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antihero

Dune: Sand Worm Lord

Kael, a corporate strategist who lived by cutting throats metaphorically, finds himself in the brutal reality of Arrakis after waking up in the body of Morvani, a low-level spice smuggler. He is the host of the Sand Worm God System, an alien interface that views water as corruption and seeks to turn him into the living embodiment of the desert. As the Atreides fall and the Harkonnens reclaim Arrakis, Kael navigates the sands not as a hero, but as a rising predator. By building a smuggling empire, controlling "blood addicts" through spice, and learning to command the great Shai-Hulud, he prepares for the coming fire. He is gaining a god-like dominion over the silica and the sand, but with every kilometer of desert he claims, he feels his own humanity grinding away. The System: Sand Worm God Sand Resonance (SR): The measure of Kael's connection to silica. This allows him to sense grain movements and eventually "shape" the sand into physical barriers, weapons, or structures. Drought Aura (DA): A passive moisture-absorption field. Anything within range—including living beings—slowly begins to lose water to Kael, feeding his power while mummifying his enemies. Worm Sovereignty (WS): The ability to communicate with and eventually command the sandworms. It starts with sensing their movements ("Thumper Echo") and peaks with absolute control over the Great Makers. Human Retention (HR): A critical tracker of Kael's remaining empathy. Using his more "monstrous" desert powers (like "Parching Touch") or making cold-blooded sacrifices for efficiency causes his HR percentage to drop, moving him closer to a purely alien, god-like state.
Anti_Hero_0891 · 26.5k Views

The Slipgate: A Portal Diner, Monsters, Harems & Special Forces Marine

[Special Forces Cook] + [Monster Girls] + [Base Building] Marcus thought he left the war behind when he hung up his rifle and picked up a spatula. All he wanted was to run a quiet roadside diner, grill the perfect burger, and forget the things he did in the service. But the front door of his diner doesn't open to the parking lot anymore. It opens to Everywhere. Now, Marcus runs the only neutral ground between warring dimensions. His regulars aren't truckers—they are Elven fugitives, Orc mercenaries, and arcane royalty. They come for the coffee, but they stay for the absolute sanctuary. The House Rules are simple: Pay your tab in gold or blood. No fighting inside. Break the rules, and you answer to the Chef. But keeping the peace is hard when the war follows you home. It’s even harder when "Sanctuary" comes with complications. Marcus finds himself caught between Eira, who holds a magical "Skybond" claim on his soul, and Pearl, who has staked her claim on his body. And they aren't the only ones trying to enter the kitchen. What to Expect: Ex-Military OP Protagonist: Marcus is ruthless, competent, and lethal. Kingdom Building: Upgrading the diner, managing resources, and expanding the territory. Harem with Conflict: Multiple love interests with complex claims (Skybonds vs. Consummation). R-18 / Mature: Heavy violence and adult themes. NO SYSTEM: Real skills, real grit, realistic management. No blue screens. WARNING: No one 17 and under admitted.
XariomX · 43.7k Views