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Chapter 52 - Skills, Masteries, Laws, and Energies (Reworked)

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Anomaly Containment System

:The System that The Protector of the "Multiverse" Gabriel gave to Kurai Himitsino to be the defender of his "Multiverse" from anomalies

Origin: ?????? (Even Gabriel doesn't know it's origins)

Purpose: Contain Anomalies or Terminate their Existence (CATE) (Other Purposes are allowed)

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Skills: An individual's mastery of certain tasks

: Skills can be manually learned

:Divided into two categories. [Ability] and [Mastery]

Ability: An individual's skill or talent to do something in a particular area

: Ex: Superpowers, Magic Spells, Innate Talents, Energy/Elemental Manipulation etc

Mastery: An individual's skill in comprehensive knowledge or control of certain tasks

: Ex: Weapon Mastery(Specific Weapons), Stealing Mastery, Flirting Mastery, Combat Mastery, etc

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[Kill System will be removed]

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Reward System

:Points System will be removed

:Reward System will correlate to RPG like rewards

: Ex: Anomaly (Hellhound) Killed!!!

Rewards: Hellhound Bones x5, Hellfire Core

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Masteries:

Weapon: An individual's mastery in all types of external weaponry

:Most Martial and Energy Cultivators are specialized in one type of weapon (mostly Swords)

Alchemy: An individual's mastery of making pills, potions, poison, etc with the use of magical processes using energy

Combat: An individual's mastery in the art of combat

: (Combat is the main aspect of figthing, using the body as a weapon)

:(Weapon Mastery is the second main aspect of fighting, using external weapons in combat)

Etc...

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Law:

Fundamental principles or rules that govern or manipulate the behavior and structure of the universe at a fundamental level

Elemental Laws:

Laws that govern or manipulate the elements of nature

: Fire, Earth, Wind, Water, Light, and Darkness

: Sub-Elemental Laws: Elemental Laws that are combined

: Lava, Lightning, Wood, Ice, Heat , Metal etc

Edict Laws:

Laws that govern or manipulate the force of beginning, end, and destiny

: Life, Death, Fate, Creation, and Destruction

Fighting Laws:

Laws that represents the aspects of pure combat

: Weaponry, Stealth, Assasination, Combat, Murder, Attack, Agility, Defense, War, etc

Emotion Laws:

Laws that governs or manipulate the aspects of emotion

: Anger, Pride, Greed, Envy, Lust, Fear, Sadness, Love, Confidence, etc

Cosmic Laws:

Laws that govern or manipulate the behavior and structure of the universe

: Gravity, Electromagnetism, Vibration, Acceleration, Deceleration, Density, Polarity, etc

Etc…..

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Energy

:A force that gives everything the ability to do work

:Used in everything from cultivation, technology, to live, etc

Martial Energy: The most common and most abundant type of energy in the universe

:Mostly used by Energy Cultivators

:Though the most abundant it is the most basic type of energy in cultivation

:Though the most basic type of energy, it is the most formless, it acts like potential energy, it can be converted into other types of energy that is better than the former

Mana: A type of energy that is cultivated by Elemental Mages that live in worlds with mana and aura or through techniques

:Mana has many different types that is similar to the different elements of the Elemental Laws

Bestial Energy: A type of energy that is innately cultivated by Beasts

:Bestial Energy coexists with Martial Energy

:Divine Beasts cultivates other types of Energy due to their innate inheritance that allows them to cultivate a powerful type of energy

Chakra: A type of energy that is mostly cultivated by Humans,Beasts, Tailed Beasts that live in worlds with chakra

:Chakra greatly enhances a ninja's strength, agility, and durability, with agility as the most enhanced of the three

:Chakra allows an ninja to convert their electric potential to other elements to create powerful offense and defense spells which is universally called as "Jutsus"

:Chakra allows a ninja to create seals that contains powerful jutsus such as Explosive Tags, etc

:Chakra allows a ninja to use jutsus that can summon powerful chakra beasts from across space and time that controls Natural Energy, a higher form of Chakra

:Chakra has different types of Chakra Natures

: Fire Release, Wind Release, Earth Release, Water Release, Lightning Release, Yin Release, and Yang Release

:In Chakra worlds, there are ninjas with an anomaly in their DNA that allows them to use unique techniques called Kekkei Genkai

:A Kekkei Genkai's unique technique is personally unique for the Kekkei Genkai, only one Kekkei Genkai has that particular unique technique Ex: There can only be 1 Bone Release Kekkei Genkai

:Kekkei Genkai has another type of uniqueness which is Dojutsu

:Dojutsu are Eye Techniques that are either unique to a clan, a few people, or one person

(All chakra worlds have the same dojutsu's as the Higher Universe "Naruto" World but with other unique variations as well)

:(For some reason all chakra worlds are similar the Higher Universe "Naruto" World though extremely weaker)

Ki (Inner Energy): A type of energy that is mostly cultivated by Murim Warriors that live in worlds with Ki

:In the Murim Worlds, Ki is defined as "Breath" or "Life Force"

:Ki grealty enhances a Murim Warrior's strength, agility, and durabulity though not on the same level as qi

:Ki allows a Murim Warrior to imbue their weapons with Ki, called Weapon Intent

: Ex: Sword Intent, Spear Intent, Fist Intent, etc

:Murim Warriors mainly uses swords,a few uses other types of weapons such as spears, axes, etc

:Only a few Murim Warriors uses their body as a weapon

:Murim Warriors are incredibly skilled in combat and are not to be underestimated

Qi: A higher form of Martial Energy

:A type of energy that is mostly cultivated by the Martial Cultivators

:With the Martial Cultivators techniques they convert Martil Energy into Qi

:Qi greatly enhances Martial Cultivators bodies more than Martial Energy

:Qi is stored in Martial Cultivator's dantian

:Qi has multiple varieties similar to the elemental laws and other unique type of energy

:Qi can also be a type of weapon energy Ex: Sword Qi

:Though Martial Cultivators have greatly enhanced bodies, they're weaknesses are their meridians and dantian, if they are hit with a powerful blow, there is a great chance for them to be crippled, either locking their ability to go to a higher realm or making them lose all of their progress in cultivation

Aura: A type of enegy that can coexist with Mana

:It is mostly cultivated by the Aura Knights that live in worlds with Mana and Aura

:Aura greatly enhances an Aura Knight's strength, agility, and durability the same as Ki but also not on the same level as qi

:Aura allows an Aura Knight to imbue their weapons with Aura, called Aura Armament

:Aura Armament's concept is similar to Weapon Qi but weaker

:Aura also allows an Aura Knight to cover themselves with Aura to protect them from all kinds of attacks called Aura Guard (Depends on how powerful the aura that used and how powerful the incoming attack is)

:Aura also allows an Aura Knight to boost their combat power for a limited time called Aura Boost

:In last case scenarios, in the brink of defeat, Aura Knights can use their Aura to self-destruct that has power similar to qi

Etc...

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