The Condition
A player must be:
completely alone
in a quiet place
and fall asleep naturally
It can happen anywhere: bedroom, train seat, hospital room, campsite, even a classroom if they doze off alone.
The moment they drift into deep sleep, something pulls them out of reality.
There's no dream. No warning.
Just a clean cut.
The Awakening
They open their eyes… and they're sitting upright on a white chair.
Everything around them is pure white. No walls, no ceiling, no floor texture.
Just endless whiteness.
The only objects in existence:
the white chair they're on
a single door standing by itself a few meters away
No shadows.
No sound.
No breath of wind.
The player realizes the chair is the only thing holding them in place. The moment they stand up, the chair quietly fades out behind them, as if it never existed.
The Door
The door is plain and unmarked.
It doesn't say where it leads.
The knob is warm, as if someone just touched it.
When the player opens it, the whiteness behind them snaps shut like someone turning off a light.
Stepping through sends them to:
Level 1
or
Any random level in the Infinite Void
This randomness is part of the Void's nature. It doesn't care about order. It only cares about trapping you.
