The conference room door was gently closed, muffling the faint sounds of work discussions from outside.
Only Takuya Nakayama and GALLOP's core creative team, led by Kunihiko Yuyama, remained in the room.
The thick stack of materials Takuya Nakayama brought was distributed, first reaching Kunihiko Yuyama.
Kunihiko Yuyama picked up the top stack, the cover of which featured several brightly colored, uniquely shaped creatures.
He opened the first page, his gaze immediately drawn to the yellow, electric-cheeked creature that looked somewhat like a mouse, yet not quite.
The name "Pikachu" was noted at the bottom of the document.
The other core members also received different sections; some were responsible for character design, some flipped through the world-building, while others looked at the story outline.
The only sounds in the conference room were the rustling of pages, one after another, with a peculiar rhythm.
Takuya Nakayama sat opposite them, not rushing, just calmly observing these seasoned animation professionals.
He understood the weight of these materials and trusted their inherent persuasiveness.
Time slowly flowed in this almost stagnant silence.
From initial scrutiny to gradual engagement, and then to complete immersion, the expressions of the GALLOP team members changed subtly but clearly.
Kunihiko Yuyama read especially carefully, almost scanning page by page, his fingertips occasionally lingering on a design drawing or a piece of setting text.
He had been in the industry for many years and had encountered countless project proposals, but he had never seen such a complete, vast, and… interesting concept.
This was not just a proposal; it was a nascent world, its framework already built, just waiting to be filled with flesh and blood.
Each design possessed both uniqueness and an indescribable appeal, making them unforgettable.
The story outline, which depicted a journey, challenges, and adventures meeting various Pokémon and people, was clear, full of tension, making it seem as if the animation was already playing out.
Unconsciously, nearly an hour passed.
During that time, no one spoke, and there were even very few sounds of chairs being moved.
Everyone seemed to have been drawn into the world called pokémon, temporarily forgetting their surroundings.
Kunihiko Yuyama finally closed the last page of the setting collection, gently placing the thick materials on the table.
He took off his glasses and rubbed his temples, his face showing a hint of fatigue from processing the immense amount of information, but deep in his eyes, there was an undisguised excitement and curiosity.
151 initial Pokémon? And this is just the first batch?
Each one has a unique design, attributes, simple background introduction, and even an evolution chain?
How many resources is this Takuya Nakayama, or rather, Sega behind him, prepared to invest in this?
The sheer workload was mind-numbing just to think about, yet it also made one itch with anticipation, wanting to personally bring this world to life.
The other members also successively looked up, exchanging glances, which were a mix of shock, disbelief, and a glow called "creative drive."
What Takuya Nakayama brought was not just a business cooperation proposal, but more like a key that suddenly opened a door to a new continent.
Every page exuded astonishing creativity, as if countless Pokémon could be seen running and jumping on the paper, ready to burst forth.
Takuya noticed that Director Yuyama had finished the first round of reading the materials, so he put down the brochure with GALLOP's past works and scanned the room.
He saw that their initial polite scrutiny had long been replaced by an expression mixed with surprise, focus, and even excitement.
Especially Director Kunihiko Yuyama, who wore glasses and seemed somewhat reserved; his brows were sometimes furrowed, as if considering the rationality of a certain setting, and sometimes relaxed, his lips unconsciously curving into a slight smile, clearly attracted by some interesting design or plot.
Finally, the last document was closed.
Kunihiko Yuyama looked up, his gaze towards Takuya filled with incredible admiration.
"Nakayama-san…"
He seemed to be organizing his words, pausing before continuing.
"These materials… they are astonishing."
"Not just the creative part, but the level of detail, especially the designs of these 151 Pokémon, it's simply… divine craftsmanship."
"With all due respect, given the completeness and depth of your proposal, even if you were to switch careers to become an animation director right now, you would absolutely carve out a name for yourself."
The other team members also nodded in agreement, their gazes towards Takuya filled with appreciation and respect.
"Director Yuyama, you flatter me."
Takuya showed a perfectly appropriate smile, with the humility characteristic of a young person.
In his heart, however, he was secretly complaining: This is something I squeezed out of myself for half a year, almost burning all my love for Pokémon, especially the first 151 Pokémon illustrations and the main storyline of the original series. I probably won't do anything this "crazy" again in my life.
He had to ensure that the core essence of this IP was firmly in his hands from the beginning, preserving those most classic and heartwarming parts.
However, in terms of attribute settings, he referenced the more mature 18-type attribute system of later generations for design. But considering the simplicity of the initial animation, types like Dark and Fairy were temporarily set as 'unidentified new attributes', to be introduced later when the time was right.
Takuya began to explain his design: "As for the story, currently, I've only conceived the first league region, which is the Kanto region's adventure…"
Kunihiko Yuyama and the team members listened attentively, nodding occasionally.
They then had a brief but efficient discussion with Takuya on some details, such as the deeper relationship settings between Pokémon and trainers, and whether the overall tone of the world-view leaned towards adventure or daily life.
Takuya's answers were clear and precise, evidently having a thorough understanding of every corner of this world.
The creative team expressed high recognition for the vast and detailed basic framework provided by Takuya.
In their professional eyes, this was not just a project full of potential, but a blueprint with solid details and extremely high feasibility.
"Nakayama-san, from a technical perspective of animation production, the materials you have provided are already very sufficient."
Kunihiko Yuyama adjusted his glasses, speaking with certainty.
"The rest are the specific cooperation details."
He stood up proactively.
"How about we go to the President's office now and finalize the business aspects with President Wakana and Mr. Suzuki?"
Takuya nodded.
"Alright, thank you, Director Yuyama."
Kunihiko Yuyama led Takuya towards the President's office, while the other creative team members tacitly dispersed, knowing that the upcoming negotiations would determine whether this exciting project would ultimately come to fruition.
