Until "Play a game" was backstabbed by a mercenary teammate, resulting in character death.
Fans exclaimed, "What the heck, is that even possible?"
"Play a game" couldn't believe it, re-entered the game, and the system asked if he wanted to enter the previous dungeon.
He said yes.
In less than ten minutes, he died again. This time, it wasn't a backstab from a teammate, but him choosing to search for quest clues in the woods, and got killed head-on by a suddenly appearing Insect Man.
Died inexplicably.
"Play a game" looked livid.
Grimly, he pressed on, undeterred by failure. He couldn't believe it; how could he still die piloting a mecha?
"Play a game" himself didn't know how to pilot a mecha, but the game allowed adjustment of piloting realism. At 0% realism, it's about as difficult as using a game controller.
He opted for 50% realism.
The moment he started, the game ended—an operational error, causing the mechanical arm to hit the safety pod, refreshing the speed of death.
