Cherreads

Chapter 2 - Level Two: Disposable Players

Kael Strade landed on uneven forest ground, the remnants of corrupted goblin code dissolving around his boots. The first dungeon's initial chaos had thinned, but not by much. Screams still echoed between the shifting trees, and somewhere in the distance, a human-shaped figure disappeared in a flash of light and static.

The system's rules were already clear: you die, you're deleted. It didn't matter who you were. Experience, skill, reputation, they were all irrelevant inside Eidolon. Every prisoner was disposable.

Hundreds of players sprinted through the forest. Knights swung greatswords with panic-driven precision, Mages chanted frantically while arrows streaked through the air, and Rangers leapt between glitching branches. The sounds of shattered bones, muffled screams, and metallic impacts filled the digital sky.

Kael crouched behind a flickering bush. His Interface stat pulsed faintly. EXPLOIT CHARGES: FOUR. Four. That was more than he had hoped after the first fight. And unlike the others, Kael wasn't panicking.

The difference was simple: most of them were playing a game. Kael was playing the system itself.

A group of four prisoners ran past him, panicked and shouting over comms.

"Left! Go left! Trap!"

Kael calculated the trajectory. The trap was simple, a collapsing tree rigged to crush those beneath it. The first two runners fell screaming. Kael dashed through the gap, activating Damage Rewrite on the falling tree. It slammed into a nearby rock instead of him. The system registered the change. Numbers blinked. Damage recalculated. Survival guaranteed.

From behind him, a Ranger pointed and yelled:

"Who—how—what?!"

Kael didn't answer. They didn't understand. And they didn't need to.

The forest thinned into a shallow valley. There, the first real test awaited: a corrupted swarm. Hundreds of small, goblin-like creatures, mutated with blackened skin and jagged limbs, charged in perfect formation. Their eyes glowed like broken code, scanning for the closest player to devour.

Players hesitated. They glanced at each other, trying to coordinate. Too late.

The first Knight charged head-on. The goblins tore him apart. A Mage screamed and vanished in a flash of data. Another Knight barely dodged a corrupted goblin pounce, his shield cracking under the impact.

Kael observed, waiting. Survival required patience.

ANOMALY DETECTED

Kael's HUD blinked. New fragment dropped. He absorbed it. EXPLOIT CHARGES: FIVE.

The opportunity was too good. Kael activated Skill Hijack.

A goblin's corrupted claws glowed briefly. Kael's hands tingled as the code of the claw weaponized itself into his own body. His swing shredded the first wave of goblins like paper. The others paused, confused, why was one player so effective?

Kael ran through the swarm, manipulating Damage Rewrite to minimize incoming hits. Every action, every exploit, gave him another charge. By the time he reached the valley's exit, EXPLOIT CHARGES: EIGHT.

Eight. Enough to survive even the dungeon's next wave if he played smart.

The valley ended at a river. Its waters shimmered, coded in impossible shades of blue and silver. Across the river, more players were scrambling to cross rickety logs. Kael calculated the timing.

A Mage tried to cast a spell to clear the path. But the river glitched, the logs dissolved mid-step. Players screamed and fell in, vanishing into nothingness. The system didn't bother to pause. Death was instantaneous, silent, permanent.

Kael didn't hesitate. He jumped, landing on a sturdy log that hadn't yet glitched out. A floating notification appeared:

SYSTEM NOTICE: PLAYER SURVIVAL RATIO: SEVENTEEN PERCENT

He exhaled slowly. Only seventeen percent of the initial spawn remained. Less than a fifth. The dungeon didn't want survival. It wanted the best to emerge, or perhaps no one at all.

Kael crouched low, scanning the remaining players. Most were weak, panicked, predictable. The difference between him and them wasn't skill. It was perspective. They were still playing the game. He was playing Eidolon.

From the forest ahead, a shadow detached itself from the trees. It moved with eerie precision, like it anticipated every step. Kael could tell immediately: this was no ordinary monster. Its body flickered between form and code. Its eyes, though corrupted, glowed with an unnatural intelligence.

Other players screamed and ran. Kael stood. The shadow halted, tilting its head as if curious.

Kael's heart raced. This was the first moment he understood what made Eidolon different. The monsters weren't simple AI. They adapted. They learned. They watched.

"Interesting…" Kael murmured. He activated Skill Hijack and Damage Rewrite simultaneously. The shadow froze, then blinked as code cascaded across its form. Kael moved faster than its reaction could update.

A flash. A strike. The shadow dissolved into fragmented data. Kael's HUD pinged: ANOMALY FRAGMENT ABSORBED. EXPLOIT CHARGES: TEN.

Ten. Double what he'd started with. And yet, something deeper stirred. He knew these fragments weren't just power. They were hints, of corruption, of the system itself, of something beyond the "game" everyone thought they were in.

Kael spotted another group huddled together near the riverbank. Four players, including a heavily armored Knight and a Ranger. They were trembling, weapons shaking. The Knight's shield bore deep scratches. The Ranger's arrows were chipped, glowing faintly like code errors.

One of them spotted Kael. Her voice was panicked, terrified, hopeful all at once.

"Are… are you… a player like us?"

Kael shook his head. "No. I'm… something else."

Her eyes widened, but before she could respond, a horde of corrupted goblins emerged from the forest. Their numbers were enormous. Kael counted roughly fifty, maybe more. Most players would die in seconds.

Kael smirked faintly. Not because he enjoyed the chaos. Because he knew the outcome would change.

He activated Enemy Override for the first time. A goblin warrior nearest the group froze, eyes glowing. Kael whispered a mental command, and the creature turned against its pack. Chaos exploded. Goblins tore each other apart. The Knight and Ranger stared, open-mouthed. Kael didn't wait for gratitude. He had survived. That was enough.

The riverbank ended at the first dungeon's boss arena. The ground shifted beneath him. Trees bowed unnaturally, leaves flickering in static. The system was preparing for the first major test.

A deep, guttural roar echoed through the digital forest. Kael's vision locked on the source:

The Goblin Tyrant emerged, massive, bone-plated, eyes glowing crimson. Its great-axe scraped the ground, creating tremors that knocked unprepared players off balance. Minions surrounded it, snarling, twitching, and ready to tear apart any who approached.

Kael observed. Others screamed. They didn't know what hit them. He had ten Exploit Charges. Enough to take the first swings, maybe more.

The Goblin Tyrant swung. Kael dodged, activating Damage Rewrite. Bones that should have crushed him shattered harmlessly against the terrain. He countered with Skill Hijack, taking control of one of the minions. Its attack shredded a line of goblins, creating a path forward.

The remaining players watched in awe, or terror. Kael didn't care. His focus was singular: survive, understand, and manipulate the system before it manipulated him.

The battle raged. Kael moved like a shadow inside code, dodging, striking, exploiting. Each move generated more fragments. Each fragment increased his power. By the time the Tyrant collapsed, the remaining players were trembling, exhausted, barely alive.

Kael stood in the center of the arena, bloodless and calm, watching the system adjust the boss's health pool retroactively as if trying to correct his anomalies.

SYSTEM ALERT: CLASS EVOLUTION AVAILABLE

He didn't even know his class yet. He didn't care. The dungeon had just taught him one thing: Eidolon didn't reward caution. It rewarded understanding the rules… and breaking them.

Kael looked at the remaining players. Fear, awe, and gratitude flickered in their eyes. Some would follow him. Some would never speak of this day again.

The forest around them flickered, glitching. Trees shimmered. Rocks cracked and reformed. The system's first test was over. The first dungeon had claimed its victims.

And Kael Strade… had survived.

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