Cherreads

Chapter 559 - Chapter 559: Isn't This Bullying Honest People!

Ordinary players can say they have experienced different fun in the game.

Although the high-level controls of the game itself are very difficult, the maps in easy and normal difficulty are not very difficult. You can basically pass with some caution, and there are many interesting maps.

For example, a map that looks like it has various scary traps, with danger at every step.

But in fact, players only need to keep pressing the forward key without letting go to successfully reach the end in semi-automatic and automatic maps.

For these maps, players only need to press one button and not mess with anything else to reach the end very easily.

Of course, if a player insists on moving around in these maps, the difficulty will immediately change from easy to hell level.

At the same time, there are also maps that use functional items like musical notes to play music in the game.

It's like the Redstone music in Minecraft, accompanied by Mario's advance, playing very pleasant melodies.

At the same time, some maps will create clever levels, allowing players to use various in-game items to solve puzzles and pass.

These maps allow many ordinary players to experience the fun of the game even if they don't have very skillful controls.

Of course, there is also the most important map-making gameplay in Super Mario Maker.

By using the various mechanisms in the game, players can easily create maps and then let other players play them.

However, to upload a map, players must clear it themselves with one life in the game before they can upload it.

After the game was launched, a large number of player-made maps emerged, enriching the game's map library. Although many of these maps are quite bad, there are also some decent ones.

And soon, some clever players discovered that when making "technical" maps that they themselves were not skilled enough for, they could actually hide an author's entrance.

For example, placing a pipe directly to the end above the screen, and then hiding a hidden block somewhere that leads to that pipe.

Of course, ordinary players can also quickly figure out the trick to these maps.

For these maps, Lucas adopted the editor from the first generation of Super Mario Maker in his previous life.

Maps can be downloaded locally, and then the editor can be entered to see how the author designed it.

Of course, to prevent people from using the editor to modify maps, the player uploading the map can decide whether to give the player downloading the map the option to do so.

Of course, even though there is an editor, most players will give a bad rating when they encounter such maps.

After all, you, the author, need an author's entrance to pass the map, and you have the nerve to ask us players to pass it normally?

And in the game, if a map receives a sufficient number of bad ratings, rather than likes and normal ratings, it will gradually be hidden away.

Besides this, the multiplayer mode in the game is also a point of discussion for many players.

After all, for a 2D platform jumping game, being able to compete in multiplayer is something many players find interesting.

After all, no similar game had appeared before.

"Anyone want to play my map? Let's like each other!"

"By the way, does anyone want to add friends and play the co-op multiplayer mode? This mode is quite fun, a group of people cooperate to pass, using each other as human cushions and springs, and for maps that are not too strict, you can directly cheat through shortcuts."

"It's not just the co-op mode, the regular multiplayer mode is also quite fun, and the built-in message interaction is very friendly, like 'Like' and 'How did you do that?' It feels very cute with the cartoon characters, especially Little Blue, who looks clumsy and super cute."

"But I don't know why Boss Lucas didn't include a voice chat system. Everyone is very friendly, and for some super difficult maps, they become very easy in multiplayer mode with invincibility and by stepping on each other!"

Players online are enthusiastically discussing their game experience in Super Mario Maker.

However, as some players' scores in the game got higher and higher, their previous thoughts gradually changed.

Because as their scores got higher, they felt a sense of tension.

......

On SharkTV, Little Jie was preparing to open the multiplayer mode.

He had been playing that extremely difficult shell-jumping map for the past few days.

However, compared to not being able to leave the starting point at the beginning, he had made significant progress.

He even saw the finish line once in the middle, but he made a mistake right before the finish line due to excessive excitement.

But this is also a good start, but he doesn't just play that map; he also plays the game's multiplayer mode in between sessions.

Regarding the multiplayer mode, his review is that it is quite harmonious and friendly.

It's very comfortable to play.

"The opponents in this match have very high scores!" Little Jie expressed surprise as he entered the game's preparation screen.

Because he had been struggling with that extremely difficult shell-jumping map for the past few days, he hadn't played many matches in multiplayer mode. His current score was only around 3000 points.

In this game, he encountered two people with over 4000 points, one of whom had over 5000 points.

"Hataba, Brother Song, Roru, these names are quite interesting." Little Jie chuckled in the game. His own game ID is simple and easy to understand: his streaming platform plus his ID, Little Jie.

