Cherreads

Chapter 30 - Some abilities I thought off (part 1)

Time drain

Drain any physical things time.

The gained time is added onto your time.

If the user takes damage, An amount of Your time will be deducted to nullify/negate the injury. Cost scales with damage.

In simple terms you are unkillabe, if you have enough time.

Completely draining every single thing that composes a target will kill it. True death.

Methods of adding your time after being drained are nullified unless the user allows.

The only downside is it requires physical contact, if not for that restriction it could also be used on non physical things that can be affected by time. Including but not limited to Spirits or even energies such as electricity.

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Conditional regeneration

Every 1 second all wounds heal. Unless instantly killed if you are alive for just a second you will be restored to peak condition instantly.

It is a curse as much as it's a blessing. It is difficult to train in ways that require you harm yourself severe or not. Such as physical excercise, it requires to push and damage muscles then your body heals and strengthens them to be able to handle that same strain.

But there are still other ways to get stronger, such ways are magic, blessings, Powers.

Note: This ability is not absolute. If anything binds to your very essence during that 1 second window, it will be regarded as part of you and thus kept after the restoration.

This is both an advantage and disadvantage.

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Absolute parry

An absolute ability to parry and negate any and all things. Including death, magic, light, Nukes. Anything you can imagine.

The only drawback is reaction. Or more specifically Timing, Yes it can be parried... but can You parry it?.

Basically to parry something it has to be close to affecting/hitting you, If you fail to react or parry to early you get hit.

Don't worry this doesn't mean you can parry multiple things. It just means that every attack has one parry, after the attack hits, misses, or is blocked. Basically after the attack is over, the next one can now be parried, Same if there is multiple attacks all have one parry.

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