# Chapter 152: The Inquisitor's Net
The sterile white light of the command post hummed, a sound that drilled into Isolde's skull. For three days, she had lived in this room, a space of polished obsidian floors and glowing tactical maps, breathing recycled air that tasted of ozone and ambition. The city of Veridia sprawled below her, a glittering circuit board of lives she was tasked with policing, but her focus had narrowed to a single, infuriatingly elusive point: Soren Vale. Her failure was a physical ache, a cold knot in her stomach that High Inquisitor Valerius's calm, expectant gaze only tightened. He had not chastised her, not in words. His silence was a far more potent instrument of torment.
She stood before the primary map, a three-dimensional projection of Veridia where thousands of light-points represented the city's inhabitants. Her Gift, Resonant Echo, allowed her to sift through the psychic residue left by strong emotional outbursts or the use of a Gift. She had been trying to find Soren's unique signature, a chaotic, fiery frequency she had first encountered in the Ladder arenas. But the city was a cacophony. The ambient noise of a million desperate lives, the low-level hum of minor Gifts being used for menial tasks—it was like trying to hear a single scream in a hurricane.
"Nothing," she whispered, the word swallowed by the room's hum. Her fingers, clad in black Synod-issue gloves, clenched into fists. Patience was a virtue, but it was one she had in short supply. Soren was not just a fugitive; he was a heretic who had witnessed truths he was not meant to see, a variable that threatened to derail Valerius's grand design. Every hour he remained free was an hour he could poison others with his knowledge.
Her frustration finally boiled over. The subtle approach had failed. It was time to change the parameters of the hunt. She turned from the map and addressed the two Inquisitors who stood guard by the door, their polished silver armor reflecting the room's cold light. They were extensions of her will, silent and lethal.
"Initiate Curfew Protocol Seven," she commanded, her voice sharp and clear, cutting through the hum. "All non-essential personnel are to be confined to their residences. Wardens are authorized to use lethal force on any violators. I want the streets emptied."
The Inquisitors bowed their heads in unison. "As you command, Inquisitor."
As they moved to carry out her orders, Isolde returned to the map. A city-wide lockdown was a blunt instrument, but it would serve two purposes. First, it would quiet the psychic noise, making Soren's signal easier to detect. Second, it would pressure his network. A man on the run needed supplies, information, movement. She would deny him all three. She watched as the light-points on the map began to dim, whole districts going dark as the curfew took effect. The hurricane was beginning to subside.
Closing her eyes, Isolde reached out with her Gift. She didn't search for Soren directly. His signature was too distinct, too easily masked. Instead, she searched for the echoes of his associates. Torvin, the cast-out Inquisitor. Nyra Sableki, the Sable League spy. And the others who had helped him. She cast her net wide, looking for the faint ripples of their passage, the psychic footprints they had left behind. She sifted through memories of fear, of hurried transactions, of whispered secrets in dark alleys.
Her mind drifted through the city's underbelly, a place of grease and grime, of desperation and fleeting joys. She brushed past the residue of a thousand petty crimes, a million hidden sins. And then, she felt it. A faint but distinct echo. It wasn't Soren. It was the memory of his name, spoken with a mixture of fear and avarice. The memory was tied to a place: the Soot-Stained Market, a notorious black market alley known for trading in everything from illegal Ladder enhancements to forbidden texts.
The memory was fresh, no more than a day old. A dealer, a man named Silus, had been bragging about a high-value client looking for a ghost named Torvin. Isolde's eyes snapped open. The net was tightening. She pulled on a long, black coat, the Synod's sunburst sigil barely visible on the high collar, and strode towards the door. "With me," she ordered the Inquisitors. "We have a lead."
The Soot-Stained Market was a different world from the Synod spire. The air was thick with the smell of frying oil, cheap synth-ale, and the acrid tang of chemical waste from the nearby manufactories. The curfew had left the alleyway deserted, the usual throng of haggling patrons and shady dealers vanished. The only light came from flickering neon signs that cast long, dancing shadows, painting the grimy walls in shades of crimson and sickly green. Rain slicked the cobblestones, turning the ground into a black mirror that reflected the garish lights.
Isolde's boots made no sound on the wet stones. The two Inquisitors followed a few paces behind, their presence a palpable wave of cold that seemed to make the shadows deeper. She found the stall she was looking for, a small, cramped space piled high with scavenged tech and questionable artifacts. A sign, crudely painted on a piece of scrap metal, read: "Silus's Curios & Contraband."
Silus was a weasel of a man, with greasy hair and nervous eyes that darted from side to side. He was in the process of barricading his door when Isolde appeared before him as if from nowhere. He yelped, stumbling back and knocking over a stack of rusted power cells.
