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Chapter 112 - Sabotage from Within

The main hall of Veridia's court was a testament to organized decay. The damp air, thick with the cloying sweetness of algae and the sour tang of stagnant water, clung to everything. Droplets of condensation dripped from the colossal, bleached ribs of the dead Ruin Wyrm that formed the vaulted ceiling, landing with soft, wet plinks on the rotting floorboards below. Veridia sat on a throne of hardened mud and interlocking bone, the rough, homespun fabric of her robes a constant, itching reminder of her fall from grace.

Chieftain Voron Sagewind stood before her, his massive form a pillar of stoic order in the surrounding chaos. His voice was the low rumble of shifting stone. "My Queen, the pact is broken. Grolnok's scavengers have raided two of my clan's supply caches on the border. They took salted meat and iron tool-heads. This cannot stand. An alliance without order is just a mob waiting to turn on itself."

Veridia's gaze slid to the goblin, who was attempting to look small and unimportant near the entrance, his beady eyes darting about nervously. Annoyance, sharp and hot, lanced through her. A tedious, peasant squabble over scraps. Yet, she knew Voron was right. The centaur's stability was a valuable asset, a cornerstone for the kingdom she intended to build. Grolnok's tribe was a chaotic, unpredictable tool, and his greed was a liability that needed to be managed.

"Grolnok," Veridia called, her voice sharp and imperious. It cut through the low hisses and gurgles of the assembled witches and lizardfolk, silencing the chamber.

The goblin scurried forward, his oversized necklace of river stones clacking together. He bowed so low his nose nearly scraped the damp, filthy floorboards. "Your Luminous, All-Knowing, and Exceptionally Moist Majesty?"

"You will return what was stolen by sundown," Veridia commanded, her tone leaving no room for argument. "And your tribe will not venture beyond the Black-Mire Creek again. Am I understood?" She didn't care about the meat or the tools. She cared about the precedent. She cared about demonstrating that her word was law, even in this sewer of a kingdom.

Grolnok's face was a mask of perfect, groveling deference. "As you command, Great Queen. A thousand apologies. My worthless grubs must have wandered. Lost their way! It will not happen again." But as he backed away, his eyes, when he thought she wasn't looking, held a glittering, reptilian resentment that Veridia chose, for the moment, to ignore.

Voron gave a single, curt nod of satisfaction.

"Oh, look at you, playing queen in your hovel of mud and bone," Seraphine's shimmering form whispered from beside the throne, her voice a poison meant only for Veridia. "So noble. So decisive. So dreadfully boring. Do you really think they respect you, or do they just fear the big horse?"

Veridia ignored her, dismissing the court with a wave of her hand. The creatures shuffled out, their petty disputes momentarily silenced by a power they were just beginning to comprehend.

***

Later, in the relative privacy of her chambers—a small room fortified with hardened carapace plates—Veridia paced like a caged animal. "This is madness," she seethed, the words a low hiss. "I am a princess of the Infernal Court, not a glorified zookeeper. I once commanded legions of soul-bound knights. Now I mediate disputes over warm mud and shiny rocks."

Seraphine lounged on Veridia's cot, an illusion of perfect, bored elegance amidst the squalor. "Power base? Darling, this isn't a kingdom, it's a reality show, and our ratings are plummeting. Stability is death. Chaos is content." She sat up, her eyes gleaming with a producer's manic energy. "Imagine the cross-promotional opportunities! The goblins raid the centaurs, the witches curse them both for trampling their spell-moss… it's a beautiful, cascading disaster. The Patrons would love it. We could call it 'Swamp Wars'."

"I am building an army, you vapid child. Not a circus."

"An army of what? Things that hibernate?" Seraphine scoffed, and her form flickered, dissolving into motes of light.

The scene shifted. In a dark, dripping corner of the settlement, where the stench of goblin refuse was thickest, Seraphine, now tangible and cloaked in shadow, stood before a fuming Grolnok.

"My sister plays at being a queen," she purred, her voice a conspiratorial whisper that slid through the damp air. "But a queen who values a centaur's honor over a goblin's ambition is no queen for you. I, however, hold the real power here."

Grolnok's eyes widened, a mixture of fear and naked avarice. "What… what do you want?"

"She wants order?" Seraphine's smile was a slash of predatory glee. "I want a show. Create a spectacularly messy border skirmish with Voron's forces. Nothing fatal, just… dramatic. Make them look strong, but make your goblins look clever and wronged. Do that, and I will personally see to it that the next Boon from the Patrons is a Screamer Crystal for your favorite club. A weapon fit for a true king."

The goblin's resentful scowl melted away, replaced by the hungry grin of a jackal that had just been offered the keys to the henhouse.

***

Veridia pushed Seraphine's taunts from her mind. Petty sabotage was an insect's game; she was focused on lions. She stood before Voron, who had remained behind at her request.

"I require your counsel, Chieftain," she said, her tone shifting from ruler to strategist. "My power here is built on swamp-filth and fear. It is not enough. To win my war, I need allies in my own realm."

She unrolled a map, not of the Sinks, but of the geological fissures that ran beneath them. "My scouts have found it. The legends are true. The Heart of the Quiescent Mire."

Voron's stoic expression flickered with genuine surprise. "The Corruption Geode. I thought it was a myth, a tale to frighten young bulls away from the deep swamps."

"It's real," Veridia confirmed. "A pulsating crystal that amplifies and corrupts nature magic. A unique and dangerous power source." Her finger tapped a point on the map far to the north, in the demonic realm. "And it is exactly the kind of prize a certain opportunistic, chaos-loving Prince Zael would kill for. I know his type. He despises the old guard, like Lord Malakor, and craves any weapon that will give him an edge. I will trade him the Heart. In exchange, he will grant me a formal alliance and access to his network of spies. It is the perfect weapon in my war against Malakor."

The scene cut away, the quiet strategy session dissolving into mist and shadow.

Deep in the fog-shrouded bogs, where the air was cold and smelled of ancient secrets and decay, Seraphine stood before a coven of Swamp Witches. They were ancient things, their skin like wrinkled bark, their eyes glowing with a faint, malevolent light from within the gloom of their peat-hags.

Seraphine gestured to a scrying pool at their feet. The murky water swirled, then cleared, showing a perfect, shimmering image of a pulsating, black-and-purple geode, veins of corrupt energy crawling across its crystalline surface like sickly lightning.

"That is the Heart," Seraphine's voice was a venomous whisper, weaving through the fog like a serpent. "It was stolen from your lands long ago by a demon lord, and my sister, the 'Queen,' now intends to sell it to another outsider. She trades away your birthright for her own ambition."

A wizened witch, the coven's matriarch, looked up from the pool, her glowing eyes fixing on Seraphine. The hunger in that gaze was a palpable thing, ancient and possessive. "She would barter our soul?" the witch rasped, her voice like the cracking of dry reeds.

Seraphine leaned in, her smile a beautiful, perfect poison. She delivered the final, devastating offer.

"Help me ensure her deal with Prince Zael ends in his spectacular, public death. In the ensuing chaos, I will make sure the Heart is returned to you."

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