The United War Alliance is the alliance of the eight humanoid races of Ko'rath. It is the third largest continent and is more commonly known as Myriad Continent due to the presence of the Myriad Academy and the Myriad Guild[ Supreme Diamond rank ].
The academy trains children and teenagers newly awakened to help them acquire their classes and get accustomed to them. It recruits any child of D-tier talent and above once they awaken and trains them in the pre-academy institutions.
The entire continent is like a star shaped island with 8 points. Each point is occupied by a specific race and contains a gateway rune system that allows travel for both entering and leaving Myriad Academy.
Geography wise, the 8 points are mountains with the gateways being on the peak. The mountains themselves contain high-tier mana veins which power the rune systems engraved all over the island to ensure safety for the children.
Going further inside the island from any of the [8 Peaks] is the 5 zones. the five zones are basically 4 circular layers surrounding the center of Myriad continent, which is also a mountain but larger than all 8 peaks combined.
The central mountain is where the academy is found(yes inside the mountain itself) and the academy is powered by a supreme-tier mana vein and clad in rune technology of the highest tier discovered by any race.
The four circular layers around the academy are named zones 1-4 with the academy being zone 0. Zone 1 is the immediate inner layer and is known as the Supreme Myriad Military Zone. It is known for housing the Myriad United army, the Myriad Imperial Prison and the Myriad Guild.
Zone 2 is the Industrial zone whereby all weapons, artifacts, runes, spells, techniques and treasures are tested, created or researched. Zone 2 is also known as the heart of Ko'rath as without this massive factory of endless advancement the humanoid races would have been wiped out by abominations.
Zone 3 is the Market Zone whereby you can find anything and everything for a price. The last zone, Zone 4 is the Regular zone whereby all kinds of people live alongside other races peacefully and either work at any of the previous zones as soldiers, researchers and professors or live there to remain close to their children attending the academy.
The eight peaks/entrances are all connected to the eight civilizations of Ko'rath, namely:
-Humans of Graven Empire
-Elves of the Whitebloom Forest continent.
-Vampires of Darkval Dynasty
-Dwarves of Blazeforge Empire
-Dragons of the Imperium Kingdom
-Merman and Mermaids of the only underwater kingdom, Aquarion.
-Dryads of Whitebloom Forest.
-Beastman of Imperium Kingdom.
The six continents from smallest to largest are:
Graven Empire
Darkval Dynasty
Blazeforge Empire
Myriad continent
Whitebloom forest
Imperium Kingdom.
There are other landmasses as well which house the merfolk underwater. These islands are underwater islands that are the highest in population number each island individually. There are a total of 3 islands of such caliber and size, and all three can be found beneath Myriad Continent for protection against sea abominations.