"Inquisitor," he stammered, his face paling. "I… I was just closing up. Curfew, you know."
"Silus," Isolde said, her voice a low purr that was far more terrifying than a shout. "You have been a busy man. I hear you've been asking questions about ghosts."
"I don't know what you're talking about," he squeaked, but his eyes gave him away. They flickered towards a hidden compartment under his counter.
Isolde sighed, a sound of profound disappointment. "Lying to an agent of the Synod is a sin, Silus. But I am not a priest. I am a hunter. And I have no time for confession." She stepped forward, her hand resting on the hilt of the short, ceremonial blade at her hip. "Let's try this again. You spoke of Torvin. To whom?"
Silus swallowed hard, his Adam's apple bobbing in his throat. "I… I can't. They'll kill me."
Isolde's smile was thin and devoid of warmth. "I will kill you now if you do not answer my question. It is a much simpler transaction, don't you think?" She let her Gift flare, just a touch. The air around Silus grew heavy, pressing in on him, amplifying his every fear. He could suddenly smell the grave, feel the cold earth on his skin. His mind filled with images of his own corpse, rotting in a ditch.
"Okay! Okay!" he shrieked, collapsing to his knees. "A man! A big guy, quiet. He was looking for Torvin. Said he was an old friend. I told him I might know where to find people like that, for a price."
"Where did you send him?" Isolde demanded, her voice cutting through his terror.
"There's an old healer," Silus babbled, the words tumbling out of him. "Runs a hidden infirmary for people who can't go to the official clinics. Down by the old aqueduct. The big guy, he went there. And… and I heard them talking. The healer's place is connected to a tavern. The Rusty Flagon."
The Rusty Flagon. The name clicked into place. It was a known haven for Ladder drifters and disgraced fighters, a place the Synod had long suspected of harboring dissidents but had never been able to pin anything on. It was perfect. A fortress of anonymity in the city's gut.
Isolde released her Gift. The pressure vanished, and Silus gasped, collapsing into a sobbing heap. She looked down at him with utter contempt. He was a creature of filth and fear, but he had given her what she needed. The final piece of the puzzle.
"Thank you for your cooperation, Silus," she said, her voice returning to its normal, dispassionate tone. She turned to leave.
"Please," he whimpered. "Don't leave me. They'll know I talked."
Isolde paused at the door, glancing back over her shoulder. "That is not my concern." She stepped out into the rain-slicked alley, leaving the man to his fate. The Inquisitors followed, their boots crunching on the broken power cells. The hunt was over. The purge was about to begin.
Back in the pristine command post, the city map now glowed with a single, pulsating red icon: the Rusty Flagon. Isolde stood before it, a predator admiring the cornered prey. The declaration of war she had sensed earlier, the spark of rebellion in the city's psychic ether, now had a face and a location. They thought they were founding a movement. They were merely digging their own grave.
She turned to the four Inquisitors who now stood at attention in the center of the room. They were her handpicked strike team, the best of the best. Each one was a specialist, a tool honed for a specific purpose. There was Kael, a hulking brute whose Gift could harden his skin to the durability of stone. Lyra, whose touch could deliver a neurotoxin that paralyzed in seconds. Marcus, a master of nullification fields, able to create pockets where Gifts were useless. And Vex, a shadow-dancer who could move unseen through any environment.
"Soren Vale and his co-conspirators are located in the Rusty Flagon," Isolde announced, her voice echoing in the silent room. "Our objective is the capture of Vale and the Sableki operative. All other hostiles are to be terminated. High Inquisitor Valerius wants Vale alive, but he is not to be damaged excessively. His… potential… is still a valuable asset."
She moved to a weapons rack, selecting a compact, high-powered crossbow and a bandolier of bolts, each one tipped with a potent sedative. "The building is old, with a network of cellars and tunnels. Vex, you will secure all exits. No one gets in or out. Marcus, you will accompany me to the main floor. Your nullification field will neutralize any immediate Gifts they try to use. Kael, Lyra, you will take the cellars. Flush them out. Break them. I do not care how."
The Inquisitors nodded, their faces grim masks of determination. They were the Synod's scalpel, and Isolde was the surgeon.
"Remember," she continued, her gaze sweeping over them, "these are not common criminals. They are heretics who threaten the very foundation of our order. They are a cancer. And we are the cure." She checked the tension on her crossbow string, the *thwang* a satisfyingly final sound. "They think they are safe in the shadows. They believe their rebellion has meaning."
Isolde looked at the glowing red icon on the map, a cold, triumphant smile gracing her lips. The hunt was the thrill, but the capture, the crushing of hope, that was the true pleasure.
"I will show them," she said, her voice barely a whisper, yet it filled the entire room. "The shadows belong to the Synod."
