Cherreads

Chapter 198 - Chapter 198. T.G. Combo Lines Explained! Accel Glory—Snake-Eye Engine into King Calamity Lock!

Chapter 198. T.G. Combo Lines Explained! Accel Glory—Snake-Eye Engine into King Calamity Lock!

Not only Yusei Fudo and the others are puzzled about Snake-Eye with Sinful Spoils.

The VRAINS world.

As the generation of Link Duelists—

Even they can't see where the Snake-Eye + Sinful Spoils engine actually fits.

These two engines feel like—how to put it—

Two systems that couldn't be further apart.

And yet it's exactly like that!

You still run a lot of them!

You want 3 copies of "WANTED: Seeker of Sinful Spoils"!

You want 3 copies of Diabellstar the Black Witch!

You want 3 copies of Snake-Eye Ash!

Add it up.

It looks close to twenty cards!

That's almost half the deck!

While they're wondering, the answer is about to be revealed!

T.G. player: "Okay, next is the generic tech package!"

T.G. player: "We can run One for One, Nibiru, the Primal Being, triple Ash Blossom & Joyous Spring, triple Maxx 'C', triple Infinite Impermanence, and so on!"

T.G. player: "The real focus is still the Extra Deck!"

"For example, Hot Red Dragon Archfiend King Calamity, Red Dragon Archfiend, Cosmic Blazar Dragon, and so on!"

"After all, for T.G., making a Level 12 monster is pretty easy!"

"Deck talk done—next is the combo guide!"

"First is the pseudo–1-card starter built around the key T.G. Limiter Removal line!"

"Activate T.G. Limiter Removal and discard 1 card!"

"From the Deck, add T.G. Rocket Salamander and T.G. Gear Zombie!"

"Normal Summon Rocket Salamander, then use the Gear Zombie in hand to Special Summon itself and reduce Rocket Salamander's ATK!"

"Rocket Salamander activates; tribute Gear Zombie to Special Summon T.G. Tank Grub from the Deck!"

"Limiter released—Level 2!"

"Two cards, Tuning!"

"GO! Synchro Summon T.G. Power Gladiator!"

"Activate Power Gladiator to search the Continuous Spell T.G. All Clear!"

"Activate it to gain another Normal Summon for 'T.G.'!"

"Activate All Clear again; destroy Power Gladiator, then search T.G. Screw Serpent from the Deck!"

"Power Gladiator's effect sends the Trap T.G. Close from the Deck to the GY!"

"Normal Summon Screw Serpent; on effect, revive Rocket Salamander from the GY!"

"Limiter released! Level 5!"

"GO! Synchro Summon T.G. Over Dragonar!"

"If your opponent knows what they're doing and negates Over Dragonar here, the turn's over."

"Yes, really over."

"If it's not negated, Over Dragonar starts reviving!"

"T.G. Rocket Salamander, T.G. Screw Serpent, T.G. Power Gladiator!"

"T.G. Tank Grub, T.G. Gear Zombie!"

"Screw Serpent and Tank Grub Synchro Summon!"

"Open the tuner! Warm up the thrusters!"

"OK! Synchro Summon T.G. Hyper Librarian!"

"Tank Grub's effect produces a Level 1 Token!"

"Use a Token with Gear Zombie to Synchro Summon!"

"COME! ON—T.G. Recipro Dragonfly!"

"Librarian's effect—draw 1 card!"

"Activate Rocket Salamander to revive Screw Serpent from the GY!"

"Rocket Salamander and Screw Serpent, Tuning!"

"Open the tuner! All Clear!"

"COME! ON—T.G. Star Guardian!"

"Librarian draws us 1 card!"

"Star Guardian's effect—add Rocket Salamander back to the hand!"

"Star Guardian and Over Dragonar, Tuning!"

"5 + 5—Level 10!"

"Come forth—Shooting Star Dragon T.G. EX!"

"Librarian draws us 1 card!"

Hold on, hold on!

This one?

What even is this card!

Just when all the old-guard duelists were barely following T.G.'s explosive line—

A monster shows up that's both "Shooting Star Dragon" and a T.G. ace at Level 10 in one go!

They almost spit blood right there!

When the Extra Deck was being explained earlier—

Their attention was pulled to other cards!

They really did overlook that this "Shooting Star" is also a T.G. Synchro Monster!

Level 10?

Its effect: when a monster effect that targets a monster you control is activated,

you can banish 1 Tuner from your GY to negate that activation and destroy it.

Basically, a negate for targeted monster effects!

There's also an attack-declaration negate, plus revival!

Looked at this way—

Not bad?

At least it qualifies: an ace with a negate and 3300 ATK!

In the 5D's world—

Yusei Fudo and Bruno feel their scalps go numb at this card!

