Within the hour, everyone who needed to hear what the boy said next was gathered around his bed. Although he had the strength to rise, Esme hadn't fully healed him out of fear that he'd attack everyone again once he woke up. That tension wasn't eased, even after their conversation.
As a precaution, she healed the boy just enough to be semi-mobile, and also alleviated his pain so that he was not in agony anymore.
War, Cross, Esme, Walkyr, and some other trusted confidants were in the room to listen to the child's recount of what he'd discovered about the Tower.
First and foremost, he had to explain the nature of his Reward to them. It was not complicated, since he gave the most abridged version he could think of. The threads that led him in certain directions had made a fatal error, stretching further than they should, and leaving his mind exposed to information a human mind was not made to endure. Under the weight of forbidden information, Worthy's mind was splintered and sent through time, into the past to live out a scene that was foreign to him.
That part was the hardest to get people to listen to. Some of the confidants nearly walked out of the room when he was explaining it, but were stopped by War, who listened intently. For whatever reasons the Holy Knight had, he trusted Worthy enough to know he was not lying.
Once the room was willing to listen to the child's discoveries, an uneasy feeling went through the bones of everyone listening, save for a few.
Worthy explained how he saw through the eyes of Alice, the First Craftsman, in a world that had been drowned by blood and died. The wasteland that they find themselves in now, in a worse state than ever before, with an actual sky to be seen over their heads. With this information, it also came the revelation that a sun exists over them, which is somehow tied to the Gateways, as well as the fact that the world they walk through is in the stomach of a dead deity.
For a reason unbeknownst to himself, maybe out of a lingering feeling of spite that dwelled in his being after taking in Alice's memories, he was hesitant to call the Blood Marauder a deity. However, that is the only word that could be used to describe the horrid existence. It'd consumed the blood of a dead god and taken on all the magnificent powers of those who once walked the drowned world.
In fact, as far as Worthy could tell, the beast was not truly dead. It was defeated, and it broke his body into the fragments that now aimlessly wander the wasteland, devouring anything that comes into contact with it. However, there was a major piece of evidence that supported the fact that its main body, the one that swallowed the world, was still alive.
"...My old man confirmed that this thing might be alive, too. If not alive, then the injuries it suffered must still be festering, even now."
War's helm tipped over a little, and he asked, "Your father? What information could be possessed that disrobed this mystery?"
Before Worthy could reply, Esme quickly stopped the Holy Knight:
"Don't say something like that ever again. 'Disrobed.' A man your age should be careful what you say when women and children are in the room, Holy Knight." Chastising the giant man, Esme then looked at Worthy and nodded, beckoning him to continue.
He wasn't quite sure how to continue after that, and War silently nodded his head in understanding, so there was awkward silence for a few seconds. Once he regathered himself, Worthy looked back to the giant and answered, "It's because of his [Carnivorous Eye]."
Sensing the confusion in the room, the boy further explained, "As long as something is bleeding, he can determine the severity of the injury. He received it on this very floor, but couldn't use it. According to him, something was messing up his detection ability. Now we can tunnel in on the idea that the anomaly blocking his sight wasn't the world, but the monster that ate it. He was inside a bleeding beast, so his perception was obscured."
"...And, we're inside that same beast right now. Every one who's ever entered the tower was, at some point. It leaves some gaps, like how multiple Gateways came to exist, or how an entire world ended up inside the tower. I don't think we'll find answers for that, and I don't have any either; don't ask me squat about it. I can just confirm two things that are important to where we go from here."
With a maturity unsuited for a boy his age, Worthy glanced at War and his expression tightened. "Personally, I know we don't have a choice. You should be the one to decide it, though, since you're leading the expedition. The Final Gateway on this floor, the last one remaining I'd bet, is across the Lake of Blood. In fact, that thing isn't a lake at all — it's a whole ocean, through and through. Alice crossed the whole thing, so I can attest to its size."
Then, there was that last piece of information he needed to share. He wasn't confident in this, but knew better than to second guess himself now that he'd gotten this far. It'd be like slowing down right before you reach the finish line in a race. Ignoring the semantics of someone having a colossal lead, it'd be an injudicious choice.
"Last, but not least, the monster we'll need to defeat to open the gateway. The majority of you probably thought of it already, so I guess I should confirm your suspicion. It's the Blood Marauder itself. Alice personally created the Gateway that sent her to… wherever. Since there's been a shortage of Gateways, I could come up with a few theories about why, but it's not important, nor anything we can help. Mr. Reaver, I'll put it bluntly. To escape this place, we're going to have to kill a god."
'...Well, you. You're going to have to kill a god. The rest of us are going to spend our time trying not to die while you go at it.'