The game had just started, and everyone could only wander around freely at the starting point, waiting for a few seconds before they could start moving.

'Like!'

'Thanks!'

'Great!'

'Let's cooperate!'

In the game, the other three people were sending built-in messages to each other, looking very harmonious and friendly.

Little Jie also controlled Mario, constantly squatting and standing, squatting and standing, to express his goodwill.

However, he was quickly picked up by the Luigi next to him and thrown behind.

This is the second pixel version. In the game, Mario only has the functions of picking up people and squatting.

"This Luigi has a bit of a temper! But Brother Jie is still leading the whole field. What's the point of having a high score!? Brother Jie's lead is the real lead!"

Controlling Mario in the game, Little Jie rushed out first.

Although he was thrown to the back from the first position just now, because the game hadn't started, he still managed to secure the first position.

"The pressure is so strong! All three of these people are so good!"

Although he saw a question mark block in the game, Little Jie didn't stop to get a power-up because the three people behind him were chasing closely.

And if he got a power-up, he would fall behind.

Similarly, the three people behind him also didn't stop to get power-ups.

"So reckless!"

While exclaiming, Little Jie still maintained a lead.

He entered a pipe, and a mini-Koopa appeared in front of him, but the next moment, something that made Little Jie falter happened.

"Gonna fight a BOSS? Huh... Why did Little Blue and Luigi commit suicide? And Sister committed suicide?"

Seeing the three people committing suicide in the game, Little Jie didn't quite understand what was going on.

However, he didn't dwell on it and continued to work diligently, as the condition to clear this level was to defeat the mini-Koopa.

Little Jie carefully killed the mini-Koopa, obtaining the key and the condition for the mini-Koopa.

Looking at the key on his body and the only way back, Little Jie was stunned.

He suddenly realized a serious problem and also understood why the other three had committed suicide.

How should he get back now?

In Super Mario Maker, keys that can open doors and warp, as well as winning conditions, can be snatched by stomping on enemies.

And you cannot move the instant you exit a pipe or a door.

So now, even though he had defeated Bowser and obtained the key and the condition.

But Luigi and Little Blue had already returned to the pipe entrance by committing suicide. There was no second path, and if he wanted to win, he had to go back and open the door.

And Luigi and Little Blue, including Little Red, these three bosses are waiting for him outside the pipe?

Am I the worker!?

Looking at the green pipe in front of him.

Although there was no visual in front of him, Little Jie had already imagined the scene outside in his mind.

That is, Luigi, Little Blue, and Little Red outside are probably waiting for him to take the key out.

Then they would stomp on his head.

At the same time, this also made Little Jie recall the initial plot of the game.

Working to build a castle?

This seemed to hint at something?

Of course, Little Jie still held some hope in his heart, so he still drilled into the pipe.

"Doo doo doo..."

As the sound of drilling into the pipe sounded, the game screen went dark and then switched to outside the pipe.

He emerged with an invincible glow and couldn't move for a moment. However, it was different from what he expected, as there were only two people outside. Little Blue was somehow not there. Based on the icon, Little Blue seemed to have just died and was rushing over.

The moment Little Jie emerged, the two people who were fighting outside unanimously pounced on Little Jie.

The closest one, Roru the Luigi, stomped on his head, taking away the key and the condition he had worked so hard to get by killing the mini-Koopa.

And Little Red, like a mantis catching a cicada with a oriole behind, stomped on Luigi's head again, taking the key and then quickly opening the door to enter.

At this moment, the "smart" Little Blue arrived late, but he had somehow obtained a green turtle shell.

Looking at Little Red, who had already opened the door, the very angry Little Blue jumped up and hit Little Jie's Mario with a turtle shell.

The entire process took about two seconds. Seeing himself killed by a turtle shell and reviving at the starting point, Little Jie was dumbfounded.

"I'll screw you to Egypt! Zha zhong! Little Blue, you are truly a zha zhong!"

"Darkness... Darkness! I beat the BOSS! I did this work! What about me! What about me! Isn't this bullying honest people!?"

Looking at Little Red's clear information, and the group photo of Little Blue, Luigi, and Little Red before the finish line, Little Jie's voice was filled with indescribable emotions.

(End of chapter)

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