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Chapter 46 - Chapter 4: The Gap Between Two Worlds

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Hearing that, Emiya almost laughed.

She had clearly been dragged down from heaven by Kazuma Sato, yet now she was claiming she had descended to guide him in defeating the Demon King.

It seemed that even a useless goddess didn't want her embarrassing past exposed to others.

Well.

That was only natural.

Emiya nodded with a blank expression and decided to pretend she was telling the truth. After all, she was the one who had given him his cheat ability. Letting her save some face was the least he could do.

"Thank you for your guidance, Lady Aqua. I was just about to head to the Adventurers' Guild to register. Would you like to come with me?"

Aqua nodded immediately, her head bobbing like a toy. She patted Emiya on the shoulder and said proudly,

"As expected of someone from our world. You're completely different from that shut-in gamer. You're so reliable."

Kazuma Sato couldn't help complaining,

"Sorry for not being reliable, but even I can manage to register at the Adventurers' Guild."

"After all, that's a fixed plot point in every isekai story."

"Oh, really?"

Aqua looked unconvinced.

In her mind, Kazuma was a shut-in hikikomori who had been scared into peeing himself and fainting because of a tractor. How could someone like that be reliable?

More importantly, if it weren't for this guy, she wouldn't have been forcibly dragged down from heaven.

So Aqua had strong opinions about Kazuma Sato.

In Emiya's view, however, that opinion wouldn't last very long.

After all, Aqua was a cheerful and useless goddess. She wasn't the type to hold grudges.

"All right, that's enough arguing," Emiya said calmly. "From now on, we're partners. Let's go register first."

Seeing the two on the verge of another fight, Emiya decisively cut them off and took the lead.

If he remembered correctly, going straight down this road and turning right would bring them to the Adventurers' Guild.

Emiya was no stranger to the Adventurers' Guild.

It was an organization that appeared in games, novels, and manga alike. It acted as a job intermediary and provided various forms of support for adventurers.

Not to mention, Emiya had personally registered in Orario and become a proper adventurer himself.

Compared to Orario's Guild, the one in front of him felt smaller.

But it had its own charm.

The slightly dim interior doubled as a bar.

Groups of armored adventurers gathered throughout the hall, but none of them gave off any malicious aura.

At that moment, a short-haired, red-haired waitress greeted them warmly.

"Welcome! If you're here for work, please head to the counter inside. If you'd like a meal, feel free to sit wherever there's space."

Emiya nodded at her and led Aqua and Kazuma to the counter.

Registering as an adventurer required money.

And the three of them didn't have much.

But for Emiya, that wasn't a problem.

He raised his hand.

Right in front of everyone, he activated his ability.

In an instant, the mental energy in his brain surged.

Following his imagination, a sharp Damascus blade appeared in his hand out of thin air.

This blade was one of the three most famous swords on Earth, the pinnacle of ancient forging techniques.

And according to Emiya's imagination, he endowed it with unmatched sharpness.

In front of this blade, ordinary weapons were no different from tofu.

This was the power of Fantasy Creation.

The ability to freely create anything simply by imagining it.

He could even create life.

The first person to ever wield this ability had used it to create an entire race-one where everyone was a powerful mage, but mentally unstable and a constant headache for the Demon King.

The Crimson Demons.

"This blade of mine can cut through steel like mud," Emiya said calmly. "I'm selling it for 100,000 Eris."

By the way, Eris was not only the name of the goddess of fortune in this world, but also the name of its currency.

Its purchasing power was roughly equivalent to the Japanese yen.

One yen. One Eris.

A blade that could cut steel like mud, sold for 100,000 yen.

It was an absolute steal.

Aqua tugged at Emiya's clothes and whispered,

"Why are you selling a blade here?"

Kazuma nodded in agreement.

"Because registering costs money," Emiya replied. He pointed at the three of them.

"And the three of us have none."

"...Then never mind," Aqua said immediately, falling silent.

