Once upon a time, I used to be obsessed with adventure games.
Those classic adventure games where you'd wander through vast worlds, solve puzzles, and uncover hidden treasures. For me, the real fun wasn't just in fighting monsters or collecting loot—it was in figuring things out.
You know, the kind of puzzles where you tilt a painting and a secret passage opens behind it, or when pressing the right stone on the wall reveals a hidden room.
But looking around this place… there was none of that.
No intricate carvings hinting at a mechanism, no suspicious symbols or glowing runes. Just cold, empty stone walls and silence.
And that grand staircase in front of us? Yeah, way too obvious. Definitely a trap or a dead end.
Which meant there was only one place left to check.
The floor.
I stomped my foot lightly against it.
Thud.
A dull, solid sound echoed through the hall. The floor was firm—almost unnaturally so. Even after what seemed like centuries, it still held strong.
