East District, Black Palm Street.
The battle between the demigods gradually intensified. Horamik stared intently at Bernadette's phantom image. Suddenly, the air around her thinned, and a tremendous force was squeezing her, rendering her unable to move.
This attack was launched by Khoramik using his research in aerodynamics and mechanics.
Selt raised his hand: "Execute!"
Suddenly, a phantom guillotine appeared before Bernadette. Before she could react, Bernadette, who had been imprisoned by Horamik, was already on the guillotine, her body restrained by phantom ropes and instruments of torture.
The giant axe on the guillotine fell, severing her illusory head.
Taking advantage of this opportunity, the stiff-moving "Lady of Despair" finally managed to retrieve her head from the "invisible servant" and put it back on her neck.
Whew~
Holamik and Selt were suddenly enveloped in a beautiful flame, and the illusory giant axe from before had not struck anything.
"The Little Match Girl"!
They just attacked a phantom created by Bernadette.
At this moment, a phantom spinning machine appeared in mid-air, and it was working on its own without any external force.
Its spindle, in particular, looks very beautiful and is quite eye-catching.
The next second, the spindle appeared in Selt's hand, and he lowered his head and immediately fell into a deep sleep.
Not only him, but also Corraymond, hanging on the giant pea, and his two badly wounded men on the street, had fallen into a deep sleep.
Even the rats in the street, the people in the surrounding houses, and even the giant pea immediately fell into a deep sleep.
The only ones who did not fall into slumber were Odis and Horamik.
To be precise, Khoramik had also fallen asleep for a moment, but this was not the archbishop's true form, but a meticulously crafted puppet, so he was awakened again.
Khoramik stretched his neck and imitated the crowing of a rooster at dawn, a sound so clear it seemed to bring everything back to life!
The moment the demigod uttered his cry, Celt had already awoke and said to Bernadette's illusory figure, "Discard!"
Bernadette suddenly felt that her ability to "predict" and "prophesy" had disappeared.
This made her realize that even under the attack of two demigods, she could still protect herself and Odis.
However, as time goes on, Horamik and Selt, both Sequence 3, will soon gain the upper hand.
So she stretched out her right hand, and that hand immediately disappeared into thin air.
When her right hand reappeared, it contained a wooden box with intricate patterns.
Upon opening the wooden box, she found a metal mask, a Level 0 sealed artifact she possessed called "Pale Death."
Wearing this mask, Bernadette instantly lost all traces of human life.
Both Horamik and Selt felt immense pressure!
Just then, Odis finally said, "That's enough, let's go!"
The spiritual energy in the materials that make up the magic circle has been almost used up, many symbols are beginning to fall off, and the strong wind is gradually subsiding.
Odis estimated that even if the "Lady of Despair" were to thicken the fog again, not many people would die.
With a wave of her hand, Bernadette, wearing the "Pale Death" cloak, conjured a tranquil river in the street, seemingly existing in reality yet also in illusion, flowing alternately between the two.
The river, which did not appear wide, made Bernadette, Odis, Horamik, and the others seem instantly very far apart, as if separated by life and death.
Bernadette pulled Odis to his side and grabbed his arm. At that moment, a figure with feminine grace quickly emerged between them.
The figure wore a hood and a dark, classic robe. She had a beautiful face, but no expression. Her black eyes were deep and unfathomable, like bottomless pools of water.
The river that the "mysterious queen" had just summoned vanished instantly, and the distance between the group returned to the distance in reality.
Bernadette was "unlucky" to be deprived of her "precognitive" abilities; otherwise, she would have had a premonition and left beforehand.
At that moment, time seemed to freeze, and the demigods even forgot to flee.
Odis thought to himself, "Oh no!" He was "too unlucky." His previous estimates were too optimistic, and he hadn't managed to escape.
At this moment, Odis wanted to remind Bernadette how powerful this "beautiful woman" was, but he seemed to see the most terrifying thing in the world, so he trembled all over, unable to move, and could not even utter a single word.
The hooded female figure was the first to look at the "Lady of Despair," who had just recovered from Bernadette's "reappearance."
She was like a pencil drawing, quickly erased by an eraser, disappearing without any resistance.
Wearing a level 0 seal, Bernadette used the seal to resist the opponent's immense pressure. She finally grabbed Odis's arm and was about to leave when the two of them were quickly erased and disappeared from the spot.
Next up are Selt and Kremond, and finally Holamik.
After all the extraordinary individuals here disappeared, the hooded figure instantly faded away and vanished from the spot.
...
The underground of the Lever Church.
Sitting in the chair, the real Horamik suddenly opened his eyes: "The Church of the Goddess of Night, took Odis away?"
Then, he took a deep breath, closed his eyes again, and activated another puppet in the office, ordering it to immediately head to Black Palm Street in the East District.
...
Ah~
Odis fell from the sky, the mountains below becoming increasingly clear, and his scream was a completely instinctive reaction.
High in the air, he saw a huge, towering snow-capped mountain, its shape almost like a right-angled cliff, extremely steep.
In the middle of this mountain, there is a narrow and long canyon, as if it were a crack in the rock that was cleaved out with an axe.
At the foot of the cliff-like mountain, there seemed to be something terrifying, causing Odis to turn her head away, not daring to look closely.
As they drew closer to the ground, Odis quickly sprinkled a handful of transparent powder and used the "flying spell".
Although it was a bit of a mess, we landed safely at least.
He was at the foot of a towering mountain, and the massive, steep snow-capped peaks gave him a tremendous sense of oppression.
So he simply stopped looking at the mountains and started looking at the sky instead.
The sky was filled with stars, so bright that they could illuminate everything on the ground!
As far as the eye could see, there was nothing but barren land, devoid of any vegetation, and seemingly no human buildings or traces of human activity.
