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Anarchious

Prodigygenes
14
chs / week
The average realized release rate over the past 30 days is 14 chs / week.
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Synopsis
In a city built downward into the abyss, oxygen isn't a human right—it's a subscription. And Jax’s account is about to hit zero. Welcome to Anarchious. Hidden from the rest of the world within a colossal crater, it is a hyper-advanced, inverted city where the elite bask in sunlight at the top, and the poor choke on toxic smog at the bottom. The Hood Overseer maintains absolute order through a simple, brutal law: he controls the air, and he controls the light. Jax is a "Null"—a bottom-dwelling scavenger surviving on scrapped tech and a desperate set of rules he calls Rat-Tactics. He isn't a hero. He just wants to keep his rebreather ticking. But when a scavenging run with his reckless partner Ryla goes terribly wrong, they stumble into the slaughterhouses of the Sprawl and uncover the city's darkest secret. The elite aren't just oppressing the poor; they are harvesting their mutated DNA to achieve immortality. Now, holding a stolen "Gene-Core" that proves the Warlords are grinding citizens into genetic paste, Jax is the most hunted boy in the abyss. Pursued by cyborg enforcers, silent assassins, and a tyrannical Overseer, Jax's days of running are over. To survive the dark, he has to become the spark that burns the city down.
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Chapter 1 - THE GREAT DEREGULATION

PROLOGUE

Roughly 160 years ago, the world went silent.

It wasn't war. It wasn't a plague. It was an exodus. Overnight, the brightest minds and the most ruthless monsters vanished. Scientists, engineers, warlords, dictators—they disappeared without a trace. Offices emptied. Banks froze. Families were left staring at vacant chairs. Historians called it The Great Void. Some whispered divine punishment, others alien abduction, a few argued mass suicide. None knew.

They weren't dead. They had simply walked away from the rules.

They left the surface world behind and disappeared to an isolated island—a place where ethics, bureaucracy, and caution were outlawed.

They built Anarchious: a city buried into the hollow of a super-volcano crater, a society inverted, thriving downward into darkness.

From above, the island is invisible. A Refraction Dome cloaks it in holographic jungle; sub-audible frequencies nudge ships off course, ocean currents cool the fusion cores, masking its heat. To satellites, it's nothing. To the world, it doesn't exist.

Below the veil, Anarchious is stacked like a vertical society of fear. At the top, The Rim, home to the Hood Overseer and his Day Ones, basks in real sunlight and clean air. Below, the Hanging Gardens stretch from -100m to -800m—skyscrapers hang from the crater walls like stalactites, packed with Sector Lords, Specialists, and merchants, precarious and lethal if the magnetic anchors fail. At the bottom, The Basin—the gut of the city—is perpetual darkness, crushing humidity, and toxic air. The poor, the average, the artistic, the useless—the Nulls—are cast here, left to rot under the sunless fusion pillar, breathing air that can be switched off at a whim.

Children are sorted at five: the brilliant to The Lab, the violent to The Barracks, the rest to The Basin. The Hood Overseer controls every breath, every ray of light, every heartbeat.

Inefficiency is death.

For about 100 years, he has maintained order. But even the strongest machine can fracture. In the dark, rust never sleeps.