[Enemy approaching? Very well host, here is the status screen of all the offensive skills you currently possess, can you tell what the enemy is? I'm quite curious]
"It's a Giant Centipede" The blue hologram showed up in front of me, my eyes quickly darted up and down, reading the status screen with urgency.
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≈<⟨<⟨<⟨<⟨<«‹[ STATUS SCREEN ]›»>⟩>⟩>⟩>⟩>≈
[Name: Alan C. Jones
Race: Dragon/ Night Fury (II) (Hatchling) (1/3»)
Species Name: Tytadraco terranoctus
[Species Description: Is a highly elusive and intelligent dragon….» ]
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⟩Skills:
*Plasma Blast Series (Tier III) {Active}
Proficiency: 1%
Description: Plasma Blast is a concentrated burst of superheated ionized energy that explodes on impact, oftentimes accompanied with a searing heat and concussive force.
—---------------—Sub-skills—-----------------—
>{Classic}
Activation Cost: 1 shot
Activation Delay: 2 seconds
Damage : 1470 DMG
Special Effect: N/A
—----------------------------
>{Rapid Shot}
Description: Fires a quick, low-power plasma blast.
Activation Cost: 0.25 shot/blast
Activation Delay: 0.5 seconds
Damage : 294 DMG
Special Effect:
Critical Combustion: When Critical Hit, there is a small chance that the Total Damage is multiplied by 4].
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'And that's it for the Plasma Blast, good for long-range, but what about Melee skills? Do I have them?'. I scrolled down the panel some more.
___________________
{Claw Swipe} (Tier III) {Active}
Proficiency: 1%
Description: A basic slashing attack that increases in damage with consecutive strikes.
Activation Cost: 1 Energy
Base Damage : 21
Special Effect:
DMG Accumulation: Reduces Total Base DMG to using only 12% of Total STR attribute instead of 100% but Increases DMG by 2× BASE DMG (Current: 42 DMG) per successful hit during combat, but Activation Costs increase by 1 every successful hit; resets to Base DMG 1 minute after the combat ends or when hits miss.DMG Lock: Can lock damage to the preferred level of Accumulated DMG and Energy consumption to temporarily remove missed-hit-reset condition and cut energy costs when using the skill by 10%. Cannot be changed once locked unless DMG Accumulation is Reset.
(Keyword: Lock Claw or if request prompted by the host)
—--------------------------------------
{Bite} (Tier II) {Active}
Proficiency: 1%
Description: A bite.
Activation cost: 2 Energy
Damage : 350
Special Effect:
Cut: Moderate chance an enemy is inflicted with [Bleed] debuff for 10 seconds.
[Bleed I]: -500 DMG/sec
—---------------------------------------
{Chomp} (Tier III) {Active}
Proficiency: 1%
Description: A powerful bite.
Activation Cost: 3 Energy
Damage : 875
Special Effects:
Bloodletting: Small chance an enemy is inflicted with [Bleed II] debuff for 10 seconds.
[Bleed II]: 1500 DMG/sec
Skele-Crack: Very small chance an enemy is inflicted with [Fracture I] debuff for 1 Minute.
[Fracture I]: Reduces a random attribute of the debuffed target by 10% max. (Only works on vertabrates)
(1/3»)].
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'Seems like I really did get the "being a Night Fury" starter kit, but better.'
'That's good, I've never been in a fight that involves life or death before, but with these skills backing me up, I'll probably be alright.'
'Since it is an insect… no., an Arthropod, it is most likely drawn to tiny movements or smells'
I slowly positioned myself carefully not to alert its senses, at an angle that was most suitable for firing a [Plasma Blast] and waited for it to come.
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[A Quest has been generated!]
[Quest: "First Blood...or Hemolymph"]
[Objective: Eliminate The Giant Centipede that is coming your way!
Reward:
1 {Tier II} skill ticket
Condition for Completion:
Kill the Giant Centipede
Consequences of Quest Failure:
DeathNo rewards for escaping]
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Seeing the Quest details, I was more than happy to oblige, Consequences of Failure meant that the System definitely wasn't a Slave-like System, so that was good, the Death "penalty" was simply a consequence of me failing to protect myself.
My {Hunter's Ear} Skill went to overdrive, using it to pinpoint the exact moment when its head would come poking out, and when that comes —
*HHHRR-VWOOSH-BANG!* I fired my shot
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[You have killed (Patchwork Centipede (I)/Female)]
[Gained 153 XP]
Lvl 1 (153/100)
[You have leveled up! +1 to all Attributes, +2 Attribute Points (AP)]
Lvl 2 (53/100)
[First time level up! {+20 to all Attributes}, {+40 AP}]
[
[
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I looked at the system interface, specifically the Quest completion
"Nice!"
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[Quest Completed!]
[First Quest has been successfully completed! {+50 AP}]
[You have obtained the Quest Reward: {Tier II} Skill Ticket!]
[Use it to obtain a random {Tier II} Skill?]
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"I'll check that out later, I've gotta see what I just dealt with" I sauntered quickly over to the blasted corpse, it's already dead anyway so no need for caution.
