After resting one night in the sea, the three-day, two-night undersea camping trip came to an end.
Doraemon took out the Anywhere Door he had retrieved later.
We stepped through it, and I was back in that familiar empty lot.
Everyone parted ways upon returning!
Shizuka and Saotome Seiko looked at me reluctantly but still turned to go home.
Back home, every time I went out, my mom was the first to open the door and welcome us.
"Nobita! Doraemon, you're back!"
It felt like ages had passed in just a few days.
"Mom! We're back!"
Doraemon and I replied at the same time.
Being back home was so comfortable—there's no place like home!
I sighed sincerely!
But after this camping adventure, Saotome Seiko never came to class again.
I understood that Saotome Seiko had ultimately transferred away.
She didn't say goodbye—maybe it was too rushed as she moved to the next phase of her life, or perhaps she was afraid that if we met again, she wouldn't be able to leave?
She left her personal file with everyone as a memento of her time here and as her farewell.
People with fate will cross paths in life; if not, don't force it.
I returned to my daily life, and the ups and downs seemed to settle back into routine.
I continued my daily essential training, constantly improving my strength. This was a way to empower myself and better navigate the movie plots.
Otherwise, like this time, some races are arrogant and even hostile toward humans.
They're full of superiority, looking down on humans with disdain, seeing us as Earth's scourge, even planning to cleanse the whole planet.
Little do they know, they once went through the same civilizational evolution as humans now.
It's like developed countries looking down on developing ones—but who's really more civilized?
I don't know why the Time Patrol doesn't manage or warn those civilizations.
If I were a human supremacist from some Warhammer game who worships the Emperor, I'd purge those heretics already.
If you're weak, you just get insulted, or like in the original story, you have to solve their problems to "reform" them.
But I don't want to do it like the original. For those arrogant jerks toward humans, I just want to hit them hard.
Physically reform them, make them lower their proud heads, reconcile, or even beg me.
You gotta hit hard—reasoning doesn't work. They'll drag your IQ down to their level and beat you with experience!
That's one reason I strengthen myself.
Like in this Undersea Oniiwa Castle plot, beating up those nose-in-the-air guys was truly satisfying.
To ease my mind, I decided to sort out my current strength status.
First, my psychic power level.
It's the power source and foundation.
Without psychic powers, most of my strength is gone!
So psychic powers are extremely important to me now.
And I've been prioritizing them.
Thanks to multiple movie adventures, my psychic powers have made steady progress.
Especially after two large-scale battles using Planetary Devastation, my level has skyrocketed.
Now, the range is over 1,500 meters.
Using Planetary Devastation is no problem at all.
In terms of telekinesis, I can control stronger and more objects—this is a prerequisite for unleashing Planetary Devastation.
The telekinetic pressure I release is stronger too; the max is like two adult men's weight, equivalent to several hundred pounds.
Teleportation distance is longer, and duration is extended!
Clairvoyance sees farther.
For control, I still can't multitask to do something like Ten Thousand Swords Art, but Sword Control Technique is easy.
As for moves, I usually start with telekinetic pressure—it's like giving enemies a debuff at the beginning.
Weak ones just kneel; it's a battlefield-clearing god skill and a show-off move for mowing down mooks.
I also developed Shinra Tensei and Bansho Tenin, imitating Pain's gravity and repulsion!
But I haven't used them much—overkill for small fries, and hard to control strong enemies.
It's more of a 1v1 skill, which is awkward in Doraemon's world with its massive legion battles.
But I believe it'll be useful in the future.
As my strength grows, so will the control of these moves.
They'll be great against demon kings or evil spirit emperors or whatever.
Then there's Planetary Devastation, a move I developed based on telekinesis's properties and features. It's my most powerful attack right now.
Later, I'll develop things like Multiple Planetary Devastation—creating several or a giant one—to boost its power.
Of course, I have an even bigger ultimate move than Planetary Devastation, but I'll develop it later.
I don't have the ability or conditions to use it yet.
Next is teleportation— a god skill for travel and spatial abilities.
Thanks to using it so much, my proficiency is up, and I can even pull off something like the Flying Thunder God from that Konoha yellow flash.
Combining it with Denkomaru for instant flashes seems doable.
Finally, Clairvoyance—it's average, not as fancy as Rinnegan, Sharingan, or double pupils.
I mostly use it for scouting; in daily life, it's basically just for peeking, but I don't need to peek anyway.
On the other hand, swordsmanship—after practicing daily to keep the habit of holding a sword, I don't feel much else.
After practicing so long, I feel my proficiency in slashing people has improved, but nothing else.
As for marksmanship?
That's my innate talent, maxed out to full level from birth!
Like a natural god-tier gunslinger template—I don't need to learn or practice; I can hit just by raising my hand.
Honestly, even if I wanted to improve further, I wouldn't know who to ask!
I feel like in the original story, with just this skill, Nobita could have lived well even without Doraemon.
I just don't get why he didn't pursue it. Was it his timid nature? Or that line about not liking violence, and he stuck to that principle for life?
