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Chapter 213 - Power System

Power System

Like many stories, this world is governed by a power system.

But unlike simple notions of strength or talent, power here is shaped by understanding, existence, and choice.

Both humans and monsters draw power differently—not because one is superior, but because they interpret the same force in different ways.

Mana Core

Every living being in existence possesses a Mana Core.

The Mana Core is not a source of power by itself. Rather, it acts as a filter—an organ that absorbs mana from existence and converts it into usable energy. This energy can then be used to cast spells, enhance physical abilities, or reinforce one's body and soul.

The mana most beings draw upon is Neutral Mana.

Neutral Mana has no moral alignment.

It is neither holy nor unholy, neither pure nor corrupt.

Because of this, anyone can wield it—humans, monsters, saints, and villains alike. One cannot judge a person's nature simply by the mana they use. A hero and a murderer may both cast spells using the same neutral energy.

In this world, power does not decide morality.

People do.

(Neutral Mana — Ascension Stages)

Neutral Mana is the most common form of mana in existence.

Because it is everywhere, most beings assume it is simple.

They are wrong.

To master Neutral Mana at a higher level is not a matter of force, but of purity, control, and patience. Only those with exceptional focus and a well-developed Mana Core can advance beyond its surface use.

This process is known as Neutral Mana Ascension.

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Stage I — Flow

This is the state most mages remain in for their entire lives.

At this stage:

The Mana Core absorbs ambient mana naturally

Spells are cast using raw, unrefined Neutral Mana

Mana efficiency depends heavily on talent

Mana is plentiful—but wasteful.

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Stage II — Refinement

The Mana Core learns to filter mana.

Abilities:

Impurities in mana are rejected

Spell cost is reduced

Control and precision increase

The user begins to understand mana rather than merely consuming it.

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Stage III — Condensation

The Mana Core compresses Neutral Mana internally.

Effects:

Mana density increases without changing alignment

Spells become stronger without additional cost

Physical enhancement becomes possible

At this stage, the difference between a trained mage and a master becomes obvious.

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Stage IV — High Mana Extraction

This is where Neutral Mana transcends its "ordinary" reputation.

Through decades—sometimes centuries—of meditation and focus, the Mana Core learns to skip normal ambient mana entirely and draw only High Mana from the atmosphere.

High Mana is:

Naturally denser

More stable

Far closer to the original mana of creation

Only a perfectly balanced Mana Core can withstand this strain.

Most elves exist at this stage.

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Stage V — High Mana Wielder (Elven Domain)

The Mana Core fully adapts to High Mana.

Characteristics:

Near-limitless mana efficiency

Spells manifest instantly with minimal incantation

Magic feels alive, fluid, and precise

Mana responds to intent rather than command

This is what the world refers to as Elf Magic.

It is not a different element or alignment—

It is Neutral Mana perfected.

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Final Note

Unlike Dark Mana, Neutral Mana Ascension does not corrupt.

But it demands something far rarer than ambition.

Time.

That is why humans chase shortcuts…

And why elves rule the long game.

(Dark Mana)

Dark Mana is fundamentally different.

It is not born naturally from existence but is created—formed when a sin is committed so deeply, so grievously, that it stains the mana itself. The energy becomes toxic, heavier, and far more difficult to control.

Dark Mana is denser than Neutral Mana.

This density makes spells cast with it far more destructive and intense.

However, this power comes at a cost.

For most beings, Dark Mana resists control, corrodes the Mana Core, and warps both body and mind. But certain beings—such as demons and fallen angels—are uniquely suited to wield it. To them, Dark Mana feels natural, almost comfortable.

Spells cast with Dark Mana carry a visible signature.

Fire magic, for example, burns in deep, dark crimson rather than bright flame. Shadows cling to the edges of spells, and the air itself feels heavier around the caster.

Because of this, Dark Mana users are easy to identify—and rarely trusted.

Power gained through sin always leaves a mark.

Mana Corruption Stages

Dark Mana does not simply grant power.

It changes the one who wields it.

When Dark Mana flows through a Mana Core not meant to contain it, the core begins to rot—slowly at first, then all at once. This process is known as Mana Corruption.

Scholars classify corruption into five stages. Once a stage is crossed, there is no true return—only delay.

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Stage I — Taint

At this stage, Dark Mana merely brushes against the Mana Core.

The user experiences:

Slight emotional instability

Heightened aggression or irritability

Faster mana regeneration than normal

Darkened coloration in spells

The Mana Core remains intact.

Most users believe they are still in control.

They are wrong.

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Stage II — Stain

Dark Mana begins to cling to the Mana Core.

Symptoms include:

Noticeable increase in spell potency

Mana becomes heavier and harder to refine

Physical signs such as dark veins or glowing eyes during casting

Subtle changes in personality

At this point, Neutral Mana no longer flows cleanly.

