Chapter 184 — The "Twelve Metallion Saints" Leave a Last-Will Salvation! Double Underworld Goddess Falls—The Last Red Dragon Archfiend!
With their absolute understanding of Pendulum Decks, Yuya Sakaki and Declan Akaba knew that besides how disgusting Pendulum Summoning can be, the more important point is that Pendulum Monsters don't go to the Graveyard but remain face-up in the Extra Deck.
In a Tag Duel, that gives endlessly variable options!
"Just wait and see!"
"If Solfachord and Horus really keep using their resources to pull ahead!"
"In that case, Red Dragon Archfiend and that Centur-Ion pilot are doomed!"
Pushing up his glasses, Declan Akaba fell silent.
In the short video, the Duel continued.
The turn had passed to the C Red-side Duelist.
It all depended on whether he could break the lock of Underworld Goddess and Firewall Dragon!
C Red-side Duelist: "My turn! Draw!"
C Red-side Duelist: "I Normal Summon 'Centur-Ion Primera'!"
"Primera's effect activates. I add 'The Bond of Centur-Ion' from my Deck."
"I activate the Spell Card 'The Bond of Centur-Ion'!"
"I set 'Centur-Ion Emeth VI' from the Graveyard to my Spell & Trap Zone!"
"Then I Special Summon the Continuous Trap Monster 'Centur-Ion Emeth VI'!"
"I Special Summon 'Centur-Ion Trudea' from the Spell & Trap Zone and increase its Level by 4!"
"I Synchro Summon using 'Centur-Ion Emeth VI' and 'Centur-Ion Primera' to make 'Centur-Ion Legatia'!"
"Chain Link 1, 'Arrive in Light' activates!"
"Chain Link 2, 'Legatia' activates!"
"Chain Link 3, 'The Bond of Centur-Ion' in the Graveyard activates!"
B Blue-side Duelist: "I chain the on-field 'Firewall Dragon' as Chain Link 4."
B Blue-side Duelist: "I bounce your 'Centur-Ion Legatia'!"
"Trying to destroy? No way!"
C Red-side Duelist: "Resolving: at CL3 I set 'Centur-Ion Primera' from the Graveyard to my Spell & Trap Zone."
C Red-side Duelist: "CL1, 'Arrive in Light'—I draw 1 card."
C Red-side Duelist: "Then I activate 'Red Rising Dragon' in the Graveyard, banishing itself!"
B Blue-side Duelist: "No, no, no!"
B Blue-side Duelist: "I activate 'Underworld Goddess of the Closed World.' When the opponent activates a Spell/Trap/Monster effect that includes Special Summoning from the Graveyard, negate that activation."
"Your 'Red Rising Dragon' is negated."
C Red-side Duelist: "I activate 'Crimson Gaia' and Special Summon the banished 'Red Rising Dragon'!"
C Red-side Duelist: "I Tribute 'Red Rising Dragon,' 'Centur-Ion Trudea,' and the set 'Centur-Ion Primera'!"
C Red-side Duelist: "Yes! I will Tribute Summon this monster!"
"'True Draconic Machine Soldier, Twelve Metallion Saints 360'!!!"
Stunned!
Duelists around the world stared, baffled by Red-side C's final sequence!
Wasn't this a Centur-Ion Deck?
Wasn't the splash engine Stardust Dragon?
So where did this sudden True-Draco-style Tribute ace come from?!
And a rare Tribute Summon at that!
Duelists from the DM world started getting hyped!
After all, the True Draco Deck had been explained before.
And this "'True Draconic Machine Soldier, Twelve Metallion Saints'" even has 3000 ATK!
It has a last-will effect!
It can totally trade with the opponent's Underworld Goddess!
"Not bad! The sudden True Draco line made me see black for a second!"
"But you can't deny it! The struggle up until now wasn't in vain!"
"They can break through!"
"Beautifully done!"
Joey Wheeler immediately shouted.
Excited, he saw True Draco appear for the first time!
In the 5D's world—
For them, the bigger shock was the Centur-Ion's earlier grind!
If earlier they had only gotten a preliminary sense that this series does Accel Synchro—
Now they finally understood:
The whole engine is a one-card starter!
Yes!
It really looks like the system can start off just one card!
But the drawback is obvious:
It folds to hand traps and floodgates!
One-card start also means one-card stall!
That can't be avoided!
"I told you, Centur-Ion isn't as overhyped as people say!"
"Still, the fact its monsters can be set in the Spell & Trap Zone is a real highlight!"
"The question is: can this really break through? It doesn't feel that simple."
"Relax. The opponent's negates have been forced out. It should break through."
The nearby duelists all started talking at once.
The Duel continued regardless!
C Red-side Duelist: "Battle!"
C Red-side Duelist: "I have 'True Draconic Machine Soldier, Twelve Metallion Saints' and your 'Underworld Goddess' destroy each other!"
