Cherreads

The Level-up System in a Fuse World

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Synopsis
When the One-Above-All and various other creator-level deities of destroyed/ conquered omniverses all decide to create a Fuse Megaverse and turn it into a playground, each chooses multiple omniverses to play in and then make champions battle it out. The One-Above-All elects to make a soul from our world his champion at random, and through the wheel of fortune, the Iskeai soul is gifted a new kind of System and is reborn in a Fuse Omniverse. Tasked with becoming strong enough to represent the One-Above-All, what adventures will this soul go on to become strong enough, and what does his future hold? Fandom: Marvel Comics AU, Marvel Anime AU, Marvel Games AU, Marvel TV Shows AU, Marvel Movies AU, DC Omniverse AU, Charmed AU, Buffyverse AU, Merlin AU, Potterverse AU, SPN AU, Elder Scrolls AU, Middle-Earth AU, Red Dead Redemption AU, Castle AU, Mafia AU, Naruto AU, DBZ AU, Underworld AU, Teen World AU, Dracula Untold AU, TVDU AU, Star Wars AU, The Orville AU, Mass Effect AU
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Chapter 1 - Systems Shop List

The Charmed system level has weapons, books, items, characters, abilities, pets, and materials from these worlds. 

Charmed AU, Buffyverse AU, Merlin AU, Potterverse AU, SPN AU, Grimm AU, Elder Scrolls AU, Middle-Earth AU, Red Dead Redemption AU, Castle AU, Mafia AU, Naruto AU, DBZ AU, Underworld AU, Teen World AU, Dracula Untold AU, TVDU AU. (At this level, these are available)

You can upgrade everything by working for it, hiring someone to upgrade/repair it, or using SP with the Shop.

To upgrade the System, everything must be level 12.

Starts at level 1, and you only know the level has increased by the system tells you.

Some things can't be used or brought due to the time. 

Shop Points: 5,413,218,000 SP

Shop Points after shopping and Dinner: 13,230 SP

Collection of Powers 

Conjure the Elements: 1,000,000

Advanced Electrokinesis - An advanced form of Electrokinesis that allows the user to shoot mighty beam-like blasts of pure concentrated electricity. - Free 

Advanced Fire Throwing - An advanced form of Fire Throwing that allows the user to shoot a powerful beam of highly concentrated torch-like blue fire. - Free 

Aerokinesis - The elemental ability to create wind and to manipulate its movement; this is one of the five component powers of Conjuring the Elements. Free

Cryokinesis - The ability to generate and manipulate cold and ice by projecting streams or blasts of intense cold intended to freeze targets; this is one of the five component powers of Conjuring the Elements.- Free with Conjuring the Elements.

Electrokinesis - The elemental ability to create and project electricity and lightning to ignite things or cause very destructive explosions upon impact, and, by controlling the strength of the power, it can be used to torture others; this is one of the five component powers of Conjuring the Elements.- Free

Fireball - The ability to generate balls of fire. Free

Fire Breathing - The ability to emit fire from one's mouth. - Free

Fire Throwing - The ability to throw streams of fire from the hands. -free

Geokinesis - The ability to control earth and earth-based materials.-Free

Hydrokinesis - The ability to create and manipulate water.- Free

Incineration - The ability to kill someone by setting him on fire.- Free

Kiss of Death - A variation of Touch of Death by kissing, causing them to burn up from the inside and killing them. - Free ( Choice)

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Energy Projection - The ability to create and manipulate very powerful forms of energy, focusing them and using them to perform specific functions.- 2,000,000 SP ( Buying this offers all the Energy Abilities in one swoop.)

Energy Ball - The ability to form spheres of energy, which resemble electrical discharges, in the palm of their hand and throw them at targets with varying levels of voltage or dissipate them in their hands.- Demon Trait ( Free)

Energy Beam - The ability to shoot powerful beams of energy, usually from their hands, used to harm with pure force, burn with heat, or cause an object to combust as well. - Free

Energy Blast - The ability to shoot a kinetic energy blast out of their hands, hitting a target with great concussive force. - Free

Energy Bolt - The ability to fire thin and short bolts of blue energy that resemble a combination of Light Dart and Laser Bolt.- Free

Energy Magic - The ability to project energy and manipulate its shape into various forms as desired. - Free

Energy Sparks - The ability to shoot short beams of colored sparks, capable of either harming or vanquishing beings. - Free

