter Mental Power Field is probably only one or two meters and can only suppress some Enemies who haven't yet mastered a Domain."
Perhaps a certain nerve was touched; at this moment, Cain's Gaze was filled with a Scholar's Fanaticism.
"When this kind of Domain progresses further, it will be endowed with various Stats. For example, a Wizard specializing in Ice Magic, their Pseudo-Domain is very likely to develop into a Frozen Domain. Similarly, for the Fire Element, it's the Explosive Flame Domain. For the Lightning Element, it's the Lightning Domain. As for someone like Stingy Guy, who specializes in both Cold Element and Lightning Element, it's harder to say."
After acquiring Stats, the destructive Power of the Pseudo-Domain will greatly increase. Of course, this still cannot be considered a true Domain. Only after continuously increasing its Power and continuously expanding its range will quantitative change lead to qualitative change. When you are within your own Domain and gain the Feeling of 'Within this Domain, I am God', only then is it considered a true Domain."
I didn't expect High-Level Adventurers to hide such Secrets. Compared to those Strongest Experts, I increasingly felt my own insignificance.
"Wait, tell me first, roughly what Level is required to master such an Ability." Feeling that the road ahead was long, I wiped away some Cold Sweat and asked.
"Haha, my dear Wu, Domain is not as easy to master as you imagine. Look at Stingy Guy. Although it's only the lowest level Pseudo-Domain, even in the Third World, he can get by. Even the current Strongest Expert among Humans is still some Distance away from a true Domain. In the History I know, during a period of civilization's greatest prosperity before the Hell Invasion, many Strongest Experts with Domains appeared. But since then, probably only the Seven Major Classes Heroes, including Lord Tal Rasha, have comprehended true Domain Power."
"Then the Four Great Demon Kings and Three Great Demon Gods, do they also possess true Domains?" So true Domains are that difficult to master. I regained a little confidence.
"That is natural. Andariel's Potent Poison Domain, Duriel's Frost Domain, Belial's Dream Domain, and Azmodan's Sin Domain are the Four Great Hell Domains that make all Adventurers tremble in fear upon hearing of them. As for the Three Great Demon Gods, what their Domains are like exactly, I cannot say clearly either."
"Right, I have another question. Besides the Domains created by Sorceresses using Mental Power, what about the Domains of other Classes? Do they also necessarily require Mental Power?" I asked nervously. Mental Power is my blind spot.
"Haha. How could that be, Wu? Can you imagine a Barbarian creating a Domain using Mental Power? Oh, it would be easier for them to learn to sing the Song of the Prairie from our Lady Songstress."
At my silly question, the other three couldn't help but laugh. Even Fara, who had just had a gloomy expression, was amused. They laughed for quite a while before Cain explained to me.
"Melee Professions can comprehend Domain Power through Battle Intent, which is similar to Mental Power, and then evolve based on their respective Skills. Paladins are the best example. They are skilled in various Auras. For example, those skilled in Fanaticism Aura can Integrate/Blend In the Fanaticism Aura into their Domain, forming a Berserk Domain similar to Barbarians. Those skilled in Holy Freeze Aura can form a Frozen Domain similar to Ice Mages. Of course, it's not limited to just Auras. Some unique ones, for example, Paladins skilled in Hammer of the Ancients, can form a Hurricane Domain similar to you Druids."
Similarly, Assassin's Shadow Domain, Necromancer's Poison Domain, Amazon's War God Domain, when you reach a certain Strength/Power, you will naturally witness them."
Listening to your words is better than ten years of study. Now I finally understand the true Meaning of this saying. Cain gave me an excellent lesson today. After hearing these shocking Secrets, even Carlos, who had easily defeated me before, thinking back now, he, who hadn't even mastered Pseudo-Domain, didn't seem so remarkable anymore.
Of course, this thought was just a momentary impulse. Is Pseudo-Domain that easy to master? Not to mention the First World, even in the entire Act II, Carlos's Strength/Power is at least upper-middle level.
During the time we were discussing Domains, we had unknowingly walked for several hours. With the experienced Cain and Fara, and Akara, who possessed the Power of Prophecy, we hardly got lost and found the Entrance to the second level.
"..."
"My dear Wu, don't get agitated, things will get better in the future." The other three looked at me with pitying Gazes.