C Red-side Duelist: "I'm not done!"
"I activate the last-will effect! If this Tribute Summoned card is destroyed by the opponent, I can activate it."
"I can Special Summon from the Extra Deck 1 Fusion, Synchro, or multidimensional monster of any one of EARTH, WATER, FIRE, or WIND."
"I choose the WIND Synchro—'Majestic Star Dragon'!"
"Come—bring the light of salvation!"
"'Majestic Star Dragon,' 3800 ATK!"
"Destroy your 'Firewall Dragon'!"
"You take 1300 LP!"
"When a monster on the field is destroyed by battle or card effect, 'Crimson Gaia' can trigger! I revive 'Red Dragon Archfiend' from the Graveyard!"
"'Red Dragon Archfiend,' direct attack! You take 3000 LP!"
"Main Phase 2!"
"I activate 'Crimson Gaia' on the field and add back 'Vision Resonator' from my Graveyard!"
"I Special Summon 'Vision Resonator' in Defense; I Special Summon 'Bone Archfiend' in Defense by discarding 'Stardust Xiaolong'!"
"This card can Special Summon itself from the hand or Graveyard while you control a Level 8 or higher Dragon Synchro."
"Because of 'Arrive in Light,' 'Majestic Star Dragon' won't return to the Extra Deck!"
"Turn end!"
Stable!
So stable!
After pulling the unexpected 'Majestic Star Dragon' via that last-will effect, he even set up three defending monsters on the field to guard against the unforeseen!
Seriously—what a teammate!
After all, next turn Solfachord and Horus could explode again!
Without three monsters in Defense, you really couldn't rest easy!
Meanwhile, Team BD's LP had dropped to 5200!
Their advantage was fading!
The scales of victory seemed to have tilted.
D Blue-side Duelist: "My turn! Draw!"
D Blue-side Duelist: "Good."
D Blue-side Duelist: "Nice work! But now it's my turn!"
"With 'King's Sarcophagus' on the field, let the Graveyard revival begin!"
"'Imsety, Glory of Horus'; 'Hapi, Guidance of Horus'!"
"'Qebehsenuef, Protection of Horus'; 'Duamutef, Blessing of Horus'!"
"Then I use these four monsters—plus your 'Majestic Star Dragon'—to Link Summon!"
"Confirm the arrows of 'Underworld Goddess' again!"
"Link-5! 'Underworld Goddess of the Closed World'!"
"I know what you're thinking. I won't activate Goddess's effect."
"Otherwise I'd give your 'Crimson Gaia' the chance to blow up my Goddess!"
"Heh heh!"
"So I'll do this instead!"
"I Pendulum Summon from the Extra Deck: 'SoSolfachord Gracia,' 'TiSolfachord Beautia,' 'FaSolfachord Fancia'!"
"I use these three monsters, plus 'Underworld Goddess,' and your 'Red Dragon Archfiend' to Link Summon once again!"
"Familiar arrows—confirm!"
"That's right! Exactly what you're imagining!"
"A second Link-5!"
"'Underworld Goddess of the Closed World'!!!"
What the heck?
Two copies of Goddess?
Huh???
Who brings two copies of Underworld Goddess to a game like this?!
This is insane!
And with 'Red Dragon Archfiend' gone, the face-up Continuous Trap 'Crimson Gaia' naturally can't fire its effect!
Using two copies of Underworld Goddess completely dismantled the Red Dragon Archfiend pressure!
Ridiculous!
Horus plus Solfachord!
Too ridiculous!
So many resources that they can make two copies of Underworld Goddess—can you believe it?
D Blue-side Duelist: "Battle!"
D Blue-side Duelist: "Underworld Goddess destroys your 'Stardust Xiaolong'!"
"I set 1 card! Turn end!"
A Red-side Duelist: "My turn! Draw!"
A Red-side Duelist: "You've got to be kidding me! What sane person runs two copies of Goddess?!"
"Next—prepare for my tidal-wave combo!"
D Blue-side Duelist: "I activate the Trap Card 'Dimensional Barrier'!"
D Blue-side Duelist: "I declare Synchro. Go ahead, try to combo."
A Red-side Duelist: "..."
A Red-side Duelist: "I'll banish 'Red Rising Dragon' from the Graveyard to activate its effect!"
D Blue-side Duelist: "I activate Goddess—negate your 'Red Rising Dragon.'"
A Red-side Duelist: "I activate the Trap Card 'Red Cocoon' and Special Summon the banished 'Red Rising Dragon' in Defense Position!"
"I then Special Summon 'Vision Resonator' in Defense, set 1 monster."
"I set 2 back row."
"Turn end!"
Under 'Dimensional Barrier,' A-side's combo was stopped cold!
Duelists across all worlds tensed up.
So it really wasn't that simple?
The flow of a Duel truly changes in a thousand ways.
That advantage—gone in an instant.
B Blue-side Duelist: "My turn! Draw!"