Wait, what?

His T.G. monsters—

Actually combined with a Stardust-line monster?

No way!

You can do that?!

Is this the partner-bond monster between him and Yusei Fudo?

A symbol of friendship monsters?

While everyone is discussing it—

The short video continues!

T.G. player: "Activate Recipro Dragonfly targeting Shooting Star Dragon T.G. EX."

T.G. player: "Send the T.G. EX to the GY; Special Summon Star Guardian and Over Dragonar from the GY!"

T.G. player: "Over Dragonar, Power Gladiator, and Dragonfly!"

"Link three!"

"Link Summon! T.G. Trident Launcher!"

"Activate Trident Launcher; from hand, Special Summon T.G. Rocket Salamander!"

"From Deck, Special Summon T.G. Metal Skeleton; from the GY, Special Summon T.G. Power Gladiator!"

"Next comes the Accel Synchro 'show-off' segment."

"We end our turn—then wait for the opponent's turn."

"Once they reach Main Phase, we start the first Accel Synchro!"

"T.G. Power Gladiator targets Metal Skeleton and Rocket Salamander for an Accel Synchro!"

"Make Over Dragonar again!"

"C1: Librarian draws 1!"

"C2: Over Dragonar starts its revival effect!"

"Remember to chain C3: T.G. Star Guardian's Accel Synchro effect!"

"Then select Over Dragonar!"

"Resolve the chain!"

"On C3, we Accel Synchro Summon—Baronne de Fleur!"

"With that, resolve C2!"

"We can revive Over Dragonar, Power Gladiator, and Shooting Star Dragon T.G. EX!"

"Power Gladiator Accel Synchros again!"

"T.G. Power Gladiator, T.G. Hyper Librarian, T.G. Over Dragonar!"

"Limiter released! Level MAX!"

"Open the tuner! Navigation online! All Clear!"

"Shatter dimensions with infinite power! Let transcendent light carve open the future!"

"GO! Delta Accel!"

"COME! ON—T.G. Blade Blaster!"

"With that, the board is finished!"

"Not bad, right."

"After all, the three bosses are all pointed to by Trident Launcher, so they have targeting protection!"

"The main thing is that Accel Synchro is just so cool! Enough soul and that's enough!"

Cool!

It's ridiculously cool!

Whether it's ripping out Baronne on the opponent's turn with furious Accel Synchros—

Or, with resource-driven finesse, using Dragonar chains to free zones and mass-revive—

All of it completely breaks the old guard across every dueling world!

In the Duel Monsters world—

Yugi Muto gasps, then stares blankly at the final Accel field!

Right now—

He's gained a whole new understanding of Accel Synchro!

It's not like Centur-Ion!

This kind of Accel—much more domineering!

Whereas Centur-Ion gives a kind of gentle illusion!

Joey Wheeler: "Whoa! The opponent's Main Phase and they're dropping a boss to anchor the field?"

"I'm getting more and more lost with modern Yu-Gi-Oh!"

"So this is the true Accel Synchro!"

Joey is totally baffled.

He just can't follow that final soul-burst Accel Synchro sequence on the opponent's turn!

So this… is Synchro?

At Duel Academy—

Jaden Yuki and Dr. Crowler are just as shocked.

If someone told them—

"My deck can make the boss on your turn."

Their first reaction would've been disbelief.

After seeing Tearlaments—

Their first thought would be Tearlaments.

Now that they've seen T.G.—

Their whole worldview of Yu-Gi-Oh has been overturned!

What?

You can duel like this?!

Accel, Accel, and more Accel?!

This is far more shocking than what Centur-Ion did!

For the first time, they truly grasp—

What "Accel Synchro" means!

That's not the Junk–Doppel style.

Junk–Doppel more often builds the board on its own turn—

So the opponent can't play at all.

T.G., though, is showing off pure technique!

Pure show-off!

Next in the short video comes the Snake-Eye + Sinful Spoils line!

T.G. player: "Now we get to the main event!"

T.G. player: "How does the Snake-Eye engine develop into the T.G. board?"

"If you don't have T.G. Limiter Removal, Snake-Eye can still do it!"

"First, activate the Quick-Play Spell 'WANTED: Seeker of Sinful Spoils'!"

"Per its effect, add Diabellstar the Black Witch from the Deck to the hand!"

"Diabellstar discards 1 to Special Summon itself, then sets the Spell 'Original Sinful Spoils – Snake-Eye' from the Deck!"

"Activate it; tribute Diabellstar to the GY and Special Summon Snake-Eye Ash from the Deck!"

"Activate Snake-Eye Ash to search T.G. Rocket Salamander!"

"Normal Summon Rocket Salamander; use its effect to tribute itself!"