Kazuma gave Emiya an envious look, then turned a disgusted gaze toward Aqua.

He really should've known better than to bring this useless goddess along.

Perhaps because of how Emiya had produced the Damascus blade, many people became interested.

A huge man stood up and walked over, looking down at Emiya.

"Kid, you say your blade can cut through steel like mud?"

"Have you asked my sword about that?"

He was nearly two meters tall. Standing in front of Emiya, who was around 1.8 meters, he gave off an imposing presence.

But Emiya wasn't intimidated.

Most adventurers in Axel were low-level.

Even the strong ones weren't that strong.

With telekinesis and Fantasy Creation, Emiya could easily overpower everyone present.

"If you don't believe me, we can test it," Emiya said, swinging the blade lightly. A sharp whoosh cut through the air.

"Just what I wanted."

The big man drew the greatsword from his back and laughed loudly.

"If what you're saying is true, then that blade is mine."

The surrounding adventurers cursed him inwardly.

If the blade was fake, he'd expose a fraud.

If it was real, he'd get an incredible weapon for a bargain.

Either way, he lost nothing.

Emiya looked at the man with new appreciation.

Big.

But smart.

"Here I come," the big man said, gripping his sword and slashing down at Emiya.

Emiya met the attack head-on.

Pssh.

The moment the weapons collided, the Damascus blade sliced through the greatsword effortlessly, splitting it cleanly in two.

The big man stared at the broken weapon in his hands.

Then he covered his face and laughed loudly.

"It really can cut through steel like mud! I'll take it. 100,000 Eris."

Emiya nodded, handed over the blade, and accepted the money.

Then he led Aqua and Kazuma to the counter.

"Hello. We'd like to register as adventurers."

This time, the receptionist was a gentle-looking woman with wavy hair and a mature figure that gave off a calm charm.

She was different from Eina in Orario, but had her own distinct appeal.

Emiya remembered her name.

Luna.

Despite her appearance, she was notoriously stingy when paying out rewards. She always clutched the money tightly, reluctant to let go.

Her work was exhausting.

Gathering information. Assigning quests. Cleaning up the messes left behind by eccentric adventurers.

She often worked for three months straight without a single day off.

And while colleagues in other cities got married one after another, she remained single.

A beautiful woman, yet no suitors.

These things really only happened in two-dimensional worlds.

If this were Emiya's world, she'd have admirers lining up.

Seeing the commotion Emiya had caused earlier, Luna greeted him with a bit of enthusiasm.

"The registration fee is 1,000 Eris per person."

Emiya nodded and paid 3,000 Eris.

After taking the money, Luna spoke warmly.

"All right. Since you wish to become adventurers, you should already know a bit, but I'll explain it again."

"An adventurer is someone who hunts monsters outside the city. In other words, anyone who deals with threats to people."

"In practice, it's basically a jack-of-all-trades profession."

"Adventurer is simply the general term for people who make a living this way."

"And among adventurers, there are different classes."

She handed each of them a card, about the size of a driver's license.

This was proof of being an adventurer.

In some ways, this world resembled the DanMachi world.

Both involved fighting monsters and leveling up.

But the systems were different.

In DanMachi, leveling up required a divine blessing and achievements gained through combat.

Achievements functioned as experience.

Their accumulation depended on the strength of the opponent and the difficulty of the battle.

The stronger the enemy or the harsher the situation, the more achievements gained.

Those achievements were also distributed among party members according to specific rules.

Once enough achievements were gathered, an adventurer could level up.

The system in this world was simpler.

Everything here possessed a soul.

As long as an existence consumed or killed another-ending a life-it absorbed a portion of that being's soul memory.

That was what people called experience points.

Normally invisible, these points became visible through an adventurer card.

The card also displayed the adventurer's level and the number of targets they had hunted.

As experience accumulated, one day a creature would suddenly undergo a dramatic growth.

That moment was called breaking through the level wall.

Leveling up.

In short, raising your level granted various benefits.

Including points that could be used to learn new skills.

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