Cherreads

Chapter 15 - Skills and DA

-----------------------------------------------------------------------------------------------

Noel Xerlectus

Level: 2

Strength: I000

Endurance: I000

Dexterity: I000

Agility: I000

Magic: I000

-----------------------------------------------------------------------------------------------

Skills

•Divine Protection of the Death God: 

Any wound Noel inflicts with a weapon cannot be healed while he is within range

The closer Noel is → the stronger the suppression

If Noel dies → effect disappears

If Noel leaves → healing suppression weakens and eventually stops

Wounds done previously will reopen once Noel is close enough

distance increases via magic scaling: 2.5 meters

-----------------------------------------------------------------------------------------------

•Steady Ascension

Excelia gain is cut in half (1/2x potential x gained)

Can level up once all stats reach D immediately (500)

Does NOT require a great feat to level up

Growth is stable and permanent

-----------------------------------------------------------------------------------------------

•Vana Arganture

Allows the user to beastify, raising all abilities by an extremely large amount. Every use drains the user's stamina and mind by a large amount. Active trigger

-----------------------------------------------------------------------------------------------

•█████'█ Blessing

Allows one to see a status panel tracking stats

Updates status automatically all the time

(You are not worthy of seeing the full ability of this skill)

-----------------------------------------------------------------------------------------------

• The Woken

Current State: Active

Ten cards revealed themselves before Noel, hovering silently in his vision. He could feel it instinctively, he was allowed to choose three. Only three. And once chosen, they would become part of him permanently.

All stat bonuses would be absorbed into his hidden stats

He studied each option carefully.

Scaredy Cat — A permanent increase of 20 Agility. When enemies initiated combat, his body would respond with a sudden burst of speed.

Steady Footing — A permanent increase of 20 Endurance and 10 Strength. His body would become far more resistant to being pushed, staggered, or overpowered.

Fishman — A permanent increase of 50 Endurance, granting superior movement and resilience in water.

Swift Rebound — A permanent increase of 10 Dexterity, allowing him to move faster after successfully dodging an attack.

Pack Mule — No direct stat increase. His body would simply carry greater burdens with ease.

Concussive Force — No stat increase. Enemies he knocked unconscious would remain downed longer.

Heavy Haul — No stat increase. Even while unconscious, moving his body would be far more difficult.

Kick Off — A massive increase of 60 Agility. He would ignore damage from shorter falls, leap higher from walls, and gain bursts of speed while traversing terrain.

Noel remained silent for a long time.

Slowly, he reached out.

Steady Footing.

Swift Rebound.

Kick Off.

Selections Complete

Permanent Stat Gains:

Strength: +10Endurance: +20Dexterity: +10Agility: +60

-----------------------------------------------------------------------------------------------

Developmental Ability Available

Swordsman — Increases stats while wielding a sword.Strong Defense — Greatly increases endurance.Spirit Healing — Passively regenerates Mind.Abnormal Resistance — Increases resistance to status effects.Crush — Greatly increases destructive power.

Noel looked over the options carefully, and chose: Strong defense.

Developmental Ability Acquired

Strong Defense I

More Chapters