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Chapter 127 - Chapter 127: Pirate King Zhou Ning

Chapter 127: Pirate King Zhou Ning

This template turned out to be far stronger than expected. All three types of Haki had reached at least the Master level, and it even came with the ability to create Devil Fruits and Iron Man-style armor—certainly enough to make waves in this world.

Moreover, using this template for simulation would also allow Zhou Ning to test a previous hypothesis. Devil Fruits and powered armor hadn't existed in the game world before. So would his second transmigration influence his current world, or would it create an entirely new parallel universe?

Zhou Ning was intrigued.

There was no need to hesitate—he immediately chose Option 2 and selected Pirate King Zhou Ning for transmigration.

[Match successful. In a parallel world, you are the one who overthrew the rule of the Celestial Dragons, the one who ended the Great Pirate Era. You are the Pirate King, protector of the Four Seas, a legend—a living myth. You command a towering, hellish warship and possess technological prowess far beyond this world's comprehension. What changes will you bring to this world? Stay tuned.]

[Current world exploration: 41.8%. When exploration reaches 66.7%, you will unlock access to the next map.]

[If you die during the simulation, the game ends.]

[Boarding time machine… 1%... 33%... 65%... 95%... Whoosh… Transmigration complete.]

[Note: When using a template to transmigrate, you can freely choose the time and place.]

[Note: Template characters possess a degree of subjective agency and may behave unexpectedly.]

[You are considering the time and place of your arrival.]

[Pirate King Zhou Ning has independently chosen the year 125, in the Kingdom of Falric, Abbott City.]

[You have arrived in Abbott City in the year 125. From this moment, the wheels of history begin to turn.]

[February 19, Year 125: You stand on the streets of Abbott City. The architecture here reminds you of the North Blue from the One Piece world—full of medieval flair. But unlike that world, this place is steeped in religion. This city alone houses over 700 churches from various religions. What's more, there are plenty of exotic women—sweet, adorable elves; furry werewolves; tall, curvaceous northerners… Aside from the walrus-folk with their bizarre tusks, the rest are just your type. Now that you're young again, this transmigration feels like a great decision.]

[To your amusement, someone actually tried to mug you… With just a glance, several would-be robbers fainted. You casually took all the money from their bodies. (Wealth +2)]

[February 20, Year 125: You rented a room in the dockside district of Abbott City, an area under the jurisdiction of the Church of the Sea God. You were astonished by the chaotic nature of religious authority here—the Sea God rules not only the ocean, but also serves as the patron of sailors, courtesans, and prostitutes. The dockside district is teeming with red-light zones, but after making a full tour, you found it dull—no cosplay, no candles, too bland. (Happiness +3)]

[That afternoon, just your second day after transmigration, you witnessed a clash between religious factions and got your first glimpse of a true supernatural being—a holy knight of the War God's Church smashed a Sea God follower's skull with a glowing hammer. The knight, however, was acquitted on grounds of religious conflict. Absolutely absurd.]

[February 21, Year 125: The robbers you had dealt with earlier tried to get revenge. Their boss showed up with several supernatural enforcers to cause trouble. You stretched your limbs a bit, and the fight was over in three minutes. They were utterly convinced of your strength. With your charisma, it was easy to become their new leader.]

[You learned that this group were all followers of the Sea God. Their leader, a timid man named Brynd Morton, managed a street called "Fallen Street"—judging by the name alone, you could guess what kind of business it housed.]

[February 22, Year 125: Even a Pirate King needs to earn a living. Though you didn't get directly involved in management, you took a 60% stake and offered some helpful advice—like implementing your long-coveted cosplay theme and candlelight service. When you saw an elf girl dressed as Pikachu under your direction, your eyes welled with emotion. (Happiness +2)]

[February–March, Year 125: Business on Fallen Street boomed unexpectedly. People here were surprisingly into cosplay. In the presence of attractive women, their religious faith became paper-thin. The most popular outfit? A priestess costume. You remarked that if you were a god, you'd hurl down a bolt of lightning on them yourself. (Wealth +4)]

[March 24, Year 125: The old man inside your ring finally spoke—not Roger, but someone named Goodwin, a long-dead grand alchemist. From him, you learned a technique called Life Alchemy, which seemed potentially compatible with Devil Fruit creation.]

[March 25–April, Year 125: After saving up some money, you decided it was time to start changing the world. Creating Iron Man-style armor like Tony Stark's was a fantasy—this world was at least a millennium behind in technology. What you could do, though, was climb the tech tree. And the first step? The steam engine. For a scientific genius like you, it was as easy as breathing.]

[April 25, Year 125: You completed the first steam engine in this world. But promoting it was the challenge. With an introduction from your subordinate, Brynd Morton, you met the Sea God Church's Cardinal of Falric, Eddin. After a deep discussion, you keenly realized that they might actually be useful—after all, the southern coast of Falric bordered the ocean, and the entire naval military, including the Minister of the Navy, were Sea God followers.]

[After some thought, you chose to cooperate with the Sea God Church. When you demonstrated the steam engine and explained its potential applications, they were quickly enthralled. You were smoothly integrated into their organization.]

[April–June, Year 125: With the support of the Sea God Church, steam engines were swiftly adopted for use on sailing ships. As steam engines propelled vessels across the seas, everyone knew a new era of ocean exploration had begun.]

[During this time, you found the world's oceans quite fascinating. South of the Falric Kingdom lies the "Dillereno Sea." The coastal waters were normal, but further south, the sea was blanketed in fog. Myths spoke of dragon kingdoms, lands of giants, and the Sea God's own realm hidden within. Honestly, having conquered Laugh Tale before, this kind of mystery piqued your interest.]

[August, Year 125: War broke out between Falric and the northern Kingdom of the Northlands, a pirate haven. Falric's merchant ships were repeatedly plundered by Northlanders. You saw an opportunity…]

[September, Year 125: As in original history, nothing could stop the momentum of steam engine development. Under your guidance, steam-powered textile machines, lathes, and mining rigs were invented one after another. King Augustine IV personally summoned you. With backing from the Sea God Church, you finally secured an official naval officer position.]

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