Every spell leaves a residue.

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Stage III — Erosion

The Mana Core starts to crack.

Effects:

Severe emotional swings

Nightmares and intrusive thoughts

Spells may activate unintentionally

The body begins adapting unnaturally to Dark Mana

Most humans break here.

Those who continue are no longer fully human.

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Stage IV — Assimilation

Dark Mana becomes the core's primary energy source.

Traits:

Near-total rejection of Neutral Mana

Permanent physical changes

Spells gain overwhelming destructive force

Moral perception begins to erode

At this stage, the user no longer uses Dark Mana.

They are used by it.

Demons are born here.

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Stage V — Ruin

The Mana Core collapses and reforms into something else.

Outcomes vary:

Complete loss of self

Transformation into a monster

Or rare stabilization into an Abyssal Core

Those who survive are no longer bound by human limits—or human morality.

History records very few who reached this stage and remained conscious.

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A Final Truth

Mana Corruption is not caused by Dark Mana alone.

It accelerates in those who:

Embrace hatred

Justify their sins

Or believe power excuses cruelty

Dark Mana does not create evil.

It reveals it.

(God Particles)

As the name suggests, God Particles are not mana.

They are not energy drawn from existence, nor power refined by a core.

They are something far older—

holy fragments of creation itself, existing beyond mortal comprehension.

Only celestials can wield them.

This alone is what separates gods, angels, and divine beings from all other life.

God Particles were the first power to exist.

Mana came later, as a diluted echo that mortals could survive.

To a mortal, God Particles are not merely overwhelming—they are a nightmare. The mind cannot interpret their function, nor the body endure their presence. Even understanding them incorrectly can collapse a mortal soul.

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Soul Core

A being that awakens to God Particles no longer possesses a Mana Core.

It transforms into a Soul Core—a vessel that binds existence, identity, and law into one. Power is no longer channeled.

It is declared.

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Divine Laws

God Particles are not free.

They are bound by Laws written by the True God, laws that even gods cannot disobey. These laws do not restrict power—they restrict permission.

The first and greatest law is Non-Initiation:

Law of Non-Initiation

A god may not strike first.

Power may only be returned in response.

Because of this law, gods cannot wage war against one another.

Heaven remains in harmony not through trust—but through absolute restraint.

This is also why celestial conflicts are rare, precise, and terrifyingly final.

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Law of Equivalent Consequence

Every divine action must be paid for.

A god cannot create, destroy, or alter reality without an equal consequence occurring elsewhere. The universe balances itself immediately and without mercy.

For this reason, gods avoid large-scale miracles. One saved city may doom another unseen land. One erased demon may collapse a fragile future.

Gods do not fear effort.

They fear cost.

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Law of Defined Authority

A god may act only within their ordained domain.

Each god is bound to a concept—war, judgment, flame, time, silence, or other absolutes. Outside this domain, their power weakens drastically.

A god of fire cannot rewrite fate.

A god of justice cannot create life.

This prevents divine overreach and keeps reality stable.

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Law of Mortal Autonomy

Mortal will may not be overwritten.

Gods cannot directly control mortal choices, emotions, or fate. Guidance may be given. Signs may be sent. But coercion is forbidden.

A god may inspire a hero…

but cannot force one.

Breaking this law risks immediate collapse of the Soul Core.

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Law of Proportional Response

Divine retaliation must not exceed the offense.

Even when responding to an attack, a god cannot unleash unrestricted power. The response must match the scale of the provocation.

This prevents divine "overkill" and ensures that retaliation does not tear creation apart.

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Law of Concealment

Divine presence must not dominate the mortal realm.

Gods may not fully manifest in the mortal world. Their existence must remain partially veiled to preserve mortal reality and sanity.

This is why gods appear through:

Avatars

Dreams

Messengers

Fragments of will

A full descent would shatter the world.

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Law of Self-Identity

A god may not alter their own fundamental nature.

A god cannot erase their concept, rewrite their origin, or deny their domain. Identity is permanent.

This law prevents gods from escaping limitation through self-redefinition.

Even gods are prisoners of what they are.

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Law of Silence

Divine truth must not be fully revealed.

Gods cannot expose the full structure of reality to mortals. Knowledge itself can be catastrophic.

Thus, scriptures are incomplete.

Revelations are fragmented.

Truth is always partial.

Ignorance is not cruelty.

It is protection.

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Final Truth

Divine Laws are not meant to weaken gods.

They exist to ensure that creation survives their existence.

Gods are not absent because they do not care.

They are absent because every step they take leaves a scar.

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Nature of God Particles

God Particles behave like light.

Where there is brilliance, there is shadow.

A god cannot create without also defining destruction.

They cannot erase without also acknowledging what once existed.