"You guys... People like you simply won't understand my Mood right now, having taken at least three days to find a place less than three hours away from the Destination. Isn't it just having a good Sense of Direction? What's so great about that?" I wiped away some bitter Tears and said resentfully.
Akara and Cain exchanged a Gaze, both reading Helplessness in the other's Eyes. They had taught the Method to break through the Labyrinth countless times, but there were just some people who were naturally Directionally Challenged Persons, getting lost even with a Map. There's no hope. Alas.
Don't look at Akara and Cain leaning on Canes, their Vitality is excellent. After finding the Entrance to the second level, the four of us didn't Pause and proceeded directly forward. According to Akara's Statement, it would be best to find the Waypoint within a day and then Rest. Tsk tsk, they really are old but still strong.
Speaking of which, I suddenly thought, why didn't we first let Fara use Teleport to find the Waypoint and then everyone act together? This is a question.
The Monsters on the first level were only three types: Invader, Terror Archer, and Terror Mage. After descending to the second level, there was one more type of Monster called Dune Beast. It had blood-red, viscous Skin all over its Body, extremely slippery like a loach. Its Physique was like a large baboon on all fours; if it stood up, it would be at least two meters tall, with slender, scarlet Eyes like an Alien, sharp and powerful Claws, and that slippery Body. This destined it to become an Enemy that all Adventurers would find troublesome.
However, all we saw were the Corpses of Dune Beasts. Under Fara's Powerful Strength/Power, there were simply no Monsters in the First World that could appear In Front of us alive. However, similarly, I also discovered a question: From the first level until now, all the Monsters Fara killed seemed to not even drop a Single Copper Coin. It seems Kashya's Statement that even if she killed all the Monsters in the entire Rogue encampment, she wouldn't drop half a Gold Coin was really not exaggerated at all. Haha, two poor old fellows.
The area of the second level was a bit smaller than the first level, therefore, we only spent half the Time it took for the first level to find the Entrance to the third level. Everyone couldn't help but show joyful expressions. Looking at it this way, finding a Waypoint on the third level also didn't seem like a Difficult Matter. It's just unknown if the Horadrim would use some Method to hide the Teleportation Array. This was also one of the reasons for bringing Fara this time.
After descending to the third level, the Air became even colder and gloomier. The Magic Lamps on the Walls on both sides were almost all broken. Even with my current eyesight, it was pitch black beyond ten steps.
Seeing this situation, Fara pulled out something she didn't know what it was, round and smooth like a Crystal Ball used for divination, then threw it above her Head. The Crystal Ball immediately emitted a soft White Light, the Line of Sight instantly expanded to beyond a hundred meters. In addition to this, the Crystal Ball also emitted waves of Warmth like a Torch, warming the Spirit. The biting coldness permeating the Air was immediately dispelled quite a bit.
"I say, Fara, what is this thing? Magic or Item?" Seeing such a good Item, I naturally wouldn't let it go.
"Alchemy Item, a failed experiment." Fara replied casually.
"Damn it, you have such a good Item, why don't you take it out and sell it?" I immediately jumped up.
"I already said it's a failed experiment. Although this thing is useful, it also seems to be quite Attract to Monsters. Do you want to be surrounded by a large group of Monsters?" Fara rolled her Eyes.
That's true. If you put yourself in danger just for this bit of Light and Warmth, it is indeed not worth the gain. It's not as useful as a Magic Torch.
"Anyway, give me one."
I smiled and leaned closer and whispered with Fara. Never mind if it's useful or not, let's get a few first. Even if we hang them on the Tent ceiling as light bulbs, that would be great.
Fara held out five fingers. I shook my Head and held up one. After a round of staring at each other, he retracted two of his fingers and indicated that the price was final with no more bargaining. I immediately laughed, held out my other hand and shook it, indicating large demand. Finally, Fara's three fingers turned into two and a half, and everyone was happy.
Then Fara handed over two Crystal Balls, indicating that this was all he had for now. I, on the other hand, stuffed a bulging Small Sack to Fara. Everyone weighed the things in their hands and simultaneously revealed a strange Smile. A transaction not worth mentioning to outsiders was thus reached under the watchful Eyes of the other two Elders.
"You two..." Akara sighed with a Smile, revealing an Expression of Helplessness.
