In other words, the mimic designer of this game aims to eliminate players except for the 'wise fools' and 'true intellectuals'.
For example, the 'incurable fools' and the 'pseudo-intellectuals'.
Judging from the stance of this statement, this seems to be a mimic designer leaning towards the ordinary player's standpoint.
From the name of this game 'Fool's Game', it also shows that this seems to be a game designed to allow fools to compete with intellectuals as fairly as possible, perhaps even biased towards the foolish players.
Unlike other games with more complex strategies where fools have no chance against intellectuals.
But the question is, can the current mechanism achieve that?
'Rock-Paper-Scissors' seems like a game where luck prevails over strategy, but it's not entirely without strategy; ordinary players are unlikely to have a higher win rate than the smart ones.
There should be some mystery in this game.
Lin Sizhi looked at one of the basic rules of this game.
