The Life Force attribute had no offensive properties, so most people didn't pay it much mind at first.
But Tang Mo knew that ever since the night the apocalyptic stars descended, not a single one of the five unique human attributes that could be measured was useless.
Life Force was equivalent to a game character's health bar. The more squishy the character, the easier it was to die; the more health a tank had, the more hits they could take.
But life wasn't a game. In the real world, no one would deliberately specialize only in Life Force just to become a damage-soaking tank for their teammates.
However, if someone was strong enough and also had high Life Force, their combat power would be truly difficult to estimate.
Abnormal treasures in the apocalypse weren't just edible foods; wearable equipment like this was also one type.
