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Chapter 27 - Chapter 27: Quantifying the Value of Life

Wang Yongxin nodded: "That's right, that's the sentence!"

"Actually, this already hints at us that the goal of this game is not 'judgment' but 'distribution'. It's about allocating visa time to us collectively according to certain game rules."

Qin Yao was a bit puzzled: "Visa time...wasn't it distributed long ago? We each have about a month."

Wang Yongxin shook his head slightly: "Obviously, in the rules of the New World, the visa time we initially received was not 'distributed' but something very basic.

"The so-called 'distribution' must be earned through the game before it can be distributed.

"According to the rules of the New World, not everyone is qualified to survive here forever, so there is the Walkway, this 'clearing and judgment agency'.

"But judgment can only judge a specific crime of a person.

"The game of 'Blood Poker' is aimed at everyone. There is no specific crime that everyone has committed.

"Some people analyze the game as punishment for 'the sin of greed', which is path-dependent, completely wrong."

Jiang He lowered her head again; she was hit once more.

At the time, that's indeed what she thought.

Lu Xinyi also made a similar analysis, which greatly increased Jiang He's affection for her. But now thinking about it, Lu Xinyi purely catered to people's views, probably not agreeing with it internally.

Wang Yongxin continued: "Overall, this game is essentially a selection.

"If you analyze it carefully, you'll find that this game has two completely different problem-solving paths, with many traps laid within.

"When the thinking is correct, the more traps you unravel, the more visa time you get.

"This is the meaning of 'selection'."

Ding Wenqiang obviously disagreed: "Even if it's selection, what does it select?

"In the rules of the Walkway, are gamblers the most eligible to survive in the New World?"

Wang Yongxin was speechless; it was clear that he and Ding Wenqiang had a significant disagreement, which was not entirely personal but more a difference in beliefs.

In Ding Wenqiang's view, diligence and kindness are indisputable virtues, so in the New World, selection and allocation of visa time should naturally consider these aspects.

But in reality, the selection of the Walkway is carried out through gambling.

Those who don't gamble gain nothing, and those who gamble excessively have everything.

This obviously contradicts his simple view of good and evil, so he can't accept the saying "this is selection."

However, Wang Yongxin wasn't angry; he was in a good mood, so he was willing to explain more.

"This game doesn't select gamblers, nor does it depend on luck.

"In fact, if you recall carefully, many aspects of this game have special meanings."

Wang Yongxin came to the big screen, pointing to the rules on it.

"It's clearly written here, 'Chips Exchange Area' and 'Multiplayer Game Area' have significant differences in terms of scene style.

"The 'Chips Exchange Area' consists of small compartments, a cramped, oppressive, dim environment, with iron chairs equipped with binding mechanisms and a blood-drawing device that's creepy, rendering a very dangerous atmosphere.

"Rapid blood draw and the lack of oxygen in a closed space make people feel dizzy, further enhancing this sense of crisis.

"So, most people, out of self-preservation instinct, choose to draw the minimum of 200ML blood and leave here as quickly as possible.

"In contrast, the 'Multiplayer Game Area' is spacious and bright, giving a strong sense of security. Not only that, but you can also meet three other teammates here.

"In such a situation, the four people would naturally form a team, and this sense of security would make them immerse in the team environment and not want to leave.

"Even if an individual wants to leave, they would be dissuaded by the other three people.

"Because one person leaving would inversely affect the interests of the other three: it's not just about winning or losing at the gambling table, it's also a deprivation of a sense of security.

"Generally speaking, there should be quite a few players returning to the compartment and chips exchange machine out of curiosity to gamble.

"But afterward, it turned out very few players did so.

"This is the result of multiple factors such as the environment, sense of security, and the pull of other teammates.

"In multiplayer games, encountering players from the same community might give a stronger sense of security, but this sense of security itself is also a huge temptation.

"It can, to some extent, interfere with your ability to make rational judgments, i.e., to weigh risks versus returns.

"Furthermore, after leaving the compartment, each person held nearly 20,000 chips in their hands. Translated into visa time, it's about two weeks.

"For everyone by default having only a month's visa time, this is also a huge temptation.

"The first reaction of many people would be to figure out how to minimize loss and preserve these 20,000 chips. And they 'just happened' to find that they could leave safely by cooperating with another community, taking turns as the banker.

"They felt like they found a loophole in the game and an optimal solution, so they seriously practiced this in the time that followed.

"Once this plan was successfully executed, they were immersed in the joy of 'completing the game early' and 'being completely safe', giving up further thinking.

"This type of player is like those in society who follow step-by-step, choosing a lifestyle that follows the crowd according to the rules on the surface, unwilling to take risks, naturally only gaining the lowest reward in this game."

Many players who were hit felt a bit embarrassed.

They did think so, thinking they had completely cracked this game, but only realizing after they left that the amount of chips they got was actually the lowest tier.

"However—"

Wang Yongxin suddenly changed his tone: "I don't think such choices are wrong since there are always some people who are extremely risk-averse.

"Although the death rate of this game is low, it's not zero. It doesn't rule out that some players might really gamble excessively and draw their blood to death.

"Compared to dying in the game, it's always better to come back alive.

"But actually, once you think of this layer and continue to think deeply, you can think of the next layer:

"Just like Cai Zhiyuan's group: since there is such a sure-win method, why not draw more blood?

"According to the conversion rate, 100ML blood can be exchanged for 10,000 minutes of visa time, which is simply the best deal ever.

"If you can think of this layer, it's also good. Because it means you've broken through the mindset of 'life is priceless', and are willing to calculate the value of life."

Jiang He still didn't understand: "But isn't it naturally correct that life is priceless?"

Wang Yongxin chuckled and glanced at Lin Sizhi: "Lawyer Lin, why don't you explain this issue? I think your occupation should be the most convincing."

Lin Sizhi was a bit surprised to be suddenly mentioned.

However, this question was indeed more appropriate for him to answer.

"Even if we emphasize 'life is priceless' all we want, it doesn't deny a realistic issue, which is that in some circumstances, life is actually can be and must be priced.

"This sentence sounds inhumane and not politically correct, but it is something that happens continually in our real life.

"For example, the determination of death compensation: it is generally calculated according to the per capita disposable income of urban residents or net income of rural residents in the previous year where the court of jurisdiction is located, calculated for twenty years.

"It is uniformly calculated for twenty years for those below sixty years of age; for those above sixty, each year of age increment reduces one year; it is calculated for five years for those above seventy-five years of age.

"As for the specific numbers, it fluctuates between five hundred thousand to a million.

"So, from the moral standard, life is certainly priceless. But from the social reality, pricing the value of life is bound to occur.

"Except for heinous incidents like premeditated murder, most industrial accidents, traffic accidents, or medical accidents in our society have corresponding compensation upon causing victim deaths, roughly as society determines, the value of life."

Wang Yongxin nodded: "Exactly! So, I think, this is precisely the concept that the Walkway is trying to instill in us.

"To survive in the Walkway, we must abandon the fixed mindset of 'life is priceless' and learn to quantify the value of our own lives."

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