Energy Waves - The ability to create powerful waves of destructive energy capable of disintegrating targets at once, allowing the user to easily vanquish multiple beings and destroy various objects at a large radius. -Free

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Molecular Manipulation - The ability to manipulate matter on a molecular level; most branches of this power involve manipulating the speed of molecules.-3,000,000 SP ( Grants all Molecular Abilities) 

Molecular Acceleration - The ability to make molecules reverberate at a speed that causes them to become disordered, causing an object to rapidly heat up, and as a result, the power can cause objects to melt or burn.- Free

Molecular Combustion - The ability to speed up molecules to the point where they combust- Free

Molecular Deceleration - The ability to slow down the molecules of an object or being.-Free

Molecular Dispersion - The ability to utterly destroy an object or being by ripping it apart on a molecular level.- Free

Molecular Immobilization - The ability to slow down the movement of molecules, leaving the being or object immobilized.-Free

Molecular Inhibition - The ability to slow molecules down completely, causing them to crystallize, encapsulate a being or object in ice.- Free

Molecular Reversion - The ability to shift molecules back to their previous order and state. This can be used to revert transformed objects into their original natural form- Free.e

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Power Bolt - The ability to create and send projectiles at a target.-Free

Power Manipulation - The ability to manipulate magical power in various ways.- 6,000,000 SP

Power Absorption - The ability to absorb the powers of the killed victims. It is a rare ability.-Free

Power Augmentation - The ability to enhance one's and others' abilities.-Free 

Power Containment - The ability to store and contain magical powers in white spheres, magical containers, or other beings.-Free

Power Extraction - The ability to temporarily strip magical powers from other beings without absorbing the power.- Free

Power Granting - The ability to grant powers to another being.- Free

Power Mimicry - The ability to permanently copy a witch's powers and abilities if they are used on you.-Free

Power Negation - The ability to prevent the powers of others from activating when the user wants to use them.-Free

Power Replication - The ability to temporarily copy and use the powers of another being.-Free

Power Stripping - The ability to temporarily or permanently strip someone of their powers.- Free

'Power Swapping - The ability to swap the powers of two individuals.- Free

Power Tapping - The ability for magical pregnancies, where psychic bonds between the child and mother are created, the mother can sometimes consciously tap into the powers of her unborn child.- Free( Unusable) 

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Absorption - The ability to physically trap a being or inanimate object inside an artifact; whoever is trapped generally cannot be freed on their own and needs someone on the outside to help them—1000 SP.

Advanced Telekinesis - An advanced form of Telekinesis that allows the user to move objects of extreme weight and size over vast distances all at once and create a powerful burst of sheer telekinetic energy, capable of causing great destruction and causing objects to explode by putting huge amounts of pressure on them. 100,000 SP

Age Shifting - The ability to accelerate or reverse the aging process. It can be used to become young or instantly kill someone by accelerating their age until it turns the victim into nothing but dust or waste. 40,000 SP

Apportation - The ability to teleport inanimate objects from one location to another through space.- 5000 SP

Astral Premonition - An advanced form and a combination of Premonition and Astral Projection that allows the user to receive visions of the future while simultaneously astral projecting into said future-155,000 SP ( Buys Astral Projection and Divination)

Astral Projection - The ability to project one's consciousness (or soul) into an astral form outside the body.- Free with Astral Premontion.

Atmokinesis - The ability to control and manipulate the meteorological conditions to various effects.- 80,000 SP

Banishing - The ability to cast a being out and forbid it from returning to the place or realm from which it was exiled.- 47,000 SP

Body Insertion - The ability to physically transfer a person into someone else's heart and mind.- 7,000 SP

Channeling - The ability to use one's magical abilities to channel the powers of others to the point where users can take control of activated powers and use them for themselves.-800 SP

Chronokinesis - The ability to manipulate the flow of time in all directions, move oneself through time, and control time itself. - 900,000 SP

Clairaudience - The ability to mentally hear what people outside the normal hearing range are saying. It's an aspect of another psychic ability, such as Empathy or Sensing. - Phoenix Trait (Free)

Cloaking - The ability to hide the presence of oneself or others to prevent others from discovering one's location. - 9500 SP

Cloning - The ability to create an exact duplicate of oneself, including any other powers that the user possesses. - 35,000 SP

Conjuration - The ability to materialize imaginary objects and beings at will.- Demon Trait ( Free)

