Book Title
Whispers After the Age of Heroes
Genres: Dark Fantasy • Action • Psychological • Tragedy
Tone: Quiet reflection → sudden lethal violence
World System
"World Record System"
"The world observes all actions. Growth is irreversible."
System Laws:
Skills evolve through intent, not repetition
Killing unjust rulers strengthens execution-type skills
Protecting innocents strengthens stealth, perception, and memory-based abilities
Emotional trauma can cause skill mutation
Aelthir Nightwhisper — System Stat Sheet
Race: High Elf (Long-Lived Variant)
Class: Rogue / Observer / Executioner
Age: 147 (appears early 20s)
Core Stats
Strength: B
Agility: S
Magic: A
Perception: S+
Luck: C (unchanging)
Skills
"Silent Step" → "Conceptual Stealth"
Presence is erased from awareness; enemies forget Aelthir existed moments after passing
"Dagger Arts" → "Instant Execution"
One-strike lethality when conditions are met (surprise, moral imbalance, or authority abuse)
"Fatepicker"
Allows the opening of sealed objects, contracts, and limited destiny threads
"Mana Threading"
Weaves magic silently through weapons and movement
Unique Skill
"Echoes of the Fallen Age"
Displays memories tied to locations, relics, and the dying
Grants temporary buffs based on emotional resonance
Side effect: emotional burden accumulates over time
System Warning: Memory overload risk detected.
The Ashveil (Resistance Group)
Role in Story
Inspired by Akame ga Kill, Ashveil operates in secret against false peace regimes.
Notable Members
Kaelis Vorn – Human tactician, no combat skills, dies mid-series
Myra the Red Veil – Dual-blade assassin, rival and close companion
Thren – Beastkin bruiser, sacrifices himself to save civilians
Serelune – Mage-healer who leaves after one mission goes wrong
No deaths are heroic. All are sudden.
Antagonists
The Radiant Concord.
A coalition of kingdoms ruled by "Hero-Blooded" nobles who inherited power, not virtue.
Use relics from the hero age
Rewrite history
Publicly beloved, privately monstrous
Aelthir hunts them quietly—one name at a time.
Themes
Power outlives heroes
Memory is heavier than strength
Justice without recognition
Immortality as a curse, not a gift
Final Image
Aelthir stands in a ruined hall of heroes.
Statues crumble.
The system is silent.
Only footsteps remain.
