Cherreads

Chapter 212 - Essence of the Double Chain

Upon drinking the contents of this strange little you are greeted by a very enthusiastic Jump-chan, you've discovered her super secret Essence of the Double Chain and she's about to send you on your very own Jumpchain adventure! Of course, that Jumpchains are now a part of your essence, you gain a few boons.

*Your starting CP for all jumps are now doubled (Your starting CP will never go below zero if there's some sort of debt incurred from the beginning and if there is, the debt will be halved. This doesn't work for your overspending though, Anon).

*You gain twice as many CP from drawbacks and if there's a drawback cap it's doubled so you can take twice the points with no issue, you little munchkin.

*Discounts are also doubled again (meaning 75% off rather than 50%), but you no longer get any freebies, anything that would have been free now costs 25 CP with no discounts available- It's cute what you're trying to do with that pencil, but no means no, anon. No editing these rules for you.

*Even if you don't have Return, you can go back to any jump you've done before once for ten years and redo the entire jump with a completely different builds. There are a few things to know about this, however.

*Drawbacks you've taken before are no longer available, the same holds true for perks you took (you already have them silly, what good would having the same power twice do you?), this applies to perks you took that can be bought multiple times.

*Items can be bought again if they can be taken multiple times however.

*You gain a thousand CP to start with (it doesn't get doubled, nice try though), plus whatever CP you had left over from your last visit and what you can get from drawbacks.

*What? You want more power? Well, I suppose you can take a drawback, this is a Jumpchain Essence after all. I there's only the one though, so you either have to take it now or go without.

*Jumper's Own Worst Enemy +1000 CP (non doubled, only available during repeat Jumps)

*If you repeat a jump, you'll find find that there's already another you there! What's more, not only are they just a single jump behind you in powers (even if you're returning to one of your early jumps, so are they), they are out for your blood! If they kill you, your jump ends right there and you go back home with the powers you gained just like normal, but here's the real catch. You can't kill them, or your jump ends too and then it's "No spark for you!"

*Of course, if you've got a power that lets you pop back from the dead during a jump, then they can to. Trapping them for a decade is perfectly acceptable, but are you sure you can pull that off with all the powers that you and they share?

*Lucky for you, the other you doesn't realize who you are or that you share the exact same powers no matter how obvious you make it, so if you both share one of those 1up powers (or more) they'll be satisfied with their victory if they kill you and will leave it at that. At least until you show your face again, then it's murder time all over again!

*Too make things ever more fun, when your End Jump comes around, the other you will be there right from the start with all of your powers, they finally caught up to you Anon and they know who you are right from the start. Only one of you gets to get the Spark, so for this final showdown you can kill them without worrying about ending your jump. But don't forget that you still have to complete whatever challenges are set in your End Jump if you want that spark! Even if you don't abuse your do overs, you still have to fight your other self at the end of it all, there's a price for power like this, Anon. Either way you gain the +1000 CP from this drawback during your end jump whether or not you did any repeats of any other jumps.

*A small note: During certain jumps like Pokemon where people battle through proxies and/or "friendly" rivalry is more likely than straight up death battles, the other you won't actually try to kill you. They will however try to crush you utterly and put you face down in the dirt where a dog like you belongs, depending on your personality, leather, latex and/or riding crops may well be involved.

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