Odis then realized: This is another prison of the goddess?
He originally thought he would enter the "Misty Town," and based on the "intelligence" he had, he could get out of there relatively easily with Bernadette's help. However, he did not expect to arrive in a place that was completely unfamiliar to him.
He looked around, trying to guess the "Goddess of the Night's" intentions.
This fellow villager's arrangements were always well-thought-out; he certainly didn't invite him here for tourism, nor did he intend for him to starve to death.
For the "Goddess of the Night," killing a Sequence 7 is an easy task; there's no need to go to such lengths.
At that moment, Odis saw a black dot moving in the distance.
He immediately became alert and, using the starlight to discern the object, determined that it was a person, and not Bernadette.
Odis then exclaimed: This place is far too vast! The snow-capped mountain stretches to the horizon, and the wasteland in front of it seems to extend to a very, very distant place.
The other party also spotted Odis, so they stopped moving and began to observe cautiously.
The two stood there for about ten seconds before the other began to move again, cautiously approaching Odis.
Odiston felt a little nervous, wondering if the creature was a creature of this place, or a prisoner.
Half a minute later, Odis recognized the other person; it was none other than Corraymond!
Not a single mistake, not a single poem, not a single post, not a single piece of content, not a single look!
He actually came in too!
Could it be that the demigod from MI9 has also entered?
Corraymond clearly recognized Odis as well. He paused for a moment before continuing forward, because Odis was only a Sequence 7, while he was a Sequence 6.
Odis took a step back, pretending to flee in panic.
But his hand quietly reached into the cloth bag he was carrying.
"Imprison!" Corraymond ran even faster and quickly caught up, using his extraordinary ability to "imprison" Odis.
We finally caught this guy!
But Corraymond then gave a wry smile. He didn't know where he was or how to get out of there.
Capturing Odis is no longer of much significance; the only purpose might be to kill him and avenge his brother.
But at this moment, Corraymond hesitated, because he had also felt a terrifying aura from the other side of the snow mountain when he fell.
What if I can't leave this place on my own? What if I need Odis's power later?
As he pondered this, he approached Odis.
Suddenly, Corremond noticed that Odis's lips curled up into a smile.
Alarm bells immediately went off in his mind!
Odis pulled his hand out of the cloth bag, revealing a black glove: "Imprisonment!"
That was the "Hand of Judgment," a seal artifact corresponding to Sequence 5 "Punishment Knight," and Corraymond was instantly "imprisoned" on the spot.
"Death!" Odis had been waiting for his opponent to get closer. Now the distance between the two was neither too far nor too close. Odis threw a punch, which was about to hit Corraymond.
"Disqualify!" A cold voice suddenly "disqualified" Odis from declaring Corlemon's "death." The voice belonged to Celt, the demigod of MI9.
Odis's attack turned into a regular punch, causing almost no damage to Corraymond.
Corraymond immediately smiled with relief. With Director Selt also coming in, he no longer needed to worry about being trapped here.
Celt had not forgotten his mission. He was about to "interrogate" Odis when suddenly, an illusory fence appeared in front of Odis.
Morning glories were blooming on this fence.
It completely kept the enemy out, making Odis feel very safe, even giving her the leisurely feeling of looking out from her own yard.
Selt stared at the illusory figure in the distance for a while: "Withdraw."
Corraymond immediately moved away from the fence as fast as he could.
Selt was very cautious and chose to retreat instead of engaging in immediate conflict.
Bernadette was also very restrained, as she had already removed the "Pale Death" mask. Clearly, neither of them wanted to continue the fight in the unknown environment.
Once the other person was out of sight, Odis breathed a sigh of relief: "Hopefully, Horamik wasn't sent here."
That would turn it into a three-on-two situation, and if Bernadette wins, she should pay a price.
"Where is this place? I can't sense the spirit world or the astral realm?" Bernadette didn't remove the fences, leaving the fence still encircling the two of them.
Odis answered honestly, "I don't know either."
Bernadette asked again, "Was the one who brought us here an angel? An angel from the Church of the Goddess of Night?"
"That seems to be the case," Odis added. "But the other person's expression doesn't look like that of a living person."
This is, after all, the divine realm of the "Goddess of Night." If we were to reveal the origin of that sealed artifact, we might truly never have a chance to leave.
"I read in an old document that the 'Goddess of Night' seemed to have a prison-like place. I wonder if this is it." Odis felt that there was no need to hide this information.
Bernadette looked at the desolate plains, then at the endless snow-capped mountains: "This place really does resemble a prison."
Then she asked, "How do we get out?"
Odis shrugged. "I don't know either."
That's true. If it were in "Misty Town," a "prison break" would only be a matter of time. But this place is different, leaving Odis feeling somewhat lost.
Bernadette glanced towards the snow-capped mountains: "The exit is likely over there, but it must be very dangerous."
Or rather, it is precisely because it is dangerous there that there is hope of getting out.
Odis said, "We can wait a while."
Bernadette smiled slightly: "I think so too."
They were waiting for Selt and his companions to go and search or try first, and if they heard any movement, they could go over there later.
So the two of them stood within the illusory fence, gazing at the majestic snow-capped mountains.
"If you ignore the dangers and eeriness here," Bernadette said, "the scenery is actually quite nice."
"Indeed, it would be nice to build a small building here and take a stroll up the mountain in your spare time." Odis added, "Alas, it's a pity I'm destined to be a busybody and don't have that kind of leisure time right now."
Bernadette didn't say anything, because she found herself also having a lot to do and hadn't had a vacation to relax in a long time.
Odis then changed the subject: "Such a beautiful starry sky, let's talk about something else...wait, where did the starry sky go?"
The starlight suddenly dimmed rapidly, and a terrifying power suddenly enveloped the land.
