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fallout mafia

Draint_101
7
chs / week
The average realized release rate over the past 30 days is 7 chs / week.
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Chapter 1 - the pavement king

​The Narrows didn't breathe; it just coughed. Max knew the smell—stale oil, cheap tobacco, and the ever-present stench of forgotten ambition. For nineteen years, this labyrinth of broken brick and flickering neon had been his kingdom, a tiny, unforgiving parcel he ruled through cunning, speed, and the sheer, exhausting refusal to die. He was an orphan, which meant he was a ghost, a loose end in a city that only valued neat, tied-up packages.

​Tonight's operation was simple: a snatch-and-grab from a mid-level fence who thought his back alley had enough shadows to hide his inventory. Max, clad in worn black denim that muted his silhouette against the soot-stained walls, moved with the fluid grace of something predatory. His only tools were a lock-picking set worn smooth by use and a profound understanding of human neglect. The fence, a man named Griss, had expensive habits and cheap security—the perfect confluence for a ghost like Max.

​He slipped through the unsecured basement window, the scent of mildew and mold immediately cloying the air. Inside, under a single, bare bulb, stacks of recovered goods lay haphazardly: electronics, stolen identity chips, and, most importantly, several boxes of untaxed pharmaceutical stimulants. Max didn't deal drugs; he traded information and leverage. But these specific meds, highly sought after by the higher echelons of the city's legitimate society, were pure gold. They were untraceable currency that bought silence from doctors, forged papers from clerks, and, occasionally, a brief moment of peace for Max himself.

​He focused on the meds, silently loading a small, canvas messenger bag. His movements were calculated, every footfall avoiding the dusty patches that would give away his weight. He'd been in and out in less than three minutes, adrenaline a cold, clean rush in his veins. But as he reached the basement door leading back to the alley, a sound stopped him dead—not a footstep, but the distinct, low rumble of an engine that was too powerful for this part of town. This wasn't Griss returning from his nightly poker game. This was trouble.

​Max pressed himself into the darkest corner behind a stack of outdated computer monitors, his heart hammering against his ribs like a desperate prisoner. He heard the heavy, rhythmic thump of boots above, three men, maybe four. They weren't quiet. They weren't trying to be. That was the signature of the Obsidian Syndicate—the OS, the largest, most iron-fisted criminal organization in the country. When the OS moved, the world was expected to stand still.

​A loud, guttural crash signaled the front door giving way. Max barely breathed, listening to the shouted questions and Griss's whimper of pathetic compliance. They weren't here for inventory; they were here for the man. Max felt a sudden, cold solidarity with the victim; in the OS's world, everyone was disposable except for those wearing their colors.

​"Check the back. He might've stashed the damn shipment," a gravelly voice commanded.

​Max knew he had to move now. If they found the window he came through, they would know someone else had been there recently. He abandoned the messenger bag, prioritizing silence and speed over profit. He scurried through a ventilation shaft he'd noticed moments before—a riskier but quieter exit that led to an adjacent abandoned butcher shop.

​Just as he was pulling himself into the cramped, metal duct, he heard the back door of the basement slam open. He froze, the iron taste of panic sharp on his tongue. He could see their flashlight beams cutting through the gloom below him, searching for the meds he had already located.

​"Nothing, Riker. Just dust and old circuit boards. Must be upstairs."

​The beam swept past the duct's opening, inches from his face. Max waited, suspended in silence until the footsteps receded and the violence upstairs intensified. He crawled forward, leaving his single night's score behind, understanding the lesson the Narrows taught him daily: survive first, profit second.

​He emerged into the butcher shop, the air thick with the memory of blood. As he melted into the street's shadows, heading away from Griss's certain doom, a black, unmarked sedan with tinted windows pulled out from a side street, cruising slowly, its passengers undoubtedly part of the Obsidian cleanup crew. The driver's eyes, dark and flat, flickered past Max, but they didn't stop. They didn't see him. They never did.

​But Max had made a mistake. In his haste to drop the messenger bag and enter the ventilation duct, he hadn't noticed that the small, carved silver sparrow he kept on a leather cord—a relic from his childhood—had snagged on the edge of the metal vent. It snapped free, falling silently into the dust near the open back door of Griss's basement. A forgotten calling card, right under the Obsidian Syndicate's nose. The ghost had left a trace.