Conjuring the Elements - The ability to generate and manipulate all of the natural elements: earth, water, fire, air, ice, and electricity.- 1,000,000 SP

Cursing - The ability to enchant objects or beings and cause negative effects to occur, such as repeated deaths or eternal imprisonment. - 25,000 SP

Deflection - The ability to deflect all kinds of supernatural powers through the use of a blue-energy shield generated from the wielder's hand. - 15,000 SP

Deviation - The ability to redirect magical attacks and projectiles of other beings back on the path of emanation. - 13,000 SP

Divination - The practice of predicting the future, usually of an individual, through mystical or supernatural means. -55,000 SP

Empathy - The ability to feel and understand other people's feelings, emotions, and desires as if they were your own.- Phoenix Trait ( Free)

Enchantment - The ability to bestow magical powers or attributes onto an object to achieve various effects, depending on the intent and purpose of the enchantment. - Phoenix and Demon Trait (Free)

Enhanced Intuition - The ability to be highly aware of their surroundings by sensing when something is about to happen before it does or to anticipate the next move of an opponent; Most often, this ability is developed from psychic powers such as Premonition. Demon Trait ( Free) 

Enhanced Agility - The ability to move quickly and easily from one motion to another; most beings acquire it through training and/or power.-Demon Trait ( Free)

Enhanced Senses - The ability to possess one or more senses that are amplified beyond their regular function; this can be applied to all five senses: taste, hearing, smell, sight, and touch.- Demon Trait ( Free)

Fear Amplification - The ability to amplify another being's fear.- 9700 SP

Fear Projection - A powerful ability to project others' fears into reality. It is associated with Fear Amplification.-12,300 SP

Fear Reading - A powerful ability to read and sense others' fears.-8000 SP

Flamming - A fire-based form of teleportation that allows the user to appear and disappear through flames. - Phoenix Trait(Free)

Flight - An advanced form of Levitation. It allows the user to fly high and control the direction they go.- Phoenix Trait ( Free)

Floating - The ability to rise a few centimeters/inches off the ground and float around.- Phoenix Trait ( Free)

Force Field - The ability to create an energy barrier shaped into spheres or bubbles around or in front of oneself or others to protect oneself from physical and magical attacks, to deflect a magical attack back to the enemy, to absorb and neutralize the magic, and also to be used to capture and contain an individual or seal off a room or area.- 75,000 SP

Healing - The ability to heal injuries and diseases of others, unless that person is evil or has already died.- Phoenix Trait ( Free)

High Resistance - The ability to survive otherwise lethal attacks from physical and magical harm.- Phoenix and Demon Trait ( Free)

Hologram Projection - The ability to create holographic images.- 30,000 SP 

Hope Reading - The ability to read someone's hopes.- 8000 SP

Hovering - The ability to rise into the air and hover in one place, with or without the use of orbs.-Phoenix Trait ( Free)

Illusion Casting - The ability to create illusions that alter the victim's senses and perception of his/her surroundings.- Demon Trait ( Free)

Immortality - The ability to live forever without aging and be immune to all kinds of diseases.- Demon and Phoenix Trait ( Free)

Immunity - The ability to be immune to certain or all kinds of powers and/or physical harm.- Demon Trait ( Free)

Invincibility - Protects the possessor from any physical or magical harm.- 9700 SP

Levitation - The ability to rise into the air and float in apparent defiance of gravity.- Phoenix Trait ( Free)

Life Draining - The ability to drain the life force out of someone.-41,000 SP

Life Link - The ability to connect one's life with another.- 42,000 SP 

Light Dart - The ability to generate tiny, small darts of energy that burn the target upon contact-Free

Mediumship - The ability to see and communicate with ghosts.- Phoenix Trait ( Free)

Memory Manipulation - The ability to manipulate the memories of others, such as erasing and altering them.- 35,000 SP 

Mind Manipulation - The ability to manipulate the minds of others.- 30,000 SP

Molecular Adjustment - The ability to resist and fight through molecular powers.-63,000 SP

Omnilingualism - The ability to read, write, understand, and speak any language save the language of Archangels, Angels, Gods, and Primordials without extensive training. - Free (Phoenix Trait)

Optical Energy Blast - The ability to emit a sudden shot of energy from the eyes.- Free

Optical Fire Bolt - The ability to emit a sudden blast, bolt, or beam of energy from one or both eyes.- Free