B Blue-side Duelist: "I Pendulum Summon 'TiSolfachord Beautia' and 'DoSolfachord Cutia'!"
"I Normal Summon 'Sangan'!"
"I activate 'DoSolfachord Cutia'!"
A Red-side Duelist: "I activate 'Effect Veiler' from my hand!"
A Red-side Duelist: "Your Cutia is negated!"
B Blue-side Duelist: "Then I Link Summon using Beautia, Cutia, Sangan, and 'FaSolfachord Fancia'!"
"Arrows, confirm!"
"Link-4 'Knightmare Gryphon'!"
"'Sangan' in the Graveyard triggers—I add 'Ash Blossom & Joyous Spring'!"
"And the Horus revival begins!"
"'Imsety, Glory of Horus'; 'Hapi, Guidance of Horus'!"
"'Qebehsenuef, Protection of Horus'; 'Duamutef, Blessing of Horus'!"
"Then I enter the Battle Phase!"
"Trying to cling to life behind Defense Position monsters?"
"Full attack!"
"The four Horus monsters destroy your two 'Vision Resonator,' your 'Bone Archfiend,' and your 'Red Rising Dragon'!"
A Red-side Duelist: "Both 'Vision Resonator' effects activate! I add two cards from the Deck!"
B Blue-side Duelist: "'Underworld Goddess' destroys your set monster, 'Crimson Resonator'!"
B Blue-side Duelist: "'Knightmare Gryphon,' direct attack! You take 2500 LP!"
"Clear the entire board!"
"Then my Main Phase 2!"
"I Link the four Horus monsters into 'Apollousa, Bow of the Goddess'!"
"My turn is over!"
The gap widened once more.
Unfortunately—
This time the advantage sat entirely with the Blue-side Duelists!
A four-material Apollousa—four monster-effect negates!
Plus Underworld Goddess and Gryphon on the field!
More than enough suppression!
Under circumstances like this—
Duelists across the worlds felt their scalps go numb!
Seriously?
The resource conversion is terrifying!
Especially this Horus package!
The more you watch, the more fake it feels!
Yes!
"Fake" is the only word!
Reviving four bodies makes them practically unkillable!
As long as 'King's Sarcophagus' is on the field, isn't that basically immortality?
In the GX world—
Jaden Yuki and Aster Phoenix sucked in a breath of cold air.
What Destiny HERO – Destroyer Phoenix Enforcer?
Compared to Horus—
It doesn't even come close!
A fake immortality only blows up a card and then revives one later.
Real immortality, with King's Sarcophagus cleaning the board, revives all four!
"Sigh, looks like Red-side has one last turn."
"If Red can still strike back—"
"Then it's still a game."
"If not, then next turn, they're done."
Chancellor Sheppard muttered solemnly.
And he was right.
Solfachord and Horus have too many resources.
So many that their worldviews were shattered.
C Red-side Duelist: "My turn! Draw!"
"I activate 'Red Rising Dragon' and 'Bone Archfiend' in the Graveyard!"
B Blue-side Duelist: "Looking down on the monsters I control?"
"Underworld Goddess negates your 'Red Rising Dragon'!"
"Apollousa negates your 'Bone Archfiend'!"
C Red-side Duelist: "Then I Normal Summon 'Ash Blossom & Joyous Spring.'"
C Red-side Duelist: "I enter the Battle Phase!"
"I have 'Ash Blossom' attack your 'Underworld Goddess' directly!"
"I take 3000 LP!"
"All right! The victory formula is complete!"
"I activate 'Crimson Gaia'! I Special Summon 'Red Dragon Archfiend' from my Graveyard!"
"I flip the set left by Aporia—'Red Cocoon'!"
"When the equipped monster battles an opponent's monster, until the end of that Damage Step, the effects of all face-up monsters your opponent controls are negated."
"Your 'Apollousa' has 0 original ATK!"
"So when my Red Dragon Archfiend attacks, your Apollousa will be at 0 ATK!"
"I flip the second set Aporia left me—'Absolute Powerforce'!"
"This card gives my Red Dragon Archfiend absolute power!"
"Its ATK increases by 1000."
"The opponent cannot activate Spell, Trap, or Monster effects."
"If it attacks a Defense Position monster, inflict piercing battle damage to the opponent."
"And the battle damage to the opponent from that battle is doubled."
"Red Dragon Archfiend! Absolute Power Suppression!"
"You take 4000 LP, doubled to 8000!"
"And you only had 5200 LP left!"
"Duel victory! Farewell!!!"
Just when everyone thought the C Red-side Duelist had resigned himself to defeat—
In the final moment—
The last Red Dragon Archfiend broke its limits for 8000 damage—
Leaving every Duelist frozen in stunned silence!
The last Red Dragon Archfiend?
The absolutely suppressive Red Dragon Archfiend?
Holy crap!
So you can write the victory formula like that?!
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