Durin flicked his finger, sending the prepared orb of light shooting from his fingertip. In an instant, the bright orb of light hovered above the two mercenaries' line of sight.
Bang! Bang!
The orb of light exploded above their heads, illuminating everything as if it were daytime. Although the dazzling glare achieved a surprise effect, it did not cause the two mercenaries to lose their footing.
They seemed to have prepared in advance, immediately closing their eyes, enduring the momentary burning sting from the strong light, and taking out a pair of black light-blocking sunglasses from their white robes to put on their faces.
Then, they immediately drew their weapons, standing back to back, calmly and composedly watching for any suspicious movement around them. They were well aware that their target was a Mage Apprentice, and one who was good at close combat.
Soon, based on the direction the orb of light flew, they spotted Durin's figure.
The two wanted to catch Durin, but it was already too late.
Three skeletons rushed out of the alley. The Shurima Mercenary holding the flanged mace was directly overwhelmed and unable to advance.
"Skeletons?? The intel is wrong! This guy is a necromancer, not a damn Mage Apprentice!"
"Damn it, Silco, that old bastard, tricked us. We must demand a raise when we go back!"
Listening to the two Shurima Mercenaries cursing in their awkward Noxian, Durin frowned slightly.
At this moment, they were still thinking about a raise? So confident?
Durin did not rush forward, but instead decided to let the three skeletons test the waters first.
The reason he made this decision was, of course, due to various factors:
Firstly, he had no specific assessment of the strength of these two mercenaries from Shurima; he needed an initial judgment. Secondly, since he was making the first move, he would first use the three skeletons to deplete their stamina, and then he would hide behind them and attack from a distance with spells.
The Shurima Mercenary with the scar on his face and a neck almost as thick as his shoulders took off the rawhide round shield from his back and drew the weapon from his waist with a backhand motion.
Swish!
A solid, heavy scimitar, eighty centimeters long, was drawn menacingly from its sheath. Its hilt was made of ox horn, and its blade was covered in exquisite, flowing patterns, exceptionally beautiful. The scabbard's surface was reinforced with copper and adorned with gilt and silver, giving it a grand and luxurious appearance, clearly indicating "wealth and nobility."
Most importantly, the surface of this scimitar had a magical circuit formed by runes, glowing with a faint azure light.
Enchanted weapon!
These large, heavy, curved scimitars are typically single-handed swords. In terms of technique, they have many close-range cutting and grappling moves. Moreover, the contact points are usually a single point on a curved cutting line, primarily used to create shallow but long wounds, reducing blade snagging during the return swing.
It could be considered a highly flexible close-combat weapon.
Durin's pupils suddenly contracted. Indeed, these two guys were tricky. He did not act rashly.
The other Shurima Mercenary, holding a flanged mace and a pistol, looked gaunt and grim. Facing the rushing skeletons, he raised the crudely made pistol in his left hand and abruptly pulled the trigger.
Bang!
The gunpowder bullet struck the skull of the first charging skeleton, instantly exploding and spreading a large amount of white smoke.
But the bullet was clearly unable to completely kill the skeleton, which continued to make clattering bone-on-bone sounds, attempting to surround and attack the gaunt Shurima Mercenary.
Hmm...
He must not be as strong in close combat as the Shurima Mercenary with the sword and shield, which is why he chose to use a pistol to compensate for his weakness.
"Hah!"
The burly Shurima Mercenary, shield in one hand and enchanted scimitar in the other, suddenly exerted force, charging towards Durin like a cannonball.
However, Durin's left palm was already glowing with a faint red light, and a complex rune could vaguely be seen within the red light.
This was a sign of casting a spell!
But Durin raised his hand, and a wisp of flame shot out from his left palm. Less than two seconds later, a rapidly spinning fireball emerged.
The rapidly spinning fireball instantly transformed into a huge, roaring Fire Tongue, five to six meters long, spitting out flames.
Boom!
The burly Shurima Mercenary, who was about to charge, suddenly changed his expression. He stopped abruptly and dodged to the side.
The rolling flames of the Fire Tongue directly passed several meters above his head, shattering several roof tiles, and went straight into the wall, instantly burning away a large patch of mold and leaving a pitch-black area on the wall.
But Durin's face showed no joy, because he clearly saw that the burly mercenary's white robe had been ignited by the raging flames, clearly causing burn effects.
Yet, the opponent stood there as if nothing had happened, looking down at the burned area on his body. A faint, ethereal sacred energy was healing his body.
Durin had the illusion that the opponent's flesh was breathing, capturing and drawing arcane energy from the air to heal his injuries.
The Nomad's Medallion was having an effect!
Durin immediately made this judgment. The opponent wore a Nomad's Medallion, strung together with metal wire, around his thick neck, faintly shimmering with a golden light under the moonlight.
If Durin remembered correctly, this item in the game provided +10 movement speed, +50% base health regeneration, +10% cooldown reduction, and a passive effect of +2 gold/10 seconds.
The fourth passive effect certainly couldn't manifest in reality, but Durin was curious if the first three could.
Now, they were undoubtedly manifesting. This burly mercenary with the enchanted scimitar must be very strong, possessing two magical items.
Moreover, Durin was now very covetous of these two items; he wanted them for himself!
In battle, it's always about capturing the general and seizing the flag; capture the leader first!
Once the strong one is dealt with, the weaker one remaining won't matter.
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