Paralysis Inducement - The ability to make a person lose their mobility, rendering their body completely motionless.- 4,800 SP

Particle Swarm - The ability to fire a swarm of burning particles that can vanquish the victim.- 13,875 SP

Photokinesis - The ability to produce and manipulate light.- 11,000 SP

Phytokinesis - The ability to augment, grow, or bring back to life plants.-10,000 SP

Plasma Ball - The ability to throw balls of plasma energy.- 60,000 SP 

Plasma Bolt - The ability to produce thin and short bolts of spiritual energy that resemble energy bolts.- 25,000 SP

Portal Creation - The ability to open portals to parallel worlds, dimensions, or planes.- 35,000 SP

Possession - The ability to control living beings by entering their body.- 43,000 SP

Potion Brewing - The ability to make potions.- 1,000 SP

Premonition - The ability to receive a vision about the future of an object or person with or without touching them.-54,000 SP

Pressurization - The ability to induce high pressure on someone's skull.-23,000 SP

Projection - The ability to project a desire into reality.-85,000 SP

Projective Invisibility - The ability to make people and objects invisible.-72,000 SP

Projective Levitation - The ability to levitate other people and objects.-72,000 SP

Psammokinesis - The ability to create and control sand.-35,000 SP

Psychic Reflection - The ability to channel a person's emotions and memories and then reflect them onto their mind, overloading their mind. An advanced aspect of Empathy.- Free( Phoneix)

Psychokinesis - The ability to move objects that are not in one's line of sight.- 37,000 SP

Pyrokinesis - The ability to generate and control fire.- Free (Phoenix Trait)

Pyromancy - The ability to spy on a target through fire, usually to gather information.- 39,000 SP

Reality Warping - The ability to manipulate reality according to your desires.-730,000 SP

Reconstitution - The ability to be reformed again after being vanquished.- Free ( Phoneix Trait)

Regeneration - The ability to heal rapidly from any injury; the rate of recovery depends on how strong the user is.- Free ( Phoneix Trait)

Releasing Repression - The ability to tap into other people's repressed emotions and absorb them, freeing the suppressed emotions.- 1,500 SP

Remote Teleportation - The ability to teleport other people from one place to another without physical contact with that person or teleporting oneself.- 32,000 SP

Type of Remote Teleportation

- Remote Flaming - The ability to send and call another person to and from a specific location instead of having to flame them.

Resurrection - The ability to resurrect the dead, could be others or oneself.- 350,000 SP

Rising - The ability to magically defy gravity and rise immediately upright when falling or after a fall.- 500 SP

Scorch Writing - The ability to write through thermokinesis.- 9000 SP

Scrying - One of the basic abilities of a witch, the ability to search with a crystal to find a lost object or person.- 7500 SP

Sensing - The ability to sense the location of other people.- Phoenix and Demon ( Trait)

Shadow Manipulation - The ability to generate and manipulate shadows for various effects.- 75,000 SP( Shadows are the opposite of Fire Royal Phoneixes. So it cost 5x as much)

Shadow Blast - The ability to fire powerful blasts of shadows.- Free

Shapeshifting - The ability to change the physical form or shape of the body.- Free (Phoenix and Demon Trait. Able to turn into Human, Phoenix Form, Flaming Bird, and Demon Form. More shapes must be studied and learned.)

Shrinking - The ability to shrink someone's physical size.- 31,300 SP

Sleep Induction - The ability to put others to sleep with the wave of the hand or via a potion.- 33,000 SP

Sonic Scream - The ability to generate vocal sounds of a higher amplitude than a normal human, often to such high levels that it can be lethal or highly destructive.-45,000 SP

Soul Absorption - The ability to absorb the souls of the dead.- 61,000 SP

Soul Blasting - The ability to fire a blast of lightning-like energy that can extract the souls of other beings.- 60,000 SP

Soul Containment - The ability to contain souls of the dead in Crystals, balls of white energy, or fire.- 62,000 SP

Soul Killing - The ability to destroy the soul/essence of a being.- 63,000 SP 

Spell Casting - The ability to cast spells.- 1000 SP

Spell Nullification - The ability to undo the effects of spells simply by holding one's hands over the page that the spell came from.- 10,000 SP]

Strangulation - The energy-based power that allows the user to cause the victim to suffocate.- 17,000 SP

Suggestion - The ability to plant thoughts into the mind of another, bending them to your will.- 23,000 SP