"Then Special Summon T.G. Tank Grub from the Deck!"

"Now, look at our field!"

"Don't we once again have two Level 1 monsters?"

"Then Synchro Summon—T.G. Power Gladiator!"

"Power Gladiator's effect—search the Spell T.G. All Clear!"

"Tank Grub produces a Level 1 Token!"

"Then Power Gladiator and the Token Synchro!"

"Level 3 Synchro Tuner—Martial Metal Marcher!"

"Power Gladiator sends the Trap T.G. Close from the Deck to the GY!"

"Martial Metal Marcher revives Power Gladiator!"

"Activate All Clear; destroy Power Gladiator to search T.G. Screw Serpent!"

"From here there's nothing special to say!"

"It's basically the same—pivot into the T.G. line."

"End board can be T.G. Blade Blaster + T.G. Halberd Cannon + Shooting Star Dragon T.G. EX!"

"These three, together with T.G. Trident Launcher, form a pincer!"

"Once you go into Accel, All Clear imposes a Machine-only restriction for the turn."

"Otherwise, you could swap Halberd Cannon for Cosmic Blazar Dragon!"

"That's the Snake-Eye engine T.G. deck."

"Did you pay your tuition?"

Stunned!

Everyone's stunned!

Yes!

Duelists who thought the two engines couldn't link up at all—

After seeing you use Snake-Eye + Sinful Spoils to route into T.G. monsters—

They feel thunderstruck, even a little unreal!

So this is how the high-tier world mines decks?

Too strong!

They brute-forced two unrelated systems—

Stitched them together into synergy!

That's terrifying!

In the 5D's world—

After seeing the Snake-Eye + Sinful Spoils support combo—

Bruno, who'd mostly pieced it together, is still blown away!

"Exactly! That's it!"

"Cool! Way too cool!"

"Didn't think T.G. would find its own helper!"

"The compatibility is just so good!"

"One hundred percent!"

"No—one hundred and twenty percent!"

"T.G. is willing to open the limiter for Sinful Spoils of the Snake-Eye!"

Bruno immediately launches into praise!

Even Yusei Fudo and Jack Atlas are dumbstruck by the synergy.

So this is it! A bond that exists between cards!

Thanks to a single search effect—

It really does loop back into T.G.!

T.G. player: "Next—how to Accel into 'Calamity'!"

T.G. player: "Same opening steps as before!"

"When you have Martial Metal Marcher and Power Gladiator on the field!"

"Activate the Continuous Spell T.G. All Clear that Power Gladiator searched earlier!"

"Give 'T.G.' another Normal Summon!"

"Destroy Power Gladiator and search T.G. Screw Serpent."

"Normal Summon Screw Serpent; revive T.G. Rocket Salamander!"

"Then Special Summon T.G. Booster Raptor from hand!"

"Screw Serpent + Rocket Salamander Synchro Summon T.G. Over Dragonar!"

"From there, same as before."

"Final Accel field!"

"In the Monster Zones you have Accel-capable T.G. Wonder Magician, T.G. Power Gladiator, and T.G. Star Guardian!"

"In reserve, T.G. Hyper Librarian and T.G. Over Dragonar!"

"Wonder Magician will destroy the All Clear we activated earlier!"

"Otherwise the self-restriction stops us from summoning Hot Red Dragon Archfiend King Calamity!"

"From here it's simple!"

"Wonder Magician Accel-selects Over Dragonar and Power Gladiator!"

"Accel into King Calamity!"

"Then Star Guardian and Librarian Accel into Baronne de Fleur!"

"Of course, you can choose Red Dragon Archfiend, then go into the T.G. 12-star boss just the same!"

"That's the 'Accel Glory' T.G. deck!"

What?

Accel into… Calamity?

Hold it!

Wait!

What does that "Calamity" do?

Just as the old-guard across every world are wondering why you'd specifically Accel into Hot Red Dragon Archfiend King Calamity—

After reading its effect—

Everyone goes completely still!

Hot Red Dragon Archfiend King Calamity!

Effect 1!

When this card is Synchro Summoned: you can activate this effect; for the rest of this turn, your opponent cannot activate cards or effects on the field.

Your opponent also cannot activate cards or effects in response to this activation.

Yes.

You read that right!

Once it's Synchro Summoned, it completely locks your opponent out of all effects!

Monsters, Spells, Traps—

All sealed—clean!

And the activation itself can't be chained to!

Wait—this nasty?

No wonder!

No wonder T.G. goes to such lengths to Accel into this card!

If you're going first, and you Accel King Calamity on the opponent's turn—

Your opponent is totally bricked out of playing Yu-Gi-Oh!

Then on the next turn—T.G. just ends it!!!

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