It doesn't seem very suitable.
She observed for a while, then looked at her hand cards.
Completing the test duel first is better.
After several days of hellish "sea of questions training," Sofia certainly no longer underestimated the "duel" like before.
In the Spirit Dimension of DT World, she underwent in-depth and incessant 24-hour tests. The tests involved using the same Deck as the opponent, mimicking the opponent's tactics for duel testing, but ultimately, her win rate was less than 20%.
Of course, if she really wanted to use "power" to stabilize her hand cards or her opponent's cards, she would definitely have an overwhelming advantage, but she didn't do that.
There's a very simple reason: her upcoming opponent is the "sister" she has fought alongside for countless ages, a sister who, except for different preferences and inclinations, almost mirrors her one-to-one.
At most, her aggressiveness is stronger, while Tierra's countering ability is stronger.
If she can't even achieve "a stable win rate under the same conditions," it is absolutely impossible to approach Tierra earlier.
Of course.
Although Tierra has been involved in duels earlier than her, in the end, it was only a year or two. For humans, this one or two years is enough to change many things, but for gods, this time is far too brief.
No matter how much changed, the instincts and habits of being a god wouldn't be deeply affected.
Unless it's a more extreme, more exaggerated influencer than herself.
Tenjo Hikari is indeed extreme, but if Tierra does not voluntarily learn and engage for a long time, no change can occur.
She knows Tierra too well.
Rigid, stubborn, sullen, and most importantly——never gives up.
Never giving up is a virtue, an attribute in ordinary people, but for a stubborn person, never giving up might mean not giving up until hitting a brick wall.
She completed her research on her hand cards, and fell into silence for a long time.
Over more than half a year, she used various means to send the cards from the DT Spirit Dimension to other dimensions, although the main spread target was still the Pendulum Dimension, yet it showed initial success. It greatly increased her power and was the foundation of daring to challenge Tierra.
Even though she and Tierra are both "Creator Gods" of the DT World, she is relatively more orthodox, and the creations under her are more amiable than those created by Tierra.
One could say, Tierra's actual creations, Infernoids and Qliphort, disappeared in the human world, nonexistent things.
While many creatures she created have spread to several worlds, and because of this, she regained power faster than Tierra.
Naturally, she can also more rapidly acquire power and create cards suitable for her usage.
Yes——
This time, she decided not to replicate the opponent's Deck, but to duel with her own "cards."
Frankly speaking, after about a week of hellish question sea training, she gradually discovered that whether human or spirit, only using "their own" cards can unleash better performance, even in the duel, when Sofia secretly suppresses both sides' "powers" to nonexistent, this concept still exists.
This is no longer a matter of luck or personal ability, but a peculiar existing rule of this world.
Duelists, using cards that match their beliefs and habits, can perform better.
Studying the cards in her hand, she hesitated for a moment and activated one.
"Quick-Play Spell Card, Nekroz Divinemirror."
"Can only be activated during your or your opponent's Main Phase. For Levels totaling to Ritual Summon a Monster's, release Monsters in your hand and on the field or substitute them by sending Nekroz Monsters from the Extra Deck to the Graveyard, then Ritual Summon 1 Nekroz Monster from your hand or banished status. "
"Hmm... Shurit, Strategist of the Nekroz can be used as the Level release required for Nekroz Monster Ritual Summons."
"Ritual Summon Nekroz of Trishula from the hand."
A trace of ice crystal slowly appeared in the desolate laboratory, then the ice combined into Dragon Armor, covering the Warrior's body.
Nekroz of Trishula, LV 9, Water Attribute, Warrior-Type, Attack Power 2700.
"When Nekroz of Trishula is Ritual Summoned, its effect activates. Exile 3 cards including 1 random card from your opponent's hand and 1 card each from their field and Graveyard."
"Effect of Shurit, Strategist of the Nekroz activates when this card is released. Add 1 Warrior-Type Nekroz Ritual Monster from the Deck to the hand."
Sofia looked towards the opponent's field.
Actually, before this duel, she had slightly tested this Deck of hers.
Then she found the shortcomings of the card Nekroz of Trishula.
Although at first glance it seems like a powerful card capable of directly banishing 3 cards, its own effect has a flaw.
"Three cards" is required, but if the opponent has no cards on their field or in their Graveyard, the effect of Nekroz of Trishula cannot be activated!
One can only say that Sofia was very fortunate to meet Tierra earlier, even being enlightened by Tierra, or else she would not know how she would lose when competing with Tierra using this "self's" Deck.
"Set Card, activate."
A Godlike Machine silently opened a Set Card.
"Continuous Trap Card, Skill Drain, activate."