For this reason, gods avoid:

Creating new life

Altering fate

Interfering directly in the mortal realm

Every divine action carries consequences written into reality itself.

---

God Particle Wielding Stages

Unlike Mana, God Particles cannot be "trained" through effort alone. Advancement requires recognition, not ambition.

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Stage I — Resonance (Angelic Initiate)

The celestial can sense God Particles but cannot command them.

Abilities:

Divine awareness

Minor reality reinforcement

Limited miracle manifestation

Most angels remain at this stage forever.

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Stage II — Invocation

God Particles respond to prayer and intent.

Capabilities:

Creation of divine constructs

Cleansing and sealing

Law-bound miracles

The user must consciously obey divine law to wield power.

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Stage III — Declaration

Power manifests through spoken law.

Traits:

Reality responds to divine statements

Causality bends but does not break

The Soul Core stabilizes

High-ranking angels and seraphs exist here.

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Stage IV — Dominion

The celestial governs a concept.

Examples:

Justice

Flame

Time

Silence

Within that domain, their word is absolute—

as long as divine law is not violated.

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Stage V — Apotheosis (Godhood)

The Soul Core fully synchronizes with God Particles.

A god is born.

They no longer use power.

They are power restrained by law.

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Final Truth

God Particles are not the strongest power because they destroy the most.

They are the strongest because they are the most restricted.

Power without limits creates chaos.

Power bound by law creates eternity.

(Zani Particles)

Zani Particles are the most mysterious substance in existence.

They are not mana.

They are not divine energy.

They are not even part of the original structure of creation.

They are an anomaly.

The first being to discover them was the Founder of Zani—

Zareth.

Even the True God was unaware of Zani Particles until Zareth wielded them. The moment she did, she transcended mortality and ascended instantly—not through divine approval, but through power alone.

This alone terrified Heaven.

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Why Zani Is Different

God Particles are bound by countless Divine Laws to preserve balance.

Zani Particles have no such laws.

They do not respond to fate.

They do not obey divine authority.

They do not appear in the records of creation.

Zani is not a higher power.

It is a new branch of existence.

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Blind Spot of the Gods

Gods can observe reality through Fate, Causality, and Divine Sight.

But Zani users vanish from these systems.

The God of Fate cannot write their destiny

Divine prophecy cannot perceive them

Celestial observation returns nothing

To the gods, a Zani wielder appears as absence.

This is how Zareth shocked Heaven during the Holy War.

She was never seen approaching—because she was never recorded.

From that moment onward, Zani was classified as Heavenly Sin.

Not because it was evil—

but because it rivaled God itself.

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Nature of Zani Power

Zani allows its wielder to create, erase, and manipulate reality in ways similar to God Particles—but without restriction, law, or consequence enforcement.

Where God Particles ask permission,

Zani simply acts.

This makes Zani fundamentally dangerous.

Not even the True God can predict how Zani behaves—only that it does.

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Zani Stages (Sealed Record)

Zani does possess stages.

However, due to the catastrophic threat they pose, most records have been erased. Only fragments remain—passed down through forbidden knowledge.

One such fragment was revealed by

Isvarn Veyla Dragomir.

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Zani Cina

A hybrid state created by mixing Neutral Mana with Zani Particles.

This power became the sacred foundation of the Atlantis Kingdom, allowing it to dominate the world for over a thousand years.

Conditions to wield Zani Cina:

Royal blood of Atlantis

Elder Dragon lineage

Decades—often centuries—of knowledge and control

Failure results in immediate annihilation.

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Zani Core (Pure)

Beyond Zani Cina lies a forbidden state:

The Zani Core.

Much like how God Particles require a Soul Core, pure Zani reshapes the core entirely.

A Zani Core user:

Can wield Holy, Neutral, or Dark Mana freely

Suffers no corruption

Can duplicate any known power

Is bound by no divine law

This is not evolution.

It is liberation from the system.

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Known Zani Core Wielders

In the entire universe, only three beings have ever formed a true Zani Core:

1. Zareth — Founder of Zani

2. The True God

3. Erza Veyla Dragomir

The Child of Blade

Ruthless Ruler of Atlantis

Also known as Erza Konuari

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Final Truth

Zani is not forbidden because it is evil.

It is forbidden because it cannot be controlled.

Gods fear corruption.

Gods fear imbalance.

But above all—

Gods fear what they cannot see.

And Zani was never meant to be seen.

Thank you for reading.

I hope this helped you understand how the power system of Nova works before you step fully into the story.

This is only the foundation.

Soon, I'll be sharing more about classes, threat levels, monster ranks, and the kingdom system—each with its own rules and dangers.

For now, keep this knowledge close.

It will matter more than you think.

I'll see you again very soon—

inside Nova.

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