Summoning - The ability to conjure a being into the user's vicinity.- 24,000 SP

Super Strength - The power of having magically augmented physical strength and stamina.- Free ( Phoenix Trait)

Swallowing - The ability to consume and transfer one to a different place, dimension, or plane.- 140,000 SP

Technopathy - The ability to control and manipulate technology.- 400,000 SP

Telekinesis - The ability to move objects and individuals by using your mind. It can be channeled through the eyes or hands.- Free with Advanced Telekinesis SP

Telematerialization - The ability to use telekinesis in such a way as to teleport objects.- 15,000 SP

Telepathy - The ability to hear and broadcast the thoughts of oneself and others.- Free ( Phoenix Trait)

Teleportation Manipulation - The ability to manipulate the teleportation of other beings.-29,500 SP

Temporal Stasis - The ability to slow or stop the flow of time itself.-550,000 SP

Thermal Ball - The rare ability to create purple balls comprised of highly concentrated thermal energy.-250,000 SP

Thermal Blast - The ability to fire powerful blasts of thermal energy from the hands.- 350,000 SP

Thermokinesis - The ability to manipulate temperature.- 97,000 SP

Thermovariance - The ability to increase blood temperature to a boiling point.- 95,000 SP

Thought Projection - The ability to conjure thoughts and imagination into reality.- 600,000 SP

Time Travel - The ability to travel through time and space.- 750,000 SP

Transformation - The ability to manipulate reality to transform any object or being into something else. The effects of this power can only be undone by a user of the power.-850,000 SP

Transmogrification - The ability to transform into inanimate objects and vice versa. It's often confused with the power of Shapeshifting, which is highly similar.-300,000 SP

Transmutation - The ability to turn one form of matter into another.- 900,000 SP

Unblocking - The ability to remove an energy field blocking the prospective charge's heart from finding love.- 50,000 SP

Vertigo Inducement - The ability to cause confusion, disorientation, nausea, and even unconsciousness in others.- 19,000 SP

Voice Echo - The ability to project one's voice in another location without being present.- 37,000 SP

Voice Manipulation - The ability to control and manipulate or enhance one's speaking or singing voice.- Free ( Phoenix Trait)

Books

Books of Shadows-Halliwell Grimoire- Self-Updating 100,000 SP

Daemonic Book of Shadows-Self-Updating 100,000 SP

Underworld Book of Bio- Self-Updating 100,000 SP

Book of Valar and Eru: A World 15,000 SP

Book of Arda: A History, Geography, and Structure- Self-Updating 100,000 SP

The Elder Scrolls- 1,000,000 SP ( For All of Them)

History, Structure, Geography of Tamriel- Self-Updating 100,000 SP 

Deadra Book of Deadra- 1,000,000- Self-Updating 

People, Locations, and Beliefs of Tamriel- Self-Updating 1,000,000

Demon and Hell Dimensions: A History- 100,000 SP Self-Updating 

Monster and Demons of Buffyverse- 200,000 SP ( Self-Updating)

Named Demons and Monsters- Self-Updating, 100,000 SP

Library of Wolfram and Hart-100,000,000 SP Self-Updating

Men of Letter Bunkers with all inside-100,000,000 SP Self-Updating 

Libraries of the Potter, Peverell, Black, Slytherin, Gryffindor, Sage, Emrys, and Myrddrin- 17,000,000 SP

3 Trunks of Grimm Works- 100,000 SP

Libraries and Weapons of the Uzumaki, Uchiha, and Namizake-20,000,000 SP

Library of Gohan, Grandfather of Goku-45,000 SP 

Library of Roshi-75,000 SP 

Library of Supreme Kai-300,000 SP 

Library of King Kai of the North-50,000 SP 

Weapons 

Power Athame - Athame capable of killing equal to the power of the Wielder and stealing the fallen abilities and granting the wielder abilities and knowledge 12x- 123,000 SP

Power Sword- Sword capable of killing equal to the power of the Wielder and stealing the fallen abilities and granting the wielder abilities and knowledge 12x- 124,000 SP 

Copy of Caliburn-Imbued with the abilities of Repairing the Sword, Sharpening the Sword, Cleaning the Sword, to heal the owner from the blood of those injured or killed by the sword, recharge the magic of Excalibur, and summon the sword back to the Sheathe. -Made of Moleskin, Dragonhide, and Unstable Dimension Element-230,000 SP

