The whisper-quartz board lit up three times in eleven seconds, and Captain Halric stopped chewing.
He set the field ration down on the stone table — hard bread, dried meat, a strip of something the quartermaster called "preserve" that tasted like leather soaked in vinegar — and watched the quartz receivers mounted on the cavern wall. Three crystals, three junctions, three points on his command map where the tunnels were wide enough for a Crimson Wyrm to push through. Each crystal pulsed with a different frequency: amber for Junction Six, pale blue for Nine, white for Eleven.
All three were pulsing.
"Hollis."
