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Chapter 4 - When the Rankings Went Live

The silence after reclassification lasted exactly 2.4 seconds.

Then the world exploded.

Not with sound.

With data.

Every interface across EON ARENA surged simultaneously, windows unfolding over reality like a second sky. The system did not announce the change. It simply applied it, as if the update had always been scheduled.

GLOBAL SYSTEM UPDATE COMPLETE

I felt it before I read it.

The pressure I'd grown used to sharpened, condensing into something more precise. Like a finger pressing against the glass of my awareness.

GLOBAL RANKINGS UNLOCKED

The words appeared everywhere.

In the plaza where survivors regrouped.In shattered cities and underground shelters.In half-formed instances where players were still bleeding.

A massive leaderboard unfolded in the sky, its edges disappearing into the artificial clouds above.

EON ARENA — GLOBAL PLAYER RANKINGS

Names scrolled into existence.

Levels.Regions.Combat ratings.Contribution scores.

For the first time, humanity was sorted.

People stared upward in awe, terror, and desperate hope.

Because rankings meant comparison.

And comparison meant survival.

I scanned the list through Logic View.

The algorithm was elegant.

Too elegant.

Combat effectiveness weighted highest, followed by survival efficiency and resource acquisition. Support roles were adjusted through indirect contribution multipliers.

And then there was a separate category.

Not highlighted.

Not advertised.

But present.

SPECIAL DESIGNATIONS

There were only three entries.

Anomaly Class A — RESTRICTEDSystem Proxy — LOCKEDVariable — PROVISIONAL

My designation flickered in unstable gray.

The moment it did, the system reacted.

NOTICE:Ranking visibility for Variable temporarily limited.

I smiled faintly.

Too late.

Across the plaza, Daniel Reyes was staring at the rankings with clenched fists.

"I'm top twelve," he muttered. "Global."

Claire stood beside him, her medic status glowing brighter than before. "I made it into the top hundred support roles."

Then the scout spoke quietly. "There's a category missing."

They all turned to the same place in the sky.

The gap.

The blank space where something should have been.

"Where's Aaron?" Claire asked.

The system answered before anyone else could.

QUERY DENIED.

That single line rippled across the plaza.

Suspicion returned instantly.

Daniel looked at me. Not accusing this time. Measuring.

"You're not ranked," he said. "Not even listed."

"I am," I replied. "Just not where you can see."

That did nothing to calm them.

Across the world, something else was happening.

Streams of discussion erupted as players compared ranks. Screenshots flooded every remaining communication network. Governments tried to impose order, issuing statements that contradicted each other within minutes.

And in the background, a pattern began to form.

Players reported irregular instances.

Impossible clears.Zero-damage survivals.Completion times that violated probability curves.

The system labeled them as outliers.

Logic View labeled them as correlated.

A window unfolded in front of me.

SYSTEM DIRECTIVE:Variables will no longer receive standard instance parameters.

So this was the next step.

No monsters.

No correction zones.

Just rules.

The plaza began to shift.

Not dissolve.

Reorganize.

The concrete split into geometric segments, rearranging themselves into a vast arena marked by invisible boundaries. Above us, a new objective appeared.

INSTANCE TYPE: COMPETITIVE EVALUATIONMODE: RANKED SURVIVALCONDITION: POINT ACCUMULATION

Around me, other players materialized—dozens of them. Strangers from different regions, each one armed, alert, and already aware of what rankings did to people.

A leaderboard appeared to the side.

POINTS AVAILABLE: 10,000TIME LIMIT: 30 MINUTES

Daniel's voice was tight. "This is PvP."

"Yes," I said. "With incentives."

The system didn't explain the scoring rules.

It didn't have to.

Players understood instinctively.

Kills.Objectives.Survival at someone else's expense.

Eyes turned toward me again.

I could see the calculation behind them.

Unranked.Unlisted.Unknown value.

High risk.Potentially high reward.

Logic View exploded with incoming intent vectors.

I stepped backward, crossing an invisible boundary.

Immediately, a warning flashed.

Rule Violation Detected.Variable movement constrained.

Invisible force pressed against my chest, locking me in place.

The system had changed the rules.

I closed my eyes.

Then opened Logic View fully.

The constraints weren't physical.

They were conditional.

Movement restricted unless point interaction occurred.

So I reached out.

Not with my hands.

With the system's own logic.

I targeted the nearest player's objective flag.

Not to capture it.

To observe it.

The moment I did, the system froze.

Error:Observer interaction exceeds scope.

The pressure vanished.

I moved.

Around me, chaos erupted as players lunged toward each other.

The rankings updated in real time.

Names climbed.

Names fell.

And somewhere deep within the system, a threshold cracked.

Across the world, a new message appeared.

Not a warning.

Not an announcement.

A question.

SYSTEM QUERY:Should Variables be allowed to influence ranked outcomes?

I smiled.

Because the system was no longer confident.

And confidence was the first thing it had lost.

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