Copy of Excabliur-The Sword has the Abilities of Oath Holding, meaning any oath made on the sword is unbreakable and will punish those who break the oath, Summons Elven Flames, which are Magical Flames capable of destroying any Defense or healing, Able to dispel all falsehoods, even fog, lies, and illusions, block all magic, and shake the earth.- Unlike Real does not make him King of England- Made of Uru, Kachi Katchin, Adamantine, and Mysticism.- 750,000 SP 

Characters-5,000,000,000 

Harry Potter- Savior of Magic 

Harry Potter- The Marauder's Plan 

Harry Potter- The Magical King 

Harry Potter- Rise of the Last Potter 

Cole Turner-Version of 3 Separate versions merging into his past self about a month before he's assigned to kill the Charmed Ones.

1. Became Balthazar after going back in time. Save by a Goddess from the Omniverse. 

2. Cole Turner of Season 5 figured out how to go back in time, and he did. 

3. Cole dies as an Avatar but is saved by the Innkeeper.

All four versions of Cole Turner merged with the before season 3 version. 

Phoebe Halliwell-The Version of the 4 Merge. 

Cole and Phoebe started a new side of the war called Grey, and with the Charmed Ones and those who joined, they ended the war and brought the world to the stars, and then died after uniting the universe under one banner. Died to Choice.

Drake De'Mon- Same version, and Cole turned him human with Witch and his Mercury Demon Powers. 

Piper Halliwell-Version 4 Merge 

Leo Wyatt-Version 4 Merge 

Paige Matthews-Version 4 Merge 

Prue Halliwell-Version 4 Merge 

Daryl Morris- Cole turned Daryl into a Witch with Deflection, Conjuration, Super Durability, and Super Strength Magical Abilities-Version 4 

Shelia Morris-Conjure the Elements Magical Power-Version 4 

Andy Trudeau- Version 4. Cole kept him alive, and Andy has Transfiguration and Force Field Magical Abilities.

Sirius Black-Colt01 

Sirius Black- Rise of the Last Potter 

Sirius Black- The Marauder's Plan

Sirius Black-Empire of Aiblon 

Remus Lupin- Rise of the Last Potter 

Remus Lupin- The Marauder's Plan 

Remus Lupin- Empire of Aiblon

James Potter- Colt01 

James Potter- Rise of the Last Potter

James Potter-The Marauder's Plan 

James Potter- Empire of Aiblon 

Lily Evans- The Rise of the Last Potter

Lily Evans- Empire of Aiblon 

Lily Evans- The Marauder's Plan 

Lily Evans- The Magical King 

Hermoine Granger- The Marauder's Plan 

Hermoine Granger- The Magical King 

Hermoine Granger- The Rise of the Last Potter

( Main cast of Potterverse, Charmed, TVDU, Merlin, Buffyverse)-10,000,000 SP

Items 

DBZ Healing Chamber-100,000 SP 

DBZ Time Chamber-1,000,000 SP

DBZ Gravity Chamber-7,000,000 SP

Multiple Magical and Expanded Tents, Suitcases, and Trunks-750,000 SP 

Potion Supplies and Armories- 1,500,000 SP 

Magical Seeds, Eggs, and Pocket Spaces and Dimensions of Magical Animals, Creatures, Races, and Metals. - 3,500,000 SP

Horses-1,000,000 SP Worth

Artificial Ley Lines- 1,200,000 SP

Sun Ley Lines Creation- 2,000,000 SP

Seeds of Ley Lines- 3,400,000 SP

13 Dimensions Claimships- 9,000,000 SP 

30 Pocket Dimensions- 7,000,000 SP 

Moleskin Bags-900,000 SP 

30 Creation Dimensions unclaim- 12,000,000 SP

125,000 In Gold, Silver, and Bronze- 10,000 SP

Pets/ Animals

50,000 Dragon Eggs- 10,000 SP 

100,000,000 Dogs and Cats- 1000 SP

1300 Baslisk Eggs-30,000 SP

2500 Phoenix Eggs-45,000 SP 

2000 Thunderbird Eggs 55,000 SP

1000 of Every Magical Creature and animal- 2,000,000 SP

Map of the World-2,500 SP( Self-Updating)

Resources map of the world-2,500 SP( Self-Updating

Materials 

Every type of Metal in Creation- 10 Favors from Shop

Every type of plant in creation- 14 